9 /* Definitions of frame buffers */
12 #define FB_MAX 32 /* sufficient for now */
16 #define FBIOGET_VSCREENINFO 0x4600
17 #define FBIOPUT_VSCREENINFO 0x4601
18 #define FBIOGET_FSCREENINFO 0x4602
19 #define FBIOGETCMAP 0x4604
20 #define FBIOPUTCMAP 0x4605
21 #define FBIOPAN_DISPLAY 0x4606
23 #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor_user)
25 #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor)
27 /* 0x4607-0x460B are defined below */
28 /* #define FBIOGET_MONITORSPEC 0x460C */
29 /* #define FBIOPUT_MONITORSPEC 0x460D */
30 /* #define FBIOSWITCH_MONIBIT 0x460E */
31 #define FBIOGET_CON2FBMAP 0x460F
32 #define FBIOPUT_CON2FBMAP 0x4610
33 #define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */
34 #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
35 #define FBIO_ALLOC 0x4613
36 #define FBIO_FREE 0x4614
37 #define FBIOGET_GLYPH 0x4615
38 #define FBIOGET_HWCINFO 0x4616
39 #define FBIOPUT_MODEINFO 0x4617
40 #define FBIOGET_DISPINFO 0x4618
43 #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
44 #define FB_TYPE_PLANES 1 /* Non interleaved planes */
45 #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
46 #define FB_TYPE_TEXT 3 /* Text/attributes */
47 #define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */
49 #define FB_AUX_TEXT_MDA 0 /* Monochrome text */
50 #define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */
51 #define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
52 #define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
53 #define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
54 #define FB_AUX_TEXT_SVGA_GROUP 8 /* 8-15: SVGA tileblit compatible modes */
55 #define FB_AUX_TEXT_SVGA_MASK 7 /* lower three bits says step */
56 #define FB_AUX_TEXT_SVGA_STEP2 8 /* SVGA text mode: text, attr */
57 #define FB_AUX_TEXT_SVGA_STEP4 9 /* SVGA text mode: text, attr, 2 reserved bytes */
58 #define FB_AUX_TEXT_SVGA_STEP8 10 /* SVGA text mode: text, attr, 6 reserved bytes */
59 #define FB_AUX_TEXT_SVGA_STEP16 11 /* SVGA text mode: text, attr, 14 reserved bytes */
60 #define FB_AUX_TEXT_SVGA_LAST 15 /* reserved up to 15 */
62 #define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */
63 #define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */
64 #define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */
66 #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
67 #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
68 #define FB_VISUAL_TRUECOLOR 2 /* True color */
69 #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
70 #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
71 #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
73 #define FB_ACCEL_NONE 0 /* no hardware accelerator */
74 #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
75 #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
76 #define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */
77 #define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */
78 #define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */
79 #define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */
80 #define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */
81 #define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */
82 #define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */
83 #define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */
84 #define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */
85 #define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */
86 #define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */
87 #define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */
88 #define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */
89 #define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */
90 #define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */
91 #define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */
92 #define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
93 #define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */
94 #define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */
95 #define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */
96 #define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */
