1 OMAP2/3 Display Subsystem
2 -------------------------
4 This is an almost total rewrite of the OMAP FB driver in drivers/video/omap
5 (let's call it DSS1). The main differences between DSS1 and DSS2 are DSI,
6 TV-out and multiple display support, but there are lots of small improvements
9 The DSS2 driver (omapdss module) is in arch/arm/plat-omap/dss/, and the FB,
10 panel and controller drivers are in drivers/video/omap2/. DSS1 and DSS2 live
11 currently side by side, you can choose which one to use.
16 Working and tested features include:
18 - MIPI DPI (parallel) output
19 - MIPI DSI output in command mode
20 - MIPI DBI (RFBI) output
23 - All pieces can be compiled as a module or inside kernel
24 - Use DISPC to update any of the outputs
25 - Use CPU to update RFBI or DSI output
27 - RGB16, RGB24 packed, RGB24 unpacked
30 - Adjusting DSS FCK to find a good pixel clock
31 - Use DSI DPLL to create DSS FCK
33 Tested boards include:
41 The DSS driver does not itself have any support for Linux framebuffer, V4L or
42 such like the current ones, but it has an internal kernel API that upper level
45 The DSS driver models OMAP's overlays, overlay managers and displays in a
46 flexible way to enable non-common multi-display configuration. In addition to
47 modelling the hardware overlays, omapdss supports virtual overlays and overlay
48 managers. These can be used when updating a display with CPU or system DMA.
50 Panel and controller drivers
51 ----------------------------
53 The drivers implement panel or controller specific functionality and are not
54 usually visible to users except through omapfb driver. They register
55 themselves to the DSS driver.
60 The omapfb driver implements arbitrary number of standard linux framebuffers.
61 These framebuffers can be routed flexibly to any overlays, thus allowing very
62 dynamic display architecture.
64 The driver exports some omapfb specific ioctls, which are compatible with the
65 ioctls in the old driver.
67 The rest of the non standard features are exported via sysfs. Whether the final
68 implementation will use sysfs, or ioctls, is still open.
73 V4L2 is being implemented in TI.
75 From omapdss point of view the V4L2 drivers should be similar to framebuffer
81 Some clarification what the different components do:
83 - Framebuffer is a memory area inside OMAP's SRAM/SDRAM that contains the
84 pixel data for the image. Framebuffer has width and height and color
86 - Overlay defines where the pixels are read from and where they go on the
87 screen. The overlay may be smaller than framebuffer, thus displaying only
88 part of the framebuffer. The position of the overlay may be changed if
89 the overlay is smaller than the display.
90 - Overlay manager combines the overlays in to one image and feeds them to
92 - Display is the actual physical display device.
94 A framebuffer can be connected to multiple overlays to show the same pixel data
95 on all of the overlays. Note that in this case the overlay input sizes must be
96 the same, but, in case of video overlays, the output size can be different. Any
97 framebuffer can be connected to any overlay.
99 An overlay can be connected to one overlay manager. Also DISPC overlays can be
100 connected only to DISPC overlay managers, and virtual overlays can be only
101 connected to virtual overlays.
103 An overlay manager can be connected to one display. There are certain
104 restrictions which kinds of displays an overlay manager can be connected:
106 - DISPC TV overlay manager can be only connected to TV display.
107 - Virtual overlay managers can only be connected to DBI or DSI displays.
108 - DISPC LCD overlay manager can be connected to all displays, except TV
113 The sysfs interface is mainly used for testing. I don't think sysfs
114 interface is the best for this in the final version, but I don't quite know
115 what would be the best interfaces for these things.
117 The sysfs interface is divided to two parts: DSS and FB.
119 /sys/class/graphics/fb? directory:
121 rotate Rotation 0-3 for 0, 90, 180, 270 degrees
122 rotate_type 0 = DMA rotation, 1 = VRFB rotation
123 overlays List of overlay numbers to which framebuffer pixels go
124 phys_addr Physical address of the framebuffer
125 virt_addr Virtual address of the framebuffer
126 size Size of the framebuffer
128 /sys/devices/platform/omapdss/overlay? directory:
130 input_size width,height (ie. the framebuffer size)
131 manager Destination overlay manager name
133 output_size width,height
136 global_alpha global alpha 0-255 0=transparent 255=opaque
138 /sys/devices/platform/omapdss/manager? directory:
139 display Destination display
141 alpha_blending_enabled 0=off, 1=on
142 trans_key_enabled 0=off, 1=on
143 trans_key_type gfx-destination, video-source
144 trans_key_value transparency color key (RGB24)
145 default_color default background color (RGB24)
147 /sys/devices/platform/omapdss/display? directory:
148 ctrl_name Controller name
150 update_mode 0=off, 1=auto, 2=manual
153 rotate Rotation 0-3 for 0, 90, 180, 270 degrees
154 timings Display timings (pixclock,xres/hfp/hbp/hsw,yres/vfp/vbp/vsw)
155 When writing, two special timings are accepted for tv-out:
158 tear_elim Tearing elimination 0=off, 1=on
160 There are also some debugfs files at <debugfs>/omapdss/ which show information
161 about clocks and registers.
