2 * Copyright 2008 Advanced Micro Devices, Inc.
3 * Copyright 2008 Red Hat Inc.
4 * Copyright 2009 Jerome Glisse.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
24 * Authors: Dave Airlie
30 #include "radeon_drm.h"
31 #include "radeon_reg.h"
33 #include "radeon_asic.h"
36 #include "r200_reg_safe.h"
38 #include "r100_track.h"
40 static int r200_get_vtx_size_0(uint32_t vtx_fmt_0)
45 if (vtx_fmt_0 & R200_VTX_Z0)
47 if (vtx_fmt_0 & R200_VTX_W0)
50 if (vtx_fmt_0 & (0x7 << R200_VTX_WEIGHT_COUNT_SHIFT))
51 vtx_size += (vtx_fmt_0 >> R200_VTX_WEIGHT_COUNT_SHIFT) & 0x7;
52 if (vtx_fmt_0 & R200_VTX_PV_MATRIX_SEL)
54 if (vtx_fmt_0 & R200_VTX_N0)
56 if (vtx_fmt_0 & R200_VTX_POINT_SIZE)
58 if (vtx_fmt_0 & R200_VTX_DISCRETE_FOG)
60 if (vtx_fmt_0 & R200_VTX_SHININESS_0)
62 if (vtx_fmt_0 & R200_VTX_SHININESS_1)
64 for (i = 0; i < 8; i++) {
65 int color_size = (vtx_fmt_0 >> (11 + 2*i)) & 0x3;
68 case 1: vtx_size++; break;
69 case 2: vtx_size += 3; break;
70 case 3: vtx_size += 4; break;
73 if (vtx_fmt_0 & R200_VTX_XY1)
75 if (vtx_fmt_0 & R200_VTX_Z1)
77 if (vtx_fmt_0 & R200_VTX_W1)
79 if (vtx_fmt_0 & R200_VTX_N1)
84 int r200_copy_dma(struct radeon_device *rdev,
87 unsigned num_gpu_pages,
88 struct radeon_fence *fence)
90 struct radeon_ring *ring = &rdev->ring[RADEON_RING_TYPE_GFX_INDEX];
96 /* radeon pitch is /64 */
97 size = num_gpu_pages << RADEON_GPU_PAGE_SHIFT;
98 num_loops = DIV_ROUND_UP(size, 0x1FFFFF);
99 r = radeon_ring_lock(rdev, ring, num_loops * 4 + 64);
101 DRM_ERROR("radeon: moving bo (%d).\n", r);
104 /* Must wait for 2D idle & clean before DMA or hangs might happen */
105 radeon_ring_write(ring, PACKET0(RADEON_WAIT_UNTIL, 0));
106 radeon_ring_write(ring, (1 << 16));
107 for (i = 0; i < num_loops; i++) {
109 if (cur_size > 0x1FFFFF) {
113 radeon_ring_write(ring, PACKET0(0x720, 2));
114 radeon_ring_write(ring, src_offset);
115 radeon_ring_write(ring, dst_offset);
116 radeon_ring_write(ring, cur_size | (1 << 31) | (1 << 30));
117 src_offset += cur_size;
118 dst_offset += cur_size;
120 radeon_ring_write(ring, PACKET0(RADEON_WAIT_UNTIL, 0));
121 radeon_ring_write(ring, RADEON_WAIT_DMA_GUI_IDLE);
123 r = radeon_fence_emit(rdev, fence);
125 radeon_ring_unlock_commit(rdev, ring);
130 static int r200_get_vtx_size_1(uint32_t vtx_fmt_1)
132 int vtx_size, i, tex_size;
134 for (i = 0; i < 6; i++) {
135 tex_size = (vtx_fmt_1 >> (i * 3)) & 0x7;
138 vtx_size += tex_size;
143 int r200_packet0_check(struct radeon_cs_parser *p,
144 struct radeon_cs_packet *pkt,
145 unsigned idx, unsigned reg)
147 struct radeon_cs_reloc *reloc;
148 struct r100_cs_track *track;
149 volatile uint32_t *ib;
158 track = (struct r100_cs_track *)p->track;
159 idx_value = radeon_get_ib_value(p, idx);
161 case RADEON_CRTC_GUI_TRIG_VLINE:
162 r = r100_cs_packet_parse_vline(p);
164 DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
166 r100_cs_dump_packet(p, pkt);
170 /* FIXME: only allow PACKET3 blit? easier to check for out of
172 case RADEON_DST_PITCH_OFFSET:
173 case RADEON_SRC_PITCH_OFFSET:
174 r = r100_reloc_pitch_offset(p, pkt, idx, reg);
178 case RADEON_RB3D_DEPTHOFFSET:
179 r = r100_cs_packet_next_reloc(p, &reloc);
181 DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
183 r100_cs_dump_packet(p, pkt);
