2 * Copyright (C) 2013 Red Hat
3 * Author: Rob Clark <robdclark@gmail.com>
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 as published by
7 * the Free Software Foundation.
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
14 * You should have received a copy of the GNU General Public License along with
15 * this program. If not, see <http://www.gnu.org/licenses/>.
21 #include "msm_fence.h"
28 #ifdef DOWNSTREAM_CONFIG_MSM_BUS_SCALING
29 #include <mach/board.h>
30 static void bs_init(struct msm_gpu *gpu)
32 if (gpu->bus_scale_table) {
33 gpu->bsc = msm_bus_scale_register_client(gpu->bus_scale_table);
34 DBG("bus scale client: %08x", gpu->bsc);
38 static void bs_fini(struct msm_gpu *gpu)
41 msm_bus_scale_unregister_client(gpu->bsc);
46 static void bs_set(struct msm_gpu *gpu, int idx)
49 DBG("set bus scaling: %d", idx);
50 msm_bus_scale_client_update_request(gpu->bsc, idx);
54 static void bs_init(struct msm_gpu *gpu) {}
55 static void bs_fini(struct msm_gpu *gpu) {}
56 static void bs_set(struct msm_gpu *gpu, int idx) {}
59 static int enable_pwrrail(struct msm_gpu *gpu)
61 struct drm_device *dev = gpu->dev;
65 ret = regulator_enable(gpu->gpu_reg);
67 dev_err(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
73 ret = regulator_enable(gpu->gpu_cx);
75 dev_err(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
83 static int disable_pwrrail(struct msm_gpu *gpu)
86 regulator_disable(gpu->gpu_cx);
88 regulator_disable(gpu->gpu_reg);
92 static int enable_clk(struct msm_gpu *gpu)
96 if (gpu->core_clk && gpu->fast_rate)
97 clk_set_rate(gpu->core_clk, gpu->fast_rate);
99 /* Set the RBBM timer rate to 19.2Mhz */
100 if (gpu->rbbmtimer_clk)
101 clk_set_rate(gpu->rbbmtimer_clk, 19200000);
103 for (i = gpu->nr_clocks - 1; i >= 0; i--)
104 if (gpu->grp_clks[i])
105 clk_prepare(gpu->grp_clks[i]);
107 for (i = gpu->nr_clocks - 1; i >= 0; i--)
108 if (gpu->grp_clks[i])
109 clk_enable(gpu->grp_clks[i]);
114 static int disable_clk(struct msm_gpu *gpu)
118 for (i = gpu->nr_clocks - 1; i >= 0; i--)
119 if (gpu->grp_clks[i])
120 clk_disable(gpu->grp_clks[i]);
122 for (i = gpu->nr_clocks - 1; i >= 0; i--)
123 if (gpu->grp_clks[i])
124 clk_unprepare(gpu->grp_clks[i]);
127 * Set the clock to a deliberately low rate. On older targets the clock
128 * speed had to be non zero to avoid problems. On newer targets this
129 * will be rounded down to zero anyway so it all works out.