97 #define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */
98 #define FB_ACCEL_SUN_TCX 25 /* Sun tcx */
99 #define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */
100 #define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */
101 #define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */
102 #define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */
103 #define FB_ACCEL_CT_6555x 30 /* C&T 6555x */
104 #define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */
105 #define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */
106 #define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */
107 #define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */
108 #define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */
109 #define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */
110 #define FB_ACCEL_3DLABS_PERMEDIA3 37 /* 3Dlabs Permedia 3 */
111 #define FB_ACCEL_ATI_RADEON 38 /* ATI Radeon family */
112 #define FB_ACCEL_I810 39 /* Intel 810/815 */
113 #define FB_ACCEL_SIS_GLAMOUR_2 40 /* SiS 315, 650, 740 */
114 #define FB_ACCEL_SIS_XABRE 41 /* SiS 330 ("Xabre") */
115 #define FB_ACCEL_I830 42 /* Intel 830M/845G/85x/865G */
116 #define FB_ACCEL_NV_10 43 /* nVidia Arch 10 */
117 #define FB_ACCEL_NV_20 44 /* nVidia Arch 20 */
118 #define FB_ACCEL_NV_30 45 /* nVidia Arch 30 */
119 #define FB_ACCEL_NV_40 46 /* nVidia Arch 40 */
120 #define FB_ACCEL_XGI_VOLARI_V 47 /* XGI Volari V3XT, V5, V8 */
121 #define FB_ACCEL_XGI_VOLARI_Z 48 /* XGI Volari Z7 */
122 #define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */
123 #define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */
124 #define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */
125 #define FB_ACCEL_NEOMAGIC_NM2097 93 /* NeoMagic NM2097 */
126 #define FB_ACCEL_NEOMAGIC_NM2160 94 /* NeoMagic NM2160 */
127 #define FB_ACCEL_NEOMAGIC_NM2200 95 /* NeoMagic NM2200 */
128 #define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */
129 #define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */
130 #define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */
132 #define FB_ACCEL_SAVAGE4 0x80 /* S3 Savage4 */
133 #define FB_ACCEL_SAVAGE3D 0x81 /* S3 Savage3D */
134 #define FB_ACCEL_SAVAGE3D_MV 0x82 /* S3 Savage3D-MV */
135 #define FB_ACCEL_SAVAGE2000 0x83 /* S3 Savage2000 */
136 #define FB_ACCEL_SAVAGE_MX_MV 0x84 /* S3 Savage/MX-MV */
137 #define FB_ACCEL_SAVAGE_MX 0x85 /* S3 Savage/MX */
138 #define FB_ACCEL_SAVAGE_IX_MV 0x86 /* S3 Savage/IX-MV */
139 #define FB_ACCEL_SAVAGE_IX 0x87 /* S3 Savage/IX */
140 #define FB_ACCEL_PROSAVAGE_PM 0x88 /* S3 ProSavage PM133 */
141 #define FB_ACCEL_PROSAVAGE_KM 0x89 /* S3 ProSavage KM133 */
142 #define FB_ACCEL_S3TWISTER_P 0x8a /* S3 Twister */
143 #define FB_ACCEL_S3TWISTER_K 0x8b /* S3 TwisterK */
144 #define FB_ACCEL_SUPERSAVAGE 0x8c /* S3 Supersavage */
145 #define FB_ACCEL_PROSAVAGE_DDR 0x8d /* S3 ProSavage DDR */
146 #define FB_ACCEL_PROSAVAGE_DDRK 0x8e /* S3 ProSavage DDR-K */
148 struct fb_fix_screeninfo {
149 char id[16]; /* identification string eg "TT Builtin" */
150 unsigned long smem_start; /* Start of frame buffer mem */
151 /* (physical address) */
152 __u32 smem_len; /* Length of frame buffer mem */
153 __u32 type; /* see FB_TYPE_* */
154 __u32 type_aux; /* Interleave for interleaved Planes */
155 __u32 visual; /* see FB_VISUAL_* */
156 __u16 xpanstep; /* zero if no hardware panning */
157 __u16 ypanstep; /* zero if no hardware panning */
158 __u16 ywrapstep; /* zero if no hardware ywrap */
159 __u32 line_length; /* length of a line in bytes */
160 unsigned long mmio_start; /* Start of Memory Mapped I/O */
161 /* (physical address) */
162 __u32 mmio_len; /* Length of Memory Mapped I/O */
163 __u32 accel; /* Indicate to driver which */
164 /* specific chip/card we have */
165 __u16 reserved[3]; /* Reserved for future compatibility */
168 /* Interpretation of offset for color fields: All offsets are from the right,
169 * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
170 * can use the offset as right argument to <<). A pixel afterwards is a bit
171 * stream and is written to video memory as that unmodified. This implies
172 * big-endian byte order if bits_per_pixel is greater than 8.
