1 #ifndef __LINUX_NODEMASK_H
2 #define __LINUX_NODEMASK_H
5 * Nodemasks provide a bitmap suitable for representing the
6 * set of Node's in a system, one bit position per Node number.
8 * See detailed comments in the file linux/bitmap.h describing the
9 * data type on which these nodemasks are based.
11 * For details of nodemask_parse_user(), see bitmap_parse_user() in
12 * lib/bitmap.c. For details of nodelist_parse(), see bitmap_parselist(),
13 * also in bitmap.c. For details of node_remap(), see bitmap_bitremap in
14 * lib/bitmap.c. For details of nodes_remap(), see bitmap_remap in
15 * lib/bitmap.c. For details of nodes_onto(), see bitmap_onto in
16 * lib/bitmap.c. For details of nodes_fold(), see bitmap_fold in
19 * The available nodemask operations are:
21 * void node_set(node, mask) turn on bit 'node' in mask
22 * void node_clear(node, mask) turn off bit 'node' in mask
23 * void nodes_setall(mask) set all bits
24 * void nodes_clear(mask) clear all bits
25 * int node_isset(node, mask) true iff bit 'node' set in mask
26 * int node_test_and_set(node, mask) test and set bit 'node' in mask
28 * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection]
29 * void nodes_or(dst, src1, src2) dst = src1 | src2 [union]
30 * void nodes_xor(dst, src1, src2) dst = src1 ^ src2
31 * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2
32 * void nodes_complement(dst, src) dst = ~src
34 * int nodes_equal(mask1, mask2) Does mask1 == mask2?
35 * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect?
36 * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2?
37 * int nodes_empty(mask) Is mask empty (no bits sets)?
38 * int nodes_full(mask) Is mask full (all bits sets)?
39 * int nodes_weight(mask) Hamming weight - number of set bits
41 * void nodes_shift_right(dst, src, n) Shift right
42 * void nodes_shift_left(dst, src, n) Shift left
44 * int first_node(mask) Number lowest set bit, or MAX_NUMNODES
45 * int next_node(node, mask) Next node past 'node', or MAX_NUMNODES
46 * int next_node_in(node, mask) Next node past 'node', or wrap to first,
48 * int first_unset_node(mask) First node not set in mask, or
51 * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set
52 * NODE_MASK_ALL Initializer - all bits set
53 * NODE_MASK_NONE Initializer - no bits set
54 * unsigned long *nodes_addr(mask) Array of unsigned long's in mask
56 * int nodemask_parse_user(ubuf, ulen, mask) Parse ascii string as nodemask
57 * int nodelist_parse(buf, map) Parse ascii string as nodelist
58 * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit)
59 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src)
60 * void nodes_onto(dst, orig, relmap) *dst = orig relative to relmap
61 * void nodes_fold(dst, orig, sz) dst bits = orig bits mod sz
63 * for_each_node_mask(node, mask) for-loop node over mask
65 * int num_online_nodes() Number of online Nodes
66 * int num_possible_nodes() Number of all possible Nodes
68 * int node_random(mask) Random node with set bit in mask
70 * int node_online(node) Is some node online?
71 * int node_possible(node) Is some node possible?
73 * node_set_online(node) set bit 'node' in node_online_map
74 * node_set_offline(node) clear bit 'node' in node_online_map
76 * for_each_node(node) for-loop node over node_possible_map
77 * for_each_online_node(node) for-loop node over node_online_map
80 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
81 * to generate slightly worse code. So use a simple one-line #define
82 * for node_isset(), instead of wrapping an inline inside a macro, the
83 * way we do the other calls.
86 * When doing above logical AND, OR, XOR, Remap operations the callers tend to
87 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
88 * nodemask_t's consume too much stack space. NODEMASK_SCRATCH is a helper
89 * for such situations. See below and CPUMASK_ALLOC also.