132 clk_set_rate(gpu->core_clk, 27000000);
134 if (gpu->rbbmtimer_clk)
135 clk_set_rate(gpu->rbbmtimer_clk, 0);
140 static int enable_axi(struct msm_gpu *gpu)
143 clk_prepare_enable(gpu->ebi1_clk);
145 bs_set(gpu, gpu->bus_freq);
149 static int disable_axi(struct msm_gpu *gpu)
152 clk_disable_unprepare(gpu->ebi1_clk);
158 int msm_gpu_pm_resume(struct msm_gpu *gpu)
162 DBG("%s", gpu->name);
164 ret = enable_pwrrail(gpu);
168 ret = enable_clk(gpu);
172 ret = enable_axi(gpu);
176 gpu->needs_hw_init = true;
181 int msm_gpu_pm_suspend(struct msm_gpu *gpu)
185 DBG("%s", gpu->name);
187 ret = disable_axi(gpu);
191 ret = disable_clk(gpu);
195 ret = disable_pwrrail(gpu);
202 int msm_gpu_hw_init(struct msm_gpu *gpu)
206 if (!gpu->needs_hw_init)
209 disable_irq(gpu->irq);
210 ret = gpu->funcs->hw_init(gpu);
212 gpu->needs_hw_init = false;
213 enable_irq(gpu->irq);
219 * Hangcheck detection for locked gpu:
222 static void retire_submits(struct msm_gpu *gpu);
224 static void recover_worker(struct work_struct *work)
226 struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
227 struct drm_device *dev = gpu->dev;
228 struct msm_gem_submit *submit;
229 uint32_t fence = gpu->funcs->last_fence(gpu);
231 msm_update_fence(gpu->fctx, fence + 1);
233 mutex_lock(&dev->struct_mutex);
235 dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name);
236 list_for_each_entry(submit, &gpu->submit_list, node) {
237 if (submit->fence->seqno == (fence + 1)) {
238 struct task_struct *task;
241 task = pid_task(submit->pid, PIDTYPE_PID);
243 dev_err(dev->dev, "%s: offending task: %s\n",
244 gpu->name, task->comm);
251 if (msm_gpu_active(gpu)) {
252 /* retire completed submits, plus the one that hung: */
255 pm_runtime_get_sync(&gpu->pdev->dev);
256 gpu->funcs->recover(gpu);
257 pm_runtime_put_sync(&gpu->pdev->dev);
259 /* replay the remaining submits after the one that hung: */
260 list_for_each_entry(submit, &gpu->submit_list, node) {
261 gpu->funcs->submit(gpu, submit, NULL);
265 mutex_unlock(&dev->struct_mutex);
270 static void hangcheck_timer_reset(struct msm_gpu *gpu)
272 DBG("%s", gpu->name);
273 mod_timer(&gpu->hangcheck_timer,
274 round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES));
277 static void hangcheck_handler(unsigned long data)
279 struct msm_gpu *gpu = (struct msm_gpu *)data;
280 struct drm_device *dev = gpu->dev;
281 struct msm_drm_private *priv = dev->dev_private;
282 uint32_t fence = gpu->funcs->last_fence(gpu);
284 if (fence != gpu->hangcheck_fence) {
285 /* some progress has been made.. ya! */
286 gpu->hangcheck_fence = fence;
287 } else if (fence < gpu->fctx->last_fence) {
288 /* no progress and not done.. hung! */
289 gpu->hangcheck_fence = fence;
290 dev_err(dev->dev, "%s: hangcheck detected gpu lockup!\n",
292 dev_err(dev->dev, "%s: completed fence: %u\n",
294 dev_err(dev->dev, "%s: submitted fence: %u\n",
295 gpu->name, gpu->fctx->last_fence);
296 queue_work(priv->wq, &gpu->recover_work);
299 /* if still more pending work, reset the hangcheck timer: */
300 if (gpu->fctx->last_fence > gpu->hangcheck_fence)
301 hangcheck_timer_reset(gpu);
303 /* workaround for missing irq: */
304 queue_work(priv->wq, &gpu->retire_work);
308 * Performance Counters:
311 /* called under perf_lock */
312 static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs)
314 uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)];
315 int i, n = min(ncntrs, gpu->num_perfcntrs);
317 /* read current values: */
318 for (i = 0; i < gpu->num_perfcntrs; i++)
319 current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg);
322 for (i = 0; i < n; i++)
323 cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i];
325 /* save current values: */
326 for (i = 0; i < gpu->num_perfcntrs; i++)
327 gpu->last_cntrs[i] = current_cntrs[i];
332 static void update_sw_cntrs(struct msm_gpu *gpu)
338 spin_lock_irqsave(&gpu->perf_lock, flags);
339 if (!gpu->perfcntr_active)
343 elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time));