175 __u32 offset; /* beginning of bitfield */
176 __u32 length; /* length of bitfield */
177 __u32 msb_right; /* != 0 : Most significant bit is */
181 #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
183 #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
184 #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
185 #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
186 #define FB_ACTIVATE_MASK 15
188 #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
189 #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
190 #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
191 #define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/
192 #define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */
194 #define FB_ACCELF_TEXT 1 /* (OBSOLETE) see fb_info.flags and vc_mode */
196 #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
197 #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
198 #define FB_SYNC_EXT 4 /* external sync */
199 #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
200 #define FB_SYNC_BROADCAST 16 /* broadcast video timings */
201 /* vtotal = 144d/288n/576i => PAL */
202 /* vtotal = 121d/242n/484i => NTSC */
203 #define FB_SYNC_ON_GREEN 32 /* sync on green */
205 #define FB_VMODE_NONINTERLACED 0 /* non interlaced */
206 #define FB_VMODE_INTERLACED 1 /* interlaced */
207 #define FB_VMODE_DOUBLE 2 /* double scan */
208 #define FB_VMODE_MASK 255
210 #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
211 #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
212 #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
215 * Display rotation support
217 #define FB_ROTATE_UR 0
218 #define FB_ROTATE_CW 1
219 #define FB_ROTATE_UD 2
220 #define FB_ROTATE_CCW 3
222 #define PICOS2KHZ(a) (1000000000UL/(a))
223 #define KHZ2PICOS(a) (1000000000UL/(a))
225 struct fb_var_screeninfo {
226 __u32 xres; /* visible resolution */
228 __u32 xres_virtual; /* virtual resolution */
230 __u32 xoffset; /* offset from virtual to visible */
231 __u32 yoffset; /* resolution */
233 __u32 bits_per_pixel; /* guess what */
234 __u32 grayscale; /* != 0 Graylevels instead of colors */
236 struct fb_bitfield red; /* bitfield in fb mem if true color, */
237 struct fb_bitfield green; /* else only length is significant */
238 struct fb_bitfield blue;
239 struct fb_bitfield transp; /* transparency */
241 __u32 nonstd; /* != 0 Non standard pixel format */
243 __u32 activate; /* see FB_ACTIVATE_* */
245 __u32 height; /* height of picture in mm */
246 __u32 width; /* width of picture in mm */
248 __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */
250 /* Timing: All values in pixclocks, except pixclock (of course) */
251 __u32 pixclock; /* pixel clock in ps (pico seconds) */
252 __u32 left_margin; /* time from sync to picture */
253 __u32 right_margin; /* time from picture to sync */
254 __u32 upper_margin; /* time from sync to picture */
256 __u32 hsync_len; /* length of horizontal sync */
257 __u32 vsync_len; /* length of vertical sync */
258 __u32 sync; /* see FB_SYNC_* */
259 __u32 vmode; /* see FB_VMODE_* */
260 __u32 rotate; /* angle we rotate counter clockwise */
261 __u32 reserved[5]; /* Reserved for future compatibility */
265 __u32 start; /* First entry */
266 __u32 len; /* Number of entries */
267 __u16 *red; /* Red values */
270 __u16 *transp; /* transparency, can be NULL */
273 struct fb_con2fbmap {
278 /* VESA Blanking Levels */
279 #define VESA_NO_BLANKING 0
280 #define VESA_VSYNC_SUSPEND 1
281 #define VESA_HSYNC_SUSPEND 2
282 #define VESA_POWERDOWN 3
286 /* screen: unblanked, hsync: on, vsync: on */
287 FB_BLANK_UNBLANK = VESA_NO_BLANKING,
289 /* screen: blanked, hsync: on, vsync: on */
290 FB_BLANK_NORMAL = VESA_NO_BLANKING + 1,
292 /* screen: blanked, hsync: on, vsync: off */
293 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
295 /* screen: blanked, hsync: off, vsync: on */
296 FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
298 /* screen: blanked, hsync: off, vsync: off */
299 FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1
302 #define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */
303 #define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */
304 #define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */
305 #define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */
306 #define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */
307 #define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */
308 #define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */
309 #define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */
310 #define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */
313 __u32 flags; /* FB_VBLANK flags */
314 __u32 count; /* counter of retraces since boot */
315 __u32 vcount; /* current scanline position */
316 __u32 hcount; /* current scandot position */
317 __u32 reserved[4]; /* reserved for future compatibility */
320 /* Internal HW accel */
334 __u32 dx; /* screen-relative */
343 __u32 dx; /* Where to place image */
345 __u32 width; /* Size of image */
347 __u32 fg_color; /* Only used when a mono bitmap */
349 __u8 depth; /* Depth of the image */
350 const char *data; /* Pointer to image data */
351 struct fb_cmap cmap; /* color map info */
355 * hardware cursor control
358 #define FB_CUR_SETIMAGE 0x01
