2 * workqueue.h --- work queue handling for Linux.
5 #ifndef _LINUX_WORKQUEUE_H
6 #define _LINUX_WORKQUEUE_H
8 #include <linux/timer.h>
9 #include <linux/linkage.h>
10 #include <linux/bitops.h>
11 #include <linux/lockdep.h>
12 #include <asm/atomic.h>
14 struct workqueue_struct;
17 typedef void (*work_func_t)(struct work_struct *work);
20 * The first word is the work queue pointer and the flags rolled into
23 #define work_data_bits(work) ((unsigned long *)(&(work)->data))
26 WORK_STRUCT_PENDING_BIT = 0, /* work item is pending execution */
27 WORK_STRUCT_LINKED_BIT = 1, /* next work is linked to this one */
28 #ifdef CONFIG_DEBUG_OBJECTS_WORK
29 WORK_STRUCT_STATIC_BIT = 2, /* static initializer (debugobjects) */
30 WORK_STRUCT_COLOR_SHIFT = 3, /* color for workqueue flushing */
32 WORK_STRUCT_COLOR_SHIFT = 2, /* color for workqueue flushing */
35 WORK_STRUCT_COLOR_BITS = 4,
37 WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT,
38 WORK_STRUCT_LINKED = 1 << WORK_STRUCT_LINKED_BIT,
39 #ifdef CONFIG_DEBUG_OBJECTS_WORK
40 WORK_STRUCT_STATIC = 1 << WORK_STRUCT_STATIC_BIT,
42 WORK_STRUCT_STATIC = 0,
46 * The last color is no color used for works which don't
47 * participate in workqueue flushing.
49 WORK_NR_COLORS = (1 << WORK_STRUCT_COLOR_BITS) - 1,
50 WORK_NO_COLOR = WORK_NR_COLORS,
53 * Reserve 6 bits off of cwq pointer w/ debugobjects turned
54 * off. This makes cwqs aligned to 64 bytes which isn't too
55 * excessive while allowing 15 workqueue flush colors.
57 WORK_STRUCT_FLAG_BITS = WORK_STRUCT_COLOR_SHIFT +
58 WORK_STRUCT_COLOR_BITS,
60 WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1,
61 WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK,
66 struct list_head entry;
69 struct lockdep_map lockdep_map;
73 #define WORK_DATA_INIT() ATOMIC_LONG_INIT(0)
74 #define WORK_DATA_STATIC_INIT() ATOMIC_LONG_INIT(WORK_STRUCT_STATIC)
77 struct work_struct work;
78 struct timer_list timer;
81 static inline struct delayed_work *to_delayed_work(struct work_struct *work)
83 return container_of(work, struct delayed_work, work);
87 struct work_struct work;
92 * NB: because we have to copy the lockdep_map, setting _key
93 * here is required, otherwise it could get initialised to the
94 * copy of the lockdep_map!
96 #define __WORK_INIT_LOCKDEP_MAP(n, k) \
97 .lockdep_map = STATIC_LOCKDEP_MAP_INIT(n, k),
99 #define __WORK_INIT_LOCKDEP_MAP(n, k)
102 #define __WORK_INITIALIZER(n, f) { \
103 .data = WORK_DATA_STATIC_INIT(), \
104 .entry = { &(n).entry, &(n).entry }, \
106 __WORK_INIT_LOCKDEP_MAP(#n, &(n)) \
109 #define __DELAYED_WORK_INITIALIZER(n, f) { \
110 .work = __WORK_INITIALIZER((n).work, (f)), \
111 .timer = TIMER_INITIALIZER(NULL, 0, 0), \
114 #define DECLARE_WORK(n, f) \
115 struct work_struct n = __WORK_INITIALIZER(n, f)
117 #define DECLARE_DELAYED_WORK(n, f) \
118 struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f)
121 * initialize a work item's function pointer
123 #define PREPARE_WORK(_work, _func) \
125 (_work)->func = (_func); \
128 #define PREPARE_DELAYED_WORK(_work, _func) \
129 PREPARE_WORK(&(_work)->work, (_func))
131 #ifdef CONFIG_DEBUG_OBJECTS_WORK
132 extern void __init_work(struct work_struct *work, int onstack);
133 extern void destroy_work_on_stack(struct work_struct *work);
134 static inline unsigned int work_static(struct work_struct *work)
136 return *work_data_bits(work) & WORK_STRUCT_STATIC;
139 static inline void __init_work(struct work_struct *work, int onstack) { }
140 static inline void destroy_work_on_stack(struct work_struct *work) { }
141 static inline unsigned int work_static(struct work_struct *work) { return 0; }
145 * initialize all of a work item in one go
147 * NOTE! No point in using "atomic_long_set()": using a direct
148 * assignment of the work data initializer allows the compiler
149 * to generate better code.