92 #include <linux/kernel.h>
93 #include <linux/threads.h>
94 #include <linux/bitmap.h>
95 #include <linux/numa.h>
97 typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t;
98 extern nodemask_t _unused_nodemask_arg_;
101 * nodemask_pr_args - printf args to output a nodemask
102 * @maskp: nodemask to be printed
104 * Can be used to provide arguments for '%*pb[l]' when printing a nodemask.
106 #define nodemask_pr_args(maskp) MAX_NUMNODES, (maskp)->bits
109 * The inline keyword gives the compiler room to decide to inline, or
110 * not inline a function as it sees best. However, as these functions
111 * are called in both __init and non-__init functions, if they are not
112 * inlined we will end up with a section mis-match error (of the type of
113 * freeable items not being freed). So we must use __always_inline here
114 * to fix the problem. If other functions in the future also end up in
115 * this situation they will also need to be annotated as __always_inline
117 #define node_set(node, dst) __node_set((node), &(dst))
118 static __always_inline void __node_set(int node, volatile nodemask_t *dstp)
120 set_bit(node, dstp->bits);
123 #define node_clear(node, dst) __node_clear((node), &(dst))
124 static inline void __node_clear(int node, volatile nodemask_t *dstp)
126 clear_bit(node, dstp->bits);
129 #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
130 static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits)
132 bitmap_fill(dstp->bits, nbits);
135 #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
136 static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits)
138 bitmap_zero(dstp->bits, nbits);
141 /* No static inline type checking - see Subtlety (1) above. */
142 #define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
144 #define node_test_and_set(node, nodemask) \
145 __node_test_and_set((node), &(nodemask))
146 static inline int __node_test_and_set(int node, nodemask_t *addr)
148 return test_and_set_bit(node, addr->bits);
151 #define nodes_and(dst, src1, src2) \
152 __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
153 static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
154 const nodemask_t *src2p, unsigned int nbits)
156 bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
159 #define nodes_or(dst, src1, src2) \
160 __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
161 static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
162 const nodemask_t *src2p, unsigned int nbits)
164 bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
167 #define nodes_xor(dst, src1, src2) \
168 __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
169 static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
170 const nodemask_t *src2p, unsigned int nbits)
172 bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
175 #define nodes_andnot(dst, src1, src2) \
176 __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
177 static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
178 const nodemask_t *src2p, unsigned int nbits)
180 bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
183 #define nodes_complement(dst, src) \
184 __nodes_complement(&(dst), &(src), MAX_NUMNODES)
185 static inline void __nodes_complement(nodemask_t *dstp,
186 const nodemask_t *srcp, unsigned int nbits)
188 bitmap_complement(dstp->bits, srcp->bits, nbits);
191 #define nodes_equal(src1, src2) \
192 __nodes_equal(&(src1), &(src2), MAX_NUMNODES)
193 static inline int __nodes_equal(const nodemask_t *src1p,
194 const nodemask_t *src2p, unsigned int nbits)
196 return bitmap_equal(src1p->bits, src2p->bits, nbits);
199 #define nodes_intersects(src1, src2) \
200 __nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
201 static inline int __nodes_intersects(const nodemask_t *src1p,
202 const nodemask_t *src2p, unsigned int nbits)
204 return bitmap_intersects(src1p->bits, src2p->bits, nbits);
207 #define nodes_subset(src1, src2) \
208 __nodes_subset(&(src1), &(src2), MAX_NUMNODES)
209 static inline int __nodes_subset(const nodemask_t *src1p,
210 const nodemask_t *src2p, unsigned int nbits)
212 return bitmap_subset(src1p->bits, src2p->bits, nbits);
215 #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
216 static inline int __nodes_empty(const nodemask_t *srcp, unsigned int nbits)
218 return bitmap_empty(srcp->bits, nbits);
221 #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
222 static inline int __nodes_full(const nodemask_t *srcp, unsigned int nbits)
224 return bitmap_full(srcp->bits, nbits);
227 #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
228 static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits)
230 return bitmap_weight(srcp->bits, nbits);
233 #define nodes_shift_right(dst, src, n) \
234 __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
235 static inline void __nodes_shift_right(nodemask_t *dstp,
236 const nodemask_t *srcp, int n, int nbits)
238 bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
241 #define nodes_shift_left(dst, src, n) \
242 __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
243 static inline void __nodes_shift_left(nodemask_t *dstp,
244 const nodemask_t *srcp, int n, int nbits)
246 bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
249 /* FIXME: better would be to fix all architectures to never return
250 > MAX_NUMNODES, then the silly min_ts could be dropped. */
252 #define first_node(src) __first_node(&(src))
253 static inline int __first_node(const nodemask_t *srcp)
255 return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
258 #define next_node(n, src) __next_node((n), &(src))
259 static inline int __next_node(int n, const nodemask_t *srcp)
261 return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
265 * Find the next present node in src, starting after node n, wrapping around to
266 * the first node in src if needed. Returns MAX_NUMNODES if src is empty.