359 #define FB_CUR_SETPOS 0x02
360 #define FB_CUR_SETHOT 0x04
361 #define FB_CUR_SETCMAP 0x08
362 #define FB_CUR_SETSHAPE 0x10
363 #define FB_CUR_SETSIZE 0x20
364 #define FB_CUR_SETALL 0xFF
371 __u16 set; /* what to set */
372 __u16 enable; /* cursor on/off */
373 __u16 rop; /* bitop operation */
374 const char *mask; /* cursor mask bits */
375 struct fbcurpos hot; /* cursor hot spot */
376 struct fb_image image; /* Cursor image */
379 #ifdef CONFIG_FB_BACKLIGHT
380 /* Settings for the generic backlight code */
381 #define FB_BACKLIGHT_LEVELS 128
382 #define FB_BACKLIGHT_MAX 0xFF
387 #include <linux/fs.h>
388 #include <linux/init.h>
389 #include <linux/device.h>
390 #include <linux/workqueue.h>
391 #include <linux/notifier.h>
392 #include <linux/list.h>
393 #include <linux/backlight.h>
396 struct vm_area_struct;
401 /* Definitions below are used in the parsed monitor specs */
402 #define FB_DPMS_ACTIVE_OFF 1
403 #define FB_DPMS_SUSPEND 2
404 #define FB_DPMS_STANDBY 4
406 #define FB_DISP_DDI 1
407 #define FB_DISP_ANA_700_300 2
408 #define FB_DISP_ANA_714_286 4
409 #define FB_DISP_ANA_1000_400 8
410 #define FB_DISP_ANA_700_000 16
412 #define FB_DISP_MONO 32
413 #define FB_DISP_RGB 64
414 #define FB_DISP_MULTI 128
415 #define FB_DISP_UNKNOWN 256
417 #define FB_SIGNAL_NONE 0
418 #define FB_SIGNAL_BLANK_BLANK 1
419 #define FB_SIGNAL_SEPARATE 2
420 #define FB_SIGNAL_COMPOSITE 4
421 #define FB_SIGNAL_SYNC_ON_GREEN 8
422 #define FB_SIGNAL_SERRATION_ON 16
424 #define FB_MISC_PRIM_COLOR 1
425 #define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */
427 __u32 redx; /* in fraction of 1024 */
438 struct fb_chroma chroma;
439 struct fb_videomode *modedb; /* mode database */
440 __u8 manufacturer[4]; /* Manufacturer */
441 __u8 monitor[14]; /* Monitor String */
442 __u8 serial_no[14]; /* Serial Number */
443 __u8 ascii[14]; /* ? */
444 __u32 modedb_len; /* mode database length */
445 __u32 model; /* Monitor Model */
446 __u32 serial; /* Serial Number - Integer */
447 __u32 year; /* Year manufactured */
448 __u32 week; /* Week Manufactured */
449 __u32 hfmin; /* hfreq lower limit (Hz) */
450 __u32 hfmax; /* hfreq upper limit (Hz) */
451 __u32 dclkmin; /* pixelclock lower limit (Hz) */
452 __u32 dclkmax; /* pixelclock upper limit (Hz) */
453 __u16 input; /* display type - see FB_DISP_* */
454 __u16 dpms; /* DPMS support - see FB_DPMS_ */
455 __u16 signal; /* Signal Type - see FB_SIGNAL_* */
456 __u16 vfmin; /* vfreq lower limit (Hz) */
457 __u16 vfmax; /* vfreq upper limit (Hz) */
458 __u16 gamma; /* Gamma - in fractions of 100 */
459 __u16 gtf : 1; /* supports GTF */
460 __u16 misc; /* Misc flags - see FB_MISC_* */
461 __u8 version; /* EDID version... */
462 __u8 revision; /* ...and revision */
463 __u8 max_x; /* Maximum horizontal size (cm) */
464 __u8 max_y; /* Maximum vertical size (cm) */
467 struct fb_cmap_user {
468 __u32 start; /* First entry */
469 __u32 len; /* Number of entries */
470 __u16 __user *red; /* Red values */
473 __u16 __user *transp; /* transparency, can be NULL */
476 struct fb_image_user {
477 __u32 dx; /* Where to place image */
479 __u32 width; /* Size of image */
481 __u32 fg_color; /* Only used when a mono bitmap */
483 __u8 depth; /* Depth of the image */
484 const char __user *data; /* Pointer to image data */
485 struct fb_cmap_user cmap; /* color map info */
488 struct fb_cursor_user {
489 __u16 set; /* what to set */
490 __u16 enable; /* cursor on/off */
491 __u16 rop; /* bitop operation */
492 const char __user *mask; /* cursor mask bits */
493 struct fbcurpos hot; /* cursor hot spot */
494 struct fb_image_user image; /* Cursor image */
498 * Register/unregister for framebuffer events
501 /* The resolution of the passed in fb_info about to change */
502 #define FB_EVENT_MODE_CHANGE 0x01
503 /* The display on this fb_info is beeing suspended, no access to the
504 * framebuffer is allowed any more after that call returns
506 #define FB_EVENT_SUSPEND 0x02
507 /* The display on this fb_info was resumed, you can restore the display
510 #define FB_EVENT_RESUME 0x03
511 /* An entry from the modelist was removed */
512 #define FB_EVENT_MODE_DELETE 0x04
513 /* A driver registered itself */
514 #define FB_EVENT_FB_REGISTERED 0x05
515 /* A driver unregistered itself */
516 #define FB_EVENT_FB_UNREGISTERED 0x06
517 /* CONSOLE-SPECIFIC: get console to framebuffer mapping */
518 #define FB_EVENT_GET_CONSOLE_MAP 0x07
519 /* CONSOLE-SPECIFIC: set console to framebuffer mapping */
520 #define FB_EVENT_SET_CONSOLE_MAP 0x08
521 /* A hardware display blank change occured */
522 #define FB_EVENT_BLANK 0x09
523 /* Private modelist is to be replaced */
524 #define FB_EVENT_NEW_MODELIST 0x0A
525 /* The resolution of the passed in fb_info about to change and
526 all vc's should be changed */
527 #define FB_EVENT_MODE_CHANGE_ALL 0x0B
528 /* A software display blank change occured */
529 #define FB_EVENT_CONBLANK 0x0C
532 struct fb_info *info;
537 extern int fb_register_client(struct notifier_block *nb);
538 extern int fb_unregister_client(struct notifier_block *nb);
539 extern int fb_notifier_call_chain(unsigned long val, void *v);
541 * Pixmap structure definition
543 * The purpose of this structure is to translate data
544 * from the hardware independent format of fbdev to what
545 * format the hardware needs.