151 #ifdef CONFIG_LOCKDEP
152 #define __INIT_WORK(_work, _func, _onstack) \
154 static struct lock_class_key __key; \
156 __init_work((_work), _onstack); \
157 (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \
158 lockdep_init_map(&(_work)->lockdep_map, #_work, &__key, 0);\
159 INIT_LIST_HEAD(&(_work)->entry); \
160 PREPARE_WORK((_work), (_func)); \
163 #define __INIT_WORK(_work, _func, _onstack) \
165 __init_work((_work), _onstack); \
166 (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \
167 INIT_LIST_HEAD(&(_work)->entry); \
168 PREPARE_WORK((_work), (_func)); \
172 #define INIT_WORK(_work, _func) \
174 __INIT_WORK((_work), (_func), 0); \
177 #define INIT_WORK_ON_STACK(_work, _func) \
179 __INIT_WORK((_work), (_func), 1); \
182 #define INIT_DELAYED_WORK(_work, _func) \
184 INIT_WORK(&(_work)->work, (_func)); \
185 init_timer(&(_work)->timer); \
188 #define INIT_DELAYED_WORK_ON_STACK(_work, _func) \
190 INIT_WORK_ON_STACK(&(_work)->work, (_func)); \
191 init_timer_on_stack(&(_work)->timer); \
194 #define INIT_DELAYED_WORK_DEFERRABLE(_work, _func) \
196 INIT_WORK(&(_work)->work, (_func)); \
197 init_timer_deferrable(&(_work)->timer); \
201 * work_pending - Find out whether a work item is currently pending
202 * @work: The work item in question
204 #define work_pending(work) \
205 test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
208 * delayed_work_pending - Find out whether a delayable work item is currently
210 * @work: The work item in question
212 #define delayed_work_pending(w) \
213 work_pending(&(w)->work)
216 * work_clear_pending - for internal use only, mark a work item as not pending
217 * @work: The work item in question
219 #define work_clear_pending(work) \
220 clear_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
223 WQ_FREEZEABLE = 1 << 0, /* freeze during suspend */
224 WQ_SINGLE_CPU = 1 << 1, /* only single cpu at a time */
227 extern struct workqueue_struct *
228 __create_workqueue_key(const char *name, unsigned int flags, int max_active,
229 struct lock_class_key *key, const char *lock_name);
231 #ifdef CONFIG_LOCKDEP
232 #define __create_workqueue(name, flags, max_active) \
234 static struct lock_class_key __key; \
235 const char *__lock_name; \
237 if (__builtin_constant_p(name)) \
238 __lock_name = (name); \
240 __lock_name = #name; \
242 __create_workqueue_key((name), (flags), (max_active), \
243 &__key, __lock_name); \
246 #define __create_workqueue(name, flags, max_active) \
247 __create_workqueue_key((name), (flags), (max_active), NULL, NULL)
250 #define create_workqueue(name) \
251 __create_workqueue((name), 0, 1)
252 #define create_freezeable_workqueue(name) \
253 __create_workqueue((name), WQ_FREEZEABLE | WQ_SINGLE_CPU, 1)
254 #define create_singlethread_workqueue(name) \
255 __create_workqueue((name), WQ_SINGLE_CPU, 1)
257 extern void destroy_workqueue(struct workqueue_struct *wq);
259 extern int queue_work(struct workqueue_struct *wq, struct work_struct *work);
260 extern int queue_work_on(int cpu, struct workqueue_struct *wq,
261 struct work_struct *work);
262 extern int queue_delayed_work(struct workqueue_struct *wq,
263 struct delayed_work *work, unsigned long delay);
264 extern int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
265 struct delayed_work *work, unsigned long delay);
267 extern void flush_workqueue(struct workqueue_struct *wq);
268 extern void flush_scheduled_work(void);
269 extern void flush_delayed_work(struct delayed_work *work);
271 extern int schedule_work(struct work_struct *work);
272 extern int schedule_work_on(int cpu, struct work_struct *work);
273 extern int schedule_delayed_work(struct delayed_work *work, unsigned long delay);
274 extern int schedule_delayed_work_on(int cpu, struct delayed_work *work,
275 unsigned long delay);
276 extern int schedule_on_each_cpu(work_func_t func);
277 extern int current_is_keventd(void);
278 extern int keventd_up(void);
280 extern void init_workqueues(void);
281 int execute_in_process_context(work_func_t fn, struct execute_work *);
283 extern int flush_work(struct work_struct *work);
285 extern int cancel_work_sync(struct work_struct *work);
288 * Kill off a pending schedule_delayed_work(). Note that the work callback
289 * function may still be running on return from cancel_delayed_work(), unless
290 * it returns 1 and the work doesn't re-arm itself. Run flush_workqueue() or
291 * cancel_work_sync() to wait on it.
293 static inline int cancel_delayed_work(struct delayed_work *work)
297 ret = del_timer_sync(&work->timer);
299 work_clear_pending(&work->work);
304 * Like above, but uses del_timer() instead of del_timer_sync(). This means,
305 * if it returns 0 the timer function may be running and the queueing is in
308 static inline int __cancel_delayed_work(struct delayed_work *work)
312 ret = del_timer(&work->timer);
314 work_clear_pending(&work->work);
318 extern int cancel_delayed_work_sync(struct delayed_work *work);
320 /* Obsolete. use cancel_delayed_work_sync() */
322 void cancel_rearming_delayed_workqueue(struct workqueue_struct *wq,
323 struct delayed_work *work)
325 cancel_delayed_work_sync(work);
328 /* Obsolete. use cancel_delayed_work_sync() */
330 void cancel_rearming_delayed_work(struct delayed_work *work)
332 cancel_delayed_work_sync(work);
336 static inline long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
341 long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg);
342 #endif /* CONFIG_SMP */
344 #ifdef CONFIG_FREEZER
345 extern void freeze_workqueues_begin(void);
346 extern bool freeze_workqueues_busy(void);
347 extern void thaw_workqueues(void);
348 #endif /* CONFIG_FREEZER */