186 track->zb.robj = reloc->robj;
187 track->zb.offset = idx_value;
188 track->zb_dirty = true;
189 ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
191 case RADEON_RB3D_COLOROFFSET:
192 r = r100_cs_packet_next_reloc(p, &reloc);
194 DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
196 r100_cs_dump_packet(p, pkt);
199 track->cb[0].robj = reloc->robj;
200 track->cb[0].offset = idx_value;
201 track->cb_dirty = true;
202 ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
204 case R200_PP_TXOFFSET_0:
205 case R200_PP_TXOFFSET_1:
206 case R200_PP_TXOFFSET_2:
207 case R200_PP_TXOFFSET_3:
208 case R200_PP_TXOFFSET_4:
209 case R200_PP_TXOFFSET_5:
210 i = (reg - R200_PP_TXOFFSET_0) / 24;
211 r = r100_cs_packet_next_reloc(p, &reloc);
213 DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
215 r100_cs_dump_packet(p, pkt);
218 if (!(p->cs_flags & RADEON_CS_KEEP_TILING_FLAGS)) {
219 if (reloc->lobj.tiling_flags & RADEON_TILING_MACRO)
220 tile_flags |= R200_TXO_MACRO_TILE;
221 if (reloc->lobj.tiling_flags & RADEON_TILING_MICRO)
222 tile_flags |= R200_TXO_MICRO_TILE;
224 tmp = idx_value & ~(0x7 << 2);
226 ib[idx] = tmp + ((u32)reloc->lobj.gpu_offset);
228 ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
229 track->textures[i].robj = reloc->robj;
230 track->tex_dirty = true;
232 case R200_PP_CUBIC_OFFSET_F1_0:
233 case R200_PP_CUBIC_OFFSET_F2_0:
234 case R200_PP_CUBIC_OFFSET_F3_0:
235 case R200_PP_CUBIC_OFFSET_F4_0:
236 case R200_PP_CUBIC_OFFSET_F5_0:
237 case R200_PP_CUBIC_OFFSET_F1_1:
238 case R200_PP_CUBIC_OFFSET_F2_1:
239 case R200_PP_CUBIC_OFFSET_F3_1:
240 case R200_PP_CUBIC_OFFSET_F4_1:
241 case R200_PP_CUBIC_OFFSET_F5_1:
242 case R200_PP_CUBIC_OFFSET_F1_2:
243 case R200_PP_CUBIC_OFFSET_F2_2:
244 case R200_PP_CUBIC_OFFSET_F3_2:
245 case R200_PP_CUBIC_OFFSET_F4_2:
246 case R200_PP_CUBIC_OFFSET_F5_2:
247 case R200_PP_CUBIC_OFFSET_F1_3:
248 case R200_PP_CUBIC_OFFSET_F2_3:
249 case R200_PP_CUBIC_OFFSET_F3_3:
250 case R200_PP_CUBIC_OFFSET_F4_3:
251 case R200_PP_CUBIC_OFFSET_F5_3:
252 case R200_PP_CUBIC_OFFSET_F1_4:
253 case R200_PP_CUBIC_OFFSET_F2_4:
254 case R200_PP_CUBIC_OFFSET_F3_4:
255 case R200_PP_CUBIC_OFFSET_F4_4:
256 case R200_PP_CUBIC_OFFSET_F5_4:
257 case R200_PP_CUBIC_OFFSET_F1_5:
258 case R200_PP_CUBIC_OFFSET_F2_5:
259 case R200_PP_CUBIC_OFFSET_F3_5:
260 case R200_PP_CUBIC_OFFSET_F4_5:
261 case R200_PP_CUBIC_OFFSET_F5_5:
262 i = (reg - R200_PP_TXOFFSET_0) / 24;
263 face = (reg - ((i * 24) + R200_PP_TXOFFSET_0)) / 4;
264 r = r100_cs_packet_next_reloc(p, &reloc);
266 DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
268 r100_cs_dump_packet(p, pkt);
271 track->textures[i].cube_info[face - 1].offset = idx_value;
272 ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
273 track->textures[i].cube_info[face - 1].robj = reloc->robj;
274 track->tex_dirty = true;
276 case RADEON_RE_WIDTH_HEIGHT:
277 track->maxy = ((idx_value >> 16) & 0x7FF);
278 track->cb_dirty = true;
279 track->zb_dirty = true;
281 case RADEON_RB3D_COLORPITCH:
282 r = r100_cs_packet_next_reloc(p, &reloc);
284 DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
286 r100_cs_dump_packet(p, pkt);
290 if (!(p->cs_flags & RADEON_CS_KEEP_TILING_FLAGS)) {