548 #define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */
549 #define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */
550 #define FB_PIXMAP_IO 4 /* memory is iomapped */
551 #define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */
554 u8 *addr; /* pointer to memory */
555 u32 size; /* size of buffer in bytes */
556 u32 offset; /* current offset to buffer */
557 u32 buf_align; /* byte alignment of each bitmap */
558 u32 scan_align; /* alignment per scanline */
559 u32 access_align; /* alignment per read/write (bits) */
560 u32 flags; /* see FB_PIXMAP_* */
561 u32 blit_x; /* supported bit block dimensions (1-32)*/
562 u32 blit_y; /* Format: blit_x = 1 << (width - 1) */
563 /* blit_y = 1 << (height - 1) */
564 /* if 0, will be set to 0xffffffff (all)*/
566 void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
567 void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
570 #ifdef CONFIG_FB_DEFERRED_IO
571 struct fb_deferred_io {
572 /* delay between mkwrite and deferred handler */
574 struct mutex lock; /* mutex that protects the page list */
575 struct list_head pagelist; /* list of touched pages */
577 void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
582 * Frame buffer operations
584 * LOCKING NOTE: those functions must _ALL_ be called with the console
585 * semaphore held, this is the only suitable locking mechanism we have
586 * in 2.6. Some may be called at interrupt time at this point though.
590 /* open/release and usage marking */
591 struct module *owner;
592 int (*fb_open)(struct fb_info *info, int user);
593 int (*fb_release)(struct fb_info *info, int user);
595 /* For framebuffers with strange non linear layouts or that do not
596 * work with normal memory mapped access
598 ssize_t (*fb_read)(struct fb_info *info, char __user *buf,
599 size_t count, loff_t *ppos);
600 ssize_t (*fb_write)(struct fb_info *info, const char __user *buf,
601 size_t count, loff_t *ppos);
603 /* checks var and eventually tweaks it to something supported,
604 * DO NOT MODIFY PAR */
605 int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
607 /* set the video mode according to info->var */
608 int (*fb_set_par)(struct fb_info *info);
610 /* set color register */
611 int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
612 unsigned blue, unsigned transp, struct fb_info *info);
614 /* set color registers in batch */
615 int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
618 int (*fb_blank)(int blank, struct fb_info *info);
621 int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
623 /* Draws a rectangle */
624 void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
625 /* Copy data from area to another */
626 void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
627 /* Draws a image to the display */
628 void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
631 int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
633 /* Rotates the display */
634 void (*fb_rotate)(struct fb_info *info, int angle);
636 /* wait for blit idle, optional */
637 int (*fb_sync)(struct fb_info *info);
639 /* perform fb specific ioctl (optional) */
640 int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
643 /* Handle 32bit compat ioctl (optional) */
644 int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
647 /* perform fb specific mmap */
648 int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
650 /* save current hardware state */
651 void (*fb_save_state)(struct fb_info *info);
653 /* restore saved state */
654 void (*fb_restore_state)(struct fb_info *info);
657 #ifdef CONFIG_FB_TILEBLITTING
659 #define FB_TILE_CURSOR_NONE 0
660 #define FB_TILE_CURSOR_UNDERLINE 1
661 #define FB_TILE_CURSOR_LOWER_THIRD 2
662 #define FB_TILE_CURSOR_LOWER_HALF 3
663 #define FB_TILE_CURSOR_TWO_THIRDS 4
664 #define FB_TILE_CURSOR_BLOCK 5
667 __u32 width; /* width of each tile in pixels */
668 __u32 height; /* height of each tile in scanlines */
669 __u32 depth; /* color depth of each tile */
670 __u32 length; /* number of tiles in the map */