345 gpu->totaltime += elapsed;
346 if (gpu->last_sample.active)
347 gpu->activetime += elapsed;
349 gpu->last_sample.active = msm_gpu_active(gpu);
350 gpu->last_sample.time = time;
353 spin_unlock_irqrestore(&gpu->perf_lock, flags);
356 void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
360 pm_runtime_get_sync(&gpu->pdev->dev);
362 spin_lock_irqsave(&gpu->perf_lock, flags);
363 /* we could dynamically enable/disable perfcntr registers too.. */
364 gpu->last_sample.active = msm_gpu_active(gpu);
365 gpu->last_sample.time = ktime_get();
366 gpu->activetime = gpu->totaltime = 0;
367 gpu->perfcntr_active = true;
368 update_hw_cntrs(gpu, 0, NULL);
369 spin_unlock_irqrestore(&gpu->perf_lock, flags);
372 void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
374 gpu->perfcntr_active = false;
375 pm_runtime_put_sync(&gpu->pdev->dev);
378 /* returns -errno or # of cntrs sampled */
379 int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
380 uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs)
385 spin_lock_irqsave(&gpu->perf_lock, flags);
387 if (!gpu->perfcntr_active) {
392 *activetime = gpu->activetime;
393 *totaltime = gpu->totaltime;
395 gpu->activetime = gpu->totaltime = 0;
397 ret = update_hw_cntrs(gpu, ncntrs, cntrs);
400 spin_unlock_irqrestore(&gpu->perf_lock, flags);
406 * Cmdstream submission/retirement:
409 static void retire_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
413 for (i = 0; i < submit->nr_bos; i++) {
414 struct msm_gem_object *msm_obj = submit->bos[i].obj;
415 /* move to inactive: */
416 msm_gem_move_to_inactive(&msm_obj->base);
417 msm_gem_put_iova(&msm_obj->base, gpu->id);
418 drm_gem_object_unreference(&msm_obj->base);
421 pm_runtime_mark_last_busy(&gpu->pdev->dev);
422 pm_runtime_put_autosuspend(&gpu->pdev->dev);
423 msm_gem_submit_free(submit);
426 static void retire_submits(struct msm_gpu *gpu)
428 struct drm_device *dev = gpu->dev;
430 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
432 while (!list_empty(&gpu->submit_list)) {
433 struct msm_gem_submit *submit;
435 submit = list_first_entry(&gpu->submit_list,
436 struct msm_gem_submit, node);
438 if (dma_fence_is_signaled(submit->fence)) {
439 retire_submit(gpu, submit);
446 static void retire_worker(struct work_struct *work)
448 struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
449 struct drm_device *dev = gpu->dev;
450 uint32_t fence = gpu->funcs->last_fence(gpu);
452 msm_update_fence(gpu->fctx, fence);
454 mutex_lock(&dev->struct_mutex);
456 mutex_unlock(&dev->struct_mutex);
459 /* call from irq handler to schedule work to retire bo's */
460 void msm_gpu_retire(struct msm_gpu *gpu)
462 struct msm_drm_private *priv = gpu->dev->dev_private;
463 queue_work(priv->wq, &gpu->retire_work);
464 update_sw_cntrs(gpu);
467 /* add bo's to gpu's ring, and kick gpu: */
468 void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
469 struct msm_file_private *ctx)
471 struct drm_device *dev = gpu->dev;
472 struct msm_drm_private *priv = dev->dev_private;
475 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
477 pm_runtime_get_sync(&gpu->pdev->dev);
479 msm_gpu_hw_init(gpu);
481 list_add_tail(&submit->node, &gpu->submit_list);
483 msm_rd_dump_submit(submit);
485 update_sw_cntrs(gpu);
487 for (i = 0; i < submit->nr_bos; i++) {
488 struct msm_gem_object *msm_obj = submit->bos[i].obj;
491 /* can't happen yet.. but when we add 2d support we'll have
492 * to deal w/ cross-ring synchronization:
494 WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
496 /* submit takes a reference to the bo and iova until retired: */
497 drm_gem_object_reference(&msm_obj->base);
498 msm_gem_get_iova_locked(&msm_obj->base,
499 submit->gpu->id, &iova);
501 if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
502 msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
503 else if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
504 msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
507 gpu->funcs->submit(gpu, submit, ctx);