268 #define next_node_in(n, src) __next_node_in((n), &(src))
269 int __next_node_in(int node, const nodemask_t *srcp);
271 static inline void init_nodemask_of_node(nodemask_t *mask, int node)
274 node_set(node, *mask);
277 #define nodemask_of_node(node) \
279 typeof(_unused_nodemask_arg_) m; \
280 if (sizeof(m) == sizeof(unsigned long)) { \
281 m.bits[0] = 1UL << (node); \
283 init_nodemask_of_node(&m, (node)); \
288 #define first_unset_node(mask) __first_unset_node(&(mask))
289 static inline int __first_unset_node(const nodemask_t *maskp)
291 return min_t(int,MAX_NUMNODES,
292 find_first_zero_bit(maskp->bits, MAX_NUMNODES));
295 #define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
297 #if MAX_NUMNODES <= BITS_PER_LONG
299 #define NODE_MASK_ALL \
301 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
306 #define NODE_MASK_ALL \
308 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \
309 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
314 #define NODE_MASK_NONE \
316 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \
319 #define nodes_addr(src) ((src).bits)
321 #define nodemask_parse_user(ubuf, ulen, dst) \
322 __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
323 static inline int __nodemask_parse_user(const char __user *buf, int len,
324 nodemask_t *dstp, int nbits)
326 return bitmap_parse_user(buf, len, dstp->bits, nbits);
329 #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
330 static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
332 return bitmap_parselist(buf, dstp->bits, nbits);
335 #define node_remap(oldbit, old, new) \
336 __node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
337 static inline int __node_remap(int oldbit,
338 const nodemask_t *oldp, const nodemask_t *newp, int nbits)
340 return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
343 #define nodes_remap(dst, src, old, new) \
344 __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
345 static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
346 const nodemask_t *oldp, const nodemask_t *newp, int nbits)
348 bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
351 #define nodes_onto(dst, orig, relmap) \
352 __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
353 static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
354 const nodemask_t *relmapp, int nbits)
356 bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
359 #define nodes_fold(dst, orig, sz) \
360 __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
361 static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
364 bitmap_fold(dstp->bits, origp->bits, sz, nbits);
368 #define for_each_node_mask(node, mask) \
369 for ((node) = first_node(mask); \
370 (node) < MAX_NUMNODES; \
371 (node) = next_node((node), (mask)))
372 #else /* MAX_NUMNODES == 1 */
373 #define for_each_node_mask(node, mask) \
374 if (!nodes_empty(mask)) \
375 for ((node) = 0; (node) < 1; (node)++)
376 #endif /* MAX_NUMNODES */
379 * Bitmasks that are kept for all the nodes.
