2 * VMware vSockets Driver
4 * Copyright (C) 2007-2013 VMware, Inc. All rights reserved.
6 * This program is free software; you can redistribute it and/or modify it
7 * under the terms of the GNU General Public License as published by the Free
8 * Software Foundation version 2 and no later version.
10 * This program is distributed in the hope that it will be useful, but WITHOUT
11 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
16 /* Implementation notes:
18 * - There are two kinds of sockets: those created by user action (such as
19 * calling socket(2)) and those created by incoming connection request packets.
21 * - There are two "global" tables, one for bound sockets (sockets that have
22 * specified an address that they are responsible for) and one for connected
23 * sockets (sockets that have established a connection with another socket).
24 * These tables are "global" in that all sockets on the system are placed
25 * within them. - Note, though, that the bound table contains an extra entry
26 * for a list of unbound sockets and SOCK_DGRAM sockets will always remain in
27 * that list. The bound table is used solely for lookup of sockets when packets
28 * are received and that's not necessary for SOCK_DGRAM sockets since we create
29 * a datagram handle for each and need not perform a lookup. Keeping SOCK_DGRAM
30 * sockets out of the bound hash buckets will reduce the chance of collisions
31 * when looking for SOCK_STREAM sockets and prevents us from having to check the
32 * socket type in the hash table lookups.
34 * - Sockets created by user action will either be "client" sockets that
35 * initiate a connection or "server" sockets that listen for connections; we do
36 * not support simultaneous connects (two "client" sockets connecting).
38 * - "Server" sockets are referred to as listener sockets throughout this
39 * implementation because they are in the VSOCK_SS_LISTEN state. When a
40 * connection request is received (the second kind of socket mentioned above),
41 * we create a new socket and refer to it as a pending socket. These pending
42 * sockets are placed on the pending connection list of the listener socket.
43 * When future packets are received for the address the listener socket is
44 * bound to, we check if the source of the packet is from one that has an
45 * existing pending connection. If it does, we process the packet for the
46 * pending socket. When that socket reaches the connected state, it is removed
47 * from the listener socket's pending list and enqueued in the listener
48 * socket's accept queue. Callers of accept(2) will accept connected sockets
49 * from the listener socket's accept queue. If the socket cannot be accepted
50 * for some reason then it is marked rejected. Once the connection is
51 * accepted, it is owned by the user process and the responsibility for cleanup
52 * falls with that user process.
54 * - It is possible that these pending sockets will never reach the connected
55 * state; in fact, we may never receive another packet after the connection
56 * request. Because of this, we must schedule a cleanup function to run in the
57 * future, after some amount of time passes where a connection should have been
58 * established. This function ensures that the socket is off all lists so it
59 * cannot be retrieved, then drops all references to the socket so it is cleaned
60 * up (sock_put() -> sk_free() -> our sk_destruct implementation). Note this
61 * function will also cleanup rejected sockets, those that reach the connected
62 * state but leave it before they have been accepted.
64 * - Sockets created by user action will be cleaned up when the user process
65 * calls close(2), causing our release implementation to be called. Our release
66 * implementation will perform some cleanup then drop the last reference so our
67 * sk_destruct implementation is invoked. Our sk_destruct implementation will
68 * perform additional cleanup that's common for both types of sockets.
70 * - A socket's reference count is what ensures that the structure won't be
71 * freed. Each entry in a list (such as the "global" bound and connected tables
72 * and the listener socket's pending list and connected queue) ensures a
73 * reference. When we defer work until process context and pass a socket as our
74 * argument, we must ensure the reference count is increased to ensure the
75 * socket isn't freed before the function is run; the deferred function will
76 * then drop the reference.
79 #include <linux/types.h>
80 #include <linux/bitops.h>
81 #include <linux/cred.h>
82 #include <linux/init.h>
84 #include <linux/kernel.h>
85 #include <linux/kmod.h>
86 #include <linux/list.h>
87 #include <linux/miscdevice.h>
88 #include <linux/module.h>
89 #include <linux/mutex.h>
90 #include <linux/net.h>
91 #include <linux/poll.h>
92 #include <linux/skbuff.h>
93 #include <linux/smp.h>
94 #include <linux/socket.h>
95 #include <linux/stddef.h>
96 #include <linux/unistd.h>
97 #include <linux/wait.h>
98 #include <linux/workqueue.h>
100 #include <net/af_vsock.h>
102 static int __vsock_bind(struct sock *sk, struct sockaddr_vm *addr);
103 static void vsock_sk_destruct(struct sock *sk);
104 static int vsock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb);
106 /* Protocol family. */
107 static struct proto vsock_proto = {
109 .owner = THIS_MODULE,
110 .obj_size = sizeof(struct vsock_sock),
113 /* The default peer timeout indicates how long we will wait for a peer response
114 * to a control message.
116 #define VSOCK_DEFAULT_CONNECT_TIMEOUT (2 * HZ)
118 static const struct vsock_transport *transport;
119 static DEFINE_MUTEX(vsock_register_mutex);
123 /* Get the ID of the local context. This is transport dependent. */
125 int vm_sockets_get_local_cid(void)
127 return transport->get_local_cid();
129 EXPORT_SYMBOL_GPL(vm_sockets_get_local_cid);
133 /* Each bound VSocket is stored in the bind hash table and each connected
134 * VSocket is stored in the connected hash table.
136 * Unbound sockets are all put on the same list attached to the end of the hash
137 * table (vsock_unbound_sockets). Bound sockets are added to the hash table in
138 * the bucket that their local address hashes to (vsock_bound_sockets(addr)
139 * represents the list that addr hashes to).
141 * Specifically, we initialize the vsock_bind_table array to a size of
142 * VSOCK_HASH