671 const __u8 *data; /* actual tile map: a bitmap array, packed
672 to the nearest byte */
676 __u32 sx; /* origin in the x-axis */
677 __u32 sy; /* origin in the y-axis */
678 __u32 width; /* number of tiles in the x-axis */
679 __u32 height; /* number of tiles in the y-axis */
680 __u32 index; /* what tile to use: index to tile map */
681 __u32 fg; /* foreground color */
682 __u32 bg; /* background color */
683 __u32 rop; /* raster operation */
687 __u32 sx; /* source origin in the x-axis */
688 __u32 sy; /* source origin in the y-axis */
689 __u32 dx; /* destination origin in the x-axis */
690 __u32 dy; /* destination origin in the y-axis */
691 __u32 width; /* number of tiles in the x-axis */
692 __u32 height; /* number of tiles in the y-axis */
696 __u32 sx; /* origin in the x-axis */
697 __u32 sy; /* origin in the y-axis */
698 __u32 width; /* number of tiles in the x-axis */
699 __u32 height; /* number of tiles in the y-axis */
700 __u32 fg; /* foreground color */
701 __u32 bg; /* background color */
702 __u32 length; /* number of tiles to draw */
703 __u32 *indices; /* array of indices to tile map */
706 struct fb_tilecursor {
707 __u32 sx; /* cursor position in the x-axis */
708 __u32 sy; /* cursor position in the y-axis */
709 __u32 mode; /* 0 = erase, 1 = draw */
710 __u32 shape; /* see FB_TILE_CURSOR_* */
711 __u32 fg; /* foreground color */
712 __u32 bg; /* background color */
716 /* set tile characteristics */
717 void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
719 /* all dimensions from hereon are in terms of tiles */
721 /* move a rectangular region of tiles from one area to another*/
722 void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
723 /* fill a rectangular region with a tile */
724 void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
725 /* copy an array of tiles */
726 void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
728 void (*fb_tilecursor)(struct fb_info *info,
729 struct fb_tilecursor *cursor);
731 #endif /* CONFIG_FB_TILEBLITTING */
733 /* FBINFO_* = fb_info.flags bit flags */
734 #define FBINFO_MODULE 0x0001 /* Low-level driver is a module */
735 #define FBINFO_HWACCEL_DISABLED 0x0002
736 /* When FBINFO_HWACCEL_DISABLED is set:
737 * Hardware acceleration is turned off. Software implementations
738 * of required functions (copyarea(), fillrect(), and imageblit())
739 * takes over; acceleration engine should be in a quiescent state */
742 #define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */
743 #define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */
745 /* hardware supported ops */
746 /* semantics: when a bit is set, it indicates that the operation is
747 * accelerated by hardware.
748 * required functions will still work even if the bit is not set.
749 * optional functions may not even exist if the flag bit is not set.
751 #define FBINFO_HWACCEL_NONE 0x0000
752 #define FBINFO_HWACCEL_COPYAREA 0x0100 /* required */
753 #define FBINFO_HWACCEL_FILLRECT 0x0200 /* required */
754 #define FBINFO_HWACCEL_IMAGEBLIT 0x0400 /* required */
755 #define FBINFO_HWACCEL_ROTATE 0x0800 /* optional */
756 #define FBINFO_HWACCEL_XPAN 0x1000 /* optional */
757 #define FBINFO_HWACCEL_YPAN 0x2000 /* optional */
758 #define FBINFO_HWACCEL_YWRAP 0x4000 /* optional */
760 #define FBINFO_MISC_USEREVENT 0x10000 /* event request
762 #define FBINFO_MISC_TILEBLITTING 0x20000 /* use tile blitting */
764 /* A driver may set this flag to indicate that it does want a set_par to be
765 * called every time when fbcon_switch is executed. The advantage is that with
766 * this flag set you can really be sure that set_par is always called before
767 * any of the functions dependant on the correct hardware state or altering
768 * that state, even if you are using some broken X releases. The disadvantage
769 * is that it introduces unwanted delays to every console switch if set_par
770 * is slow. It is a good idea to try this flag in the drivers initialization
771 * code whenever there is a bug report related to switching between X and the
772 * framebuffer console.