166 The following definitions have been made for the examples below:
168 ovl0=/sys/devices/platform/omapdss/overlay0
169 ovl1=/sys/devices/platform/omapdss/overlay1
170 ovl2=/sys/devices/platform/omapdss/overlay2
172 mgr0=/sys/devices/platform/omapdss/manager0
173 mgr1=/sys/devices/platform/omapdss/manager1
175 lcd=/sys/devices/platform/omapdss/display0
176 dvi=/sys/devices/platform/omapdss/display1
177 tv=/sys/devices/platform/omapdss/display2
179 fb0=/sys/class/graphics/fb0
180 fb1=/sys/class/graphics/fb1
181 fb2=/sys/class/graphics/fb2
183 Default setup on OMAP3 SDP
184 --------------------------
186 Here's the default setup on OMAP3 SDP board. All planes go to LCD. DVI
187 and TV-out are not in use. The columns from left to right are:
188 framebuffers, overlays, overlay managers, displays. Framebuffers are
189 handled by omapfb, and the rest by the DSS.
192 FB1 --- VID1 --+- LCD ---- LCD
193 FB2 --- VID2 -/ TV ----- TV
195 Example: Switch from LCD to DVI
196 ----------------------
198 w=`cat $dvi/timings | cut -d "," -f 2 | cut -d "/" -f 1`
199 h=`cat $dvi/timings | cut -d "," -f 3 | cut -d "/" -f 1`
201 echo "0" > $lcd/enabled
202 echo "" > $mgr0/display
203 fbset -fb /dev/fb0 -xres $w -yres $h -vxres $w -vyres $h
204 # at this point you have to switch the dvi/lcd dip-switch from the omap board
205 echo "dvi" > $mgr0/display
206 echo "1" > $dvi/enabled
208 After this the configuration looks like:
210 FB0 --- GFX -\ -- DVI
211 FB1 --- VID1 --+- LCD -/ LCD
212 FB2 --- VID2 -/ TV ----- TV
214 Example: Clone GFX overlay to LCD and TV
215 -------------------------------
217 w=`cat $tv/timings | cut -d "," -f 2 | cut -d "/" -f 1`
218 h=`cat $tv/timings | cut -d "," -f 3 | cut -d "/" -f 1`
220 echo "0" > $ovl0/enabled
221 echo "0" > $ovl1/enabled
223 echo "" > $fb1/overlays
224 echo "0,1" > $fb0/overlays
226 echo "$w,$h" > $ovl1/output_size
227 echo "tv" > $ovl1/manager
229 echo "1" > $ovl0/enabled
230 echo "1" > $ovl1/enabled
232 echo "1" > $tv/enabled
234 After this the configuration looks like (only relevant parts shown):
236 FB0 +-- GFX ---- LCD ---- LCD
237 \- VID1 ---- TV ---- TV
242 OMAP FB allocates the framebuffer memory using the OMAP VRAM allocator.
244 Using DSI DPLL to generate pixel clock it is possible produce the pixel clock
245 of 86.5MHz (max possible), and with that you get 1280x1024@57 output from DVI.
247 Rotation and mirroring currently only supports RGB565 and RGB8888 modes. VRFB
248 does not support mirroring.
250 VRFB rotation requires much more memory than non-rotated framebuffer, so you
251 probably need to increase your vram setting before using VRFB rotation. Also,
252 many applications may not work with VRFB if they do not pay attention to all
253 framebuffer parameters.
255 Kernel boot arguments
256 ---------------------
259 - Amount of total VRAM to preallocate. For example, "10M". omapfb
260 allocates memory for framebuffers from VRAM.
262 omapfb.mode=<display>:<mode>[,...]
263 - Default video mode for specified displays. For example,
264 "dvi:800x400MR-24@60". See drivers/video/modedb.c.
265 There are also two special modes: "pal" and "ntsc" that
266 can be used to tv out.
268 omapfb.vram=<fbnum>:<size>[@<physaddr>][,...]
269 - VRAM allocated for a framebuffer. Normally omapfb allocates vram
270 depending on the display size. With this you can manually allocate
271 more or define the physical address of each framebuffer. For example,
272 "1:4M" to allocate 4M for fb1.
275 - Enable debug printing. You have to have OMAPFB debug support enabled
279 - Draw test pattern to framebuffer whenever framebuffer settings change.
280 You need to have OMAPFB debug support enabled in kernel config.
283 - Use VRFB rotation for all framebuffers.
285 omapfb.rotate=<angle>
286 - Default rotation applied to all framebuffers.
287 0 - 0 degree rotation
288 1 - 90 degree rotation
289 2 - 180 degree rotation
290 3 - 270 degree rotation
293 - Default mirror for all framebuffers. Only works with DMA rotation.
295 omapdss.def_disp=<display>
296 - Name of default display, to which all overlays will be connected.
297 Common examples are "lcd" or "tv".
300 - Enable debug printing. You have to have DSS debug support enabled in
309 - Lots of checks are missing or implemented just as BUG()
311 System DMA update for DSI
312 - Can be used for RGB16 and RGB24P modes. Probably not for RGB24U (how
313 to skip the empty byte?)