510 hangcheck_timer_reset(gpu);
517 static irqreturn_t irq_handler(int irq, void *data)
519 struct msm_gpu *gpu = data;
520 return gpu->funcs->irq(gpu);
523 static struct clk *get_clock(struct device *dev, const char *name)
525 struct clk *clk = devm_clk_get(dev, name);
527 return IS_ERR(clk) ? NULL : clk;
530 static int get_clocks(struct platform_device *pdev, struct msm_gpu *gpu)
532 struct device *dev = &pdev->dev;
533 struct property *prop;
537 gpu->nr_clocks = of_property_count_strings(dev->of_node, "clock-names");
538 if (gpu->nr_clocks < 1) {
543 gpu->grp_clks = devm_kcalloc(dev, sizeof(struct clk *), gpu->nr_clocks,
548 of_property_for_each_string(dev->of_node, "clock-names", prop, name) {
549 gpu->grp_clks[i] = get_clock(dev, name);
551 /* Remember the key clocks that we need to control later */
552 if (!strcmp(name, "core") || !strcmp(name, "core_clk"))
553 gpu->core_clk = gpu->grp_clks[i];
554 else if (!strcmp(name, "rbbmtimer") || !strcmp(name, "rbbmtimer_clk"))
555 gpu->rbbmtimer_clk = gpu->grp_clks[i];
563 int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
564 struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
565 const char *name, const char *ioname, const char *irqname, int ringsz)
567 struct iommu_domain *iommu;
570 if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs)))
571 gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs);
576 gpu->fctx = msm_fence_context_alloc(drm, name);
577 if (IS_ERR(gpu->fctx)) {
578 ret = PTR_ERR(gpu->fctx);
583 INIT_LIST_HEAD(&gpu->active_list);
584 INIT_WORK(&gpu->retire_work, retire_worker);
585 INIT_WORK(&gpu->recover_work, recover_worker);
587 INIT_LIST_HEAD(&gpu->submit_list);
589 setup_timer(&gpu->hangcheck_timer, hangcheck_handler,
592 spin_lock_init(&gpu->perf_lock);
596 gpu->mmio = msm_ioremap(pdev, ioname, name);
597 if (IS_ERR(gpu->mmio)) {
598 ret = PTR_ERR(gpu->mmio);
603 gpu->irq = platform_get_irq_byname(pdev, irqname);
606 dev_err(drm->dev, "failed to get irq: %d\n", ret);
610 ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
611 IRQF_TRIGGER_HIGH, gpu->name, gpu);
613 dev_err(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
617 ret = get_clocks(pdev, gpu);
621 gpu->ebi1_clk = msm_clk_get(pdev, "bus");
622 DBG("ebi1_clk: %p", gpu->ebi1_clk);
623 if (IS_ERR(gpu->ebi1_clk))
624 gpu->ebi1_clk = NULL;
626 /* Acquire regulators: */
627 gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
628 DBG("gpu_reg: %p", gpu->gpu_reg);
629 if (IS_ERR(gpu->gpu_reg))
632 gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
633 DBG("gpu_cx: %p", gpu->gpu_cx);
634 if (IS_ERR(gpu->gpu_cx))
637 /* Setup IOMMU.. eventually we will (I think) do this once per context
638 * and have separate page tables per context. For now, to keep things
639 * simple and to get something working, just use a single address space:
641 iommu = iommu_domain_alloc(&platform_bus_type);
643 /* TODO 32b vs 64b address space.. */
644 iommu->geometry.aperture_start = SZ_16M;
645 iommu->geometry.aperture_end = 0xffffffff;
647 dev_info(drm->dev, "%s: using IOMMU\n", name);
648 gpu->aspace = msm_gem_address_space_create(&pdev->dev,
650 if (IS_ERR(gpu->aspace)) {
651 ret = PTR_ERR(gpu->aspace);
652 dev_err(drm->dev, "failed to init iommu: %d\n", ret);
654 iommu_domain_free(iommu);
659 dev_info(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name);
661 gpu->id = msm_register_address_space(drm, gpu->aspace);
664 /* Create ringbuffer: */
665 mutex_lock(&drm->struct_mutex);
666 gpu->rb = msm_ringbuffer_new(gpu, ringsz);
667 mutex_unlock(&drm->struct_mutex);
668 if (IS_ERR(gpu->rb)) {
669 ret = PTR_ERR(gpu->rb);
671 dev_err(drm->dev, "could not create ringbuffer: %d\n", ret);
676 platform_set_drvdata(pdev, gpu);
686 void msm_gpu_cleanup(struct msm_gpu *gpu)
688 DBG("%s", gpu->name);
690 WARN_ON(!list_empty(&gpu->active_list));
696 msm_gem_put_iova(gpu->rb->bo, gpu->id);
697 msm_ringbuffer_destroy(gpu->rb);
701 msm_fence_context_free(gpu->fctx);