774 #define FBINFO_MISC_ALWAYS_SETPAR 0x40000
779 struct fb_var_screeninfo var; /* Current var */
780 struct fb_fix_screeninfo fix; /* Current fix */
781 struct fb_monspecs monspecs; /* Current Monitor specs */
782 struct work_struct queue; /* Framebuffer event queue */
783 struct fb_pixmap pixmap; /* Image hardware mapper */
784 struct fb_pixmap sprite; /* Cursor hardware mapper */
785 struct fb_cmap cmap; /* Current cmap */
786 struct list_head modelist; /* mode list */
787 struct fb_videomode *mode; /* current mode */
789 #ifdef CONFIG_FB_BACKLIGHT
790 /* assigned backlight device */
791 /* set before framebuffer registration,
792 remove after unregister */
793 struct backlight_device *bl_dev;
795 /* Backlight level curve */
796 struct mutex bl_curve_mutex;
797 u8 bl_curve[FB_BACKLIGHT_LEVELS];
799 #ifdef CONFIG_FB_DEFERRED_IO
800 struct delayed_work deferred_work;
801 struct fb_deferred_io *fbdefio;
804 struct fb_ops *fbops;
805 struct device *device; /* This is the parent */
806 struct device *dev; /* This is this fb device */
807 int class_flag; /* private sysfs flags */
808 #ifdef CONFIG_FB_TILEBLITTING
809 struct fb_tile_ops *tileops; /* Tile Blitting */
811 char __iomem *screen_base; /* Virtual address */
812 unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */
813 void *pseudo_palette; /* Fake palette of 16 colors */
814 #define FBINFO_STATE_RUNNING 0
815 #define FBINFO_STATE_SUSPENDED 1
816 u32 state; /* Hardware state i.e suspend */
817 void *fbcon_par; /* fbcon use-only private area */
818 /* From here on everything is device dependent */
823 #define FBINFO_DEFAULT FBINFO_MODULE
825 #define FBINFO_DEFAULT 0
829 #define FBINFO_FLAG_MODULE FBINFO_MODULE
830 #define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT
833 * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
834 * when it wants to turn the acceleration engine on. This is
835 * really a separate operation, and should be modified via sysfs.
836 * But for now, we leave it broken with the following define
838 #define STUPID_ACCELF_TEXT_SHIT
841 #if defined(__sparc__)
843 /* We map all of our framebuffers such that big-endian accesses
844 * are what we want, so the following is sufficient.
848 #define fb_readb sbus_readb
849 #define fb_readw sbus_readw
850 #define fb_readl sbus_readl
851 #define fb_readq sbus_readq
852 #define fb_writeb sbus_writeb
853 #define fb_writew sbus_writew
854 #define fb_writel sbus_writel
855 #define fb_writeq sbus_writeq
856 #define fb_memset sbus_memset_io
858 #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || (defined(__sh__) && !defined(__SH5__)) || defined(__powerpc__)
860 #define fb_readb __raw_readb
861 #define fb_readw __raw_readw
862 #define fb_readl __raw_readl
863 #define fb_readq __raw_readq
864 #define fb_writeb __raw_writeb
865 #define fb_writew __raw_writew
866 #define fb_writel __raw_writel
867 #define fb_writeq __raw_writeq
868 #define fb_memset memset_io
872 #define fb_readb(addr) (*(volatile u8 *) (addr))
873 #define fb_readw(addr) (*(volatile u16 *) (addr))
874 #define fb_readl(addr) (*(volatile u32 *) (addr))
875 #define fb_readq(addr) (*(volatile u64 *) (addr))
876 #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
877 #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
878 #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
879 #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
880 #define fb_memset memset
884 #if defined (__BIG_ENDIAN)
885 #define FB_LEFT_POS(bpp) (32 - bpp)
886 #define FB_SHIFT_HIGH(val, bits) ((val) >> (bits))
887 #define FB_SHIFT_LOW(val, bits) ((val) << (bits))
889 #define FB_LEFT_POS(bpp) (0)
890 #define FB_SHIFT_HIGH(val, bits) ((val) << (bits))
891 #define FB_SHIFT_LOW(val, bits) ((val) >> (bits))
895 * `Generic' versions of the frame buffer device operations
898 extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
899 extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
900 extern int fb_blank(struct fb_info *info, int blank);
901 extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
902 extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
903 extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
905 * Drawing operations where framebuffer is in system RAM
907 extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
908 extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
909 extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
910 extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf,
911 size_t count, loff_t *ppos);
912 extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
913 size_t count, loff_t *ppos);
915 /* drivers/video/fbmem.c */
916 extern int register_framebuffer(struct fb_info *fb_info);
917 extern int unregister_framebuffer(struct fb_info *fb_info);