291 if (reloc->lobj.tiling_flags & RADEON_TILING_MACRO)
292 tile_flags |= RADEON_COLOR_TILE_ENABLE;
293 if (reloc->lobj.tiling_flags & RADEON_TILING_MICRO)
294 tile_flags |= RADEON_COLOR_MICROTILE_ENABLE;
296 tmp = idx_value & ~(0x7 << 16);
302 track->cb[0].pitch = idx_value & RADEON_COLORPITCH_MASK;
303 track->cb_dirty = true;
305 case RADEON_RB3D_DEPTHPITCH:
306 track->zb.pitch = idx_value & RADEON_DEPTHPITCH_MASK;
307 track->zb_dirty = true;
309 case RADEON_RB3D_CNTL:
310 switch ((idx_value >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f) {
316 track->cb[0].cpp = 1;
321 track->cb[0].cpp = 2;
324 track->cb[0].cpp = 4;
327 DRM_ERROR("Invalid color buffer format (%d) !\n",
328 ((idx_value >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f));
331 if (idx_value & RADEON_DEPTHXY_OFFSET_ENABLE) {
332 DRM_ERROR("No support for depth xy offset in kms\n");
336 track->z_enabled = !!(idx_value & RADEON_Z_ENABLE);
337 track->cb_dirty = true;
338 track->zb_dirty = true;
340 case RADEON_RB3D_ZSTENCILCNTL:
341 switch (idx_value & 0xf) {
356 track->zb_dirty = true;
358 case RADEON_RB3D_ZPASS_ADDR:
359 r = r100_cs_packet_next_reloc(p, &reloc);
361 DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
363 r100_cs_dump_packet(p, pkt);
366 ib[idx] = idx_value + ((u32)reloc->lobj.gpu_offset);
370 uint32_t temp = idx_value >> 4;
371 for (i = 0; i < track->num_texture; i++)
372 track->textures[i].enabled = !!(temp & (1 << i));
373 track->tex_dirty = true;
376 case RADEON_SE_VF_CNTL:
377 track->vap_vf_cntl = idx_value;
380 /* VAP_VF_MAX_VTX_INDX */
381 track->max_indx = idx_value & 0x00FFFFFFUL;
383 case R200_SE_VTX_FMT_0:
384 track->vtx_size = r200_get_vtx_size_0(idx_value);
386 case R200_SE_VTX_FMT_1:
387 track->vtx_size += r200_get_vtx_size_1(idx_value);
389 case R200_PP_TXSIZE_0:
390 case R200_PP_TXSIZE_1:
391 case R200_PP_TXSIZE_2:
392 case R200_PP_TXSIZE_3:
393 case R200_PP_TXSIZE_4:
394 case R200_PP_TXSIZE_5:
395 i = (reg - R200_PP_TXSIZE_0) / 32;
396 track->textures[i].width = (idx_value & RADEON_TEX_USIZE_MASK) + 1;
397 track->textures[i].height = ((idx_value & RADEON_TEX_VSIZE_MASK) >> RADEON_TEX_VSIZE_SHIFT) + 1;
398 track->tex_dirty = true;
400 case R200_PP_TXPITCH_0:
401 case R200_PP_TXPITCH_1:
402 case R200_PP_TXPITCH_2:
403 case R200_PP_TXPITCH_3:
404 case R200_PP_TXPITCH_4:
405 case R200_PP_TXPITCH_5:
406 i = (reg - R200_PP_TXPITCH_0) / 32;
407 track->textures[i].pitch = idx_value + 32;
408 track->tex_dirty = true;
410 case R200_PP_TXFILTER_0:
411 case R200_PP_TXFILTER_1:
412 case R200_PP_TXFILTER_2:
413 case R200_PP_TXFILTER_3:
414 case R200_PP_TXFILTER_4:
415 case R200_PP_TXFILTER_5:
416 i = (reg - R200_PP_TXFILTER_0) / 32;
417 track->textures[i].num_levels = ((idx_value & R200_MAX_MIP_LEVEL_MASK)
418 >> R200_MAX_MIP_LEVEL_SHIFT);
419 tmp = (idx_value >> 23) & 0x7;
420 if (tmp == 2 || tmp == 6)
421 track->textures[i].roundup_w = false;
422 tmp = (idx_value >> 27) & 0x7;
423 if (tmp == 2 || tmp == 6)
424 track->textures[i].roundup_h = false;
425 track->tex_dirty = true;
427 case R200_PP_TXMULTI_CTL_0:
428 case R200_PP_TXMULTI_CTL_1:
429 case R200_PP_TXMULTI_CTL_2:
430 case R200_PP_TXMULTI_CTL_3:
431 case R200_PP_TXMULTI_CTL_4:
432 case R200_PP_TXMULTI_CTL_5:
433 i = (reg - R200_PP_TXMULTI_CTL_0) / 32;
435 case R200_PP_TXFORMAT_X_0:
436 case R200_PP_TXFORMAT_X_1:
437 case R200_PP_TXFORMAT_X_2:
438 case R200_PP_TXFORMAT_X_3:
439 case R200_PP_TXFORMAT_X_4:
440 case R200_PP_TXFORMAT_X_5:
441 i = (reg - R200_PP_TXFORMAT_X_0) / 32;
442 track->textures[i].txdepth = idx_value & 0x7;
443 tmp = (idx_value >> 16) & 0x3;
453 track->textures[i].tex_coord_type = 0;
457 track->textures[i].tex_coord_type = 2;
461 track->textures[i].tex_coord_type = 1;
464 track->tex_dirty = true;
466 case R200_PP_TXFORMAT_0:
467 case R200_PP_TXFORMAT_1:
468 case R200_PP_TXFORMAT_2:
469 case R200_PP_TXFORMAT_3:
470 case R200_PP_TXFORMAT_4:
471 case R200_PP_TXFORMAT_5:
472 i = (reg - R200_PP_TXFORMAT_0) / 32;
473 if (idx_value & R200_TXFORMAT_NON_POWER2) {
474 track->textures[i].use_pitch = 1;
476 track->textures[i].use_pitch = 0;
477 track->textures[i].width = 1 << ((idx_value >> RADEON_TXFORMAT_WIDTH_SHIFT) & RADEON_TXFORMAT_WIDTH_MASK);
478 track->textures[i].height = 1 << ((idx_value >> RADEON_TXFORMAT_HEIGHT_SHIFT) & RADEON_TXFORMAT_HEIGHT_MASK);
480 if (idx_value & R200_TXFORMAT_LOOKUP_DISABLE)
481 track->textures[i].lookup_disable = true;
482 switch ((idx_value & RADEON_TXFORMAT_FORMAT_MASK)) {
483 case R200_TXFORMAT_I8:
484 case R200_TXFORMAT_RGB332:
485 case R200_TXFORMAT_Y8:
486 track->textures[i].cpp = 1;
487 track->textures[i].compress_format = R100_TRACK_COMP_NONE;
489 case R200_TXFORMAT_AI88:
490 case R200_TXFORMAT_ARGB1555:
491 case R200_TXFORMAT_RGB565:
492 case R200_TXFORMAT_ARGB4444:
493 case R200_TXFORMAT_VYUY422:
494 case R200_TXFORMAT_YVYU422:
495 case R200_TXFORMAT_LDVDU655:
496 case R200_TXFORMAT_DVDU88:
497 case R200_TXFORMAT_AVYU4444:
498 track->textures[i].cpp = 2;
499 track->textures[i].compress_format = R100_TRACK_COMP_NONE;
501 case R200_TXFORMAT_ARGB8888:
502 case R200_TXFORMAT_RGBA8888:
503 case R200_TXFORMAT_ABGR8888:
504 case R200_TXFORMAT_BGR111110:
505 case R200_TXFORMAT_LDVDU8888:
506 track->textures[i].cpp = 4;
507 track->textures[i].compress_format = R100_TRACK_COMP_NONE;
509 case R200_TXFORMAT_DXT1:
510 track->textures[i].cpp = 1;
511 track->textures[i].compress_format = R100_TRACK_COMP_DXT1;
513 case R200_TXFORMAT_DXT23:
514 case R200_TXFORMAT_DXT45:
515 track->textures[i].cpp = 1;
516 track->textures[i].compress_format = R100_TRACK_COMP_DXT1;
519 track->textures[i].cube_info[4].width = 1 << ((idx_value >> 16) & 0xf);
520 track->textures[i].cube_info[4].height = 1 << ((idx_value >> 20) & 0xf);
521 track->tex_dirty = true;
523 case R200_PP_CUBIC_FACES_0:
524 case R200_PP_CUBIC_FACES_1:
525 case R200_PP_CUBIC_FACES_2:
526 case R200_PP_CUBIC_FACES_3:
527 case R200_PP_CUBIC_FACES_4:
528 case R200_PP_CUBIC_FACES_5:
530 i = (reg - R200_PP_CUBIC_FACES_0) / 32;
531 for (face = 0; face < 4; face++) {
532 track->textures[i].cube_info[face].width = 1 << ((tmp >> (face * 8)) & 0xf);
533 track->textures[i].cube_info[face].height = 1 << ((tmp >> ((face * 8) + 4)) & 0xf);
535 track->tex_dirty = true;
538 printk(KERN_ERR "Forbidden register 0x%04X in cs at %d\n",
545 void r200_set_safe_registers(struct radeon_device *rdev)
547 rdev->config.r100.reg_safe_bm = r200_reg_safe_bm;
548 rdev->config.r100.reg_safe_bm_size = ARRAY_SIZE(r200_reg_safe_bm);