382 N_POSSIBLE, /* The node could become online at some point */
383 N_ONLINE, /* The node is online */
384 N_NORMAL_MEMORY, /* The node has regular memory */
385 #ifdef CONFIG_HIGHMEM
386 N_HIGH_MEMORY, /* The node has regular or high memory */
388 N_HIGH_MEMORY = N_NORMAL_MEMORY,
390 #ifdef CONFIG_MOVABLE_NODE
391 N_MEMORY, /* The node has memory(regular, high, movable) */
393 N_MEMORY = N_HIGH_MEMORY,
395 N_CPU, /* The node has one or more cpus */
400 * The following particular system nodemasks and operations
401 * on them manage all possible and online nodes.
404 extern nodemask_t node_states[NR_NODE_STATES];
407 static inline int node_state(int node, enum node_states state)
409 return node_isset(node, node_states[state]);
412 static inline void node_set_state(int node, enum node_states state)
414 __node_set(node, &node_states[state]);
417 static inline void node_clear_state(int node, enum node_states state)
419 __node_clear(node, &node_states[state]);
422 static inline int num_node_state(enum node_states state)
424 return nodes_weight(node_states[state]);
427 #define for_each_node_state(__node, __state) \
428 for_each_node_mask((__node), node_states[__state])
430 #define first_online_node first_node(node_states[N_ONLINE])
431 #define first_memory_node first_node(node_states[N_MEMORY])
432 static inline int next_online_node(int nid)
434 return next_node(nid, node_states[N_ONLINE]);
436 static inline int next_memory_node(int nid)
438 return next_node(nid, node_states[N_MEMORY]);
441 extern int nr_node_ids;
442 extern int nr_online_nodes;
444 static inline void node_set_online(int nid)
446 node_set_state(nid, N_ONLINE);
447 nr_online_nodes = num_node_state(N_ONLINE);
450 static inline void node_set_offline(int nid)
452 node_clear_state(nid, N_ONLINE);
453 nr_online_nodes = num_node_state(N_ONLINE);
458 static inline int node_state(int node, enum node_states state)
463 static inline void node_set_state(int node, enum node_states state)
467 static inline void node_clear_state(int node, enum node_states state)
471 static inline int num_node_state(enum node_states state)
476 #define for_each_node_state(node, __state) \
477 for ( (node) = 0; (node) == 0; (node) = 1)
479 #define first_online_node 0
480 #define first_memory_node 0
481 #define next_online_node(nid) (MAX_NUMNODES)
482 #define nr_node_ids 1
483 #define nr_online_nodes 1
485 #define node_set_online(node) node_set_state((node), N_ONLINE)
486 #define node_set_offline(node) node_clear_state((node), N_ONLINE)
490 #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
491 extern int node_random(const nodemask_t *maskp);
493 static inline int node_random(const nodemask_t *mask)
499 #define node_online_map node_states[N_ONLINE]
500 #define node_possible_map node_states[N_POSSIBLE]
502 #define num_online_nodes() num_node_state(N_ONLINE)
503 #define num_possible_nodes() num_node_state(N_POSSIBLE)
504 #define node_online(node) node_state((node), N_ONLINE)
505 #define node_possible(node) node_state((node), N_POSSIBLE)
507 #define for_each_node(node) for_each_node_state(node, N_POSSIBLE)
508 #define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
511 * For nodemask scrach area.
512 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
515 #if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */
516 #define NODEMASK_ALLOC(type, name, gfp_flags) \
517 type *name = kmalloc(sizeof(*name), gfp_flags)
518 #define NODEMASK_FREE(m) kfree(m)
520 #define NODEMASK_ALLOC(type, name, gfp_flags) type _##name, *name = &_##name
521 #define NODEMASK_FREE(m) do {} while (0)
524 /* A example struture for using NODEMASK_ALLOC, used in mempolicy. */
525 struct nodemask_scratch {
530 #define NODEMASK_SCRATCH(x) \
531 NODEMASK_ALLOC(struct nodemask_scratch, x, \
532 GFP_KERNEL | __GFP_NORETRY)
533 #define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x)
536 #endif /* __LINUX_NODEMASK_H */