918 extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
919 extern int fb_show_logo(struct fb_info *fb_info, int rotate);
920 extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
921 extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
922 u32 height, u32 shift_high, u32 shift_low, u32 mod);
923 extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
924 extern void fb_set_suspend(struct fb_info *info, int state);
925 extern int fb_get_color_depth(struct fb_var_screeninfo *var,
926 struct fb_fix_screeninfo *fix);
927 extern int fb_get_options(char *name, char **option);
928 extern int fb_new_modelist(struct fb_info *info);
930 extern struct fb_info *registered_fb[FB_MAX];
931 extern int num_registered_fb;
933 static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
934 u8 *src, u32 s_pitch, u32 height)
940 for (i = height; i--; ) {
941 /* s_pitch is a few bytes at the most, memcpy is suboptimal */
942 for (j = 0; j < s_pitch; j++)
948 /* drivers/video/fb_defio.c */
949 extern void fb_deferred_io_init(struct fb_info *info);
950 extern void fb_deferred_io_cleanup(struct fb_info *info);
951 extern int fb_deferred_io_fsync(struct file *file, struct dentry *dentry,
954 /* drivers/video/fbsysfs.c */
955 extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
956 extern void framebuffer_release(struct fb_info *info);
957 extern int fb_init_device(struct fb_info *fb_info);
958 extern void fb_cleanup_device(struct fb_info *head);
959 extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
961 /* drivers/video/fbmon.c */
962 #define FB_MAXTIMINGS 0
963 #define FB_VSYNCTIMINGS 1
964 #define FB_HSYNCTIMINGS 2
965 #define FB_DCLKTIMINGS 3
966 #define FB_IGNOREMON 0x100
968 #define FB_MODE_IS_UNKNOWN 0
969 #define FB_MODE_IS_DETAILED 1
970 #define FB_MODE_IS_STANDARD 2
971 #define FB_MODE_IS_VESA 4
972 #define FB_MODE_IS_CALCULATED 8
973 #define FB_MODE_IS_FIRST 16
974 #define FB_MODE_IS_FROM_VAR 32
976 extern int fbmon_dpms(const struct fb_info *fb_info);
977 extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
978 struct fb_info *info);
979 extern int fb_validate_mode(const struct fb_var_screeninfo *var,
980 struct fb_info *info);
981 extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
982 extern const unsigned char *fb_firmware_edid(struct device *device);
983 extern void fb_edid_to_monspecs(unsigned char *edid,
984 struct fb_monspecs *specs);
985 extern void fb_destroy_modedb(struct fb_videomode *modedb);
986 extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
987 extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);
989 /* drivers/video/modedb.c */
990 #define VESA_MODEDB_SIZE 34
991 extern void fb_var_to_videomode(struct fb_videomode *mode,
992 const struct fb_var_screeninfo *var);
993 extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
994 const struct fb_videomode *mode);
995 extern int fb_mode_is_equal(const struct fb_videomode *mode1,
996 const struct fb_videomode *mode2);
997 extern int fb_add_videomode(const struct fb_videomode *mode,
998 struct list_head *head);
999 extern void fb_delete_videomode(const struct fb_videomode *mode,
1000 struct list_head *head);
1001 extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
1002 struct list_head *head);
1003 extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
1004 struct list_head *head);
1005 extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
1006 struct list_head *head);
1007 extern void fb_destroy_modelist(struct list_head *head);
1008 extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
1009 struct list_head *head);
1010 extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
1011 struct list_head *head);
1013 /* drivers/video/fbcmap.c */
1014 extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
1015 extern void fb_dealloc_cmap(struct fb_cmap *cmap);
1016 extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
1017 extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
1018 extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
1019 extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
1020 extern const struct fb_cmap *fb_default_cmap(int len);
1021 extern void fb_invert_cmaps(void);
1023 struct fb_videomode {
1024 const char *name; /* optional */
1025 u32 refresh; /* optional */
1040 extern const struct fb_videomode vesa_modes[];
1042 struct fb_modelist {
1043 struct list_head list;
1044 struct fb_videomode mode;
1047 extern int fb_find_mode(struct fb_var_screeninfo *var,
1048 struct fb_info *info, const char *mode_option,
1049 const struct fb_videomode *db,
1050 unsigned int dbsize,
1051 const struct fb_videomode *default_mode,
1052 unsigned int default_bpp);
1054 #endif /* __KERNEL__ */
1056 #endif /* _LINUX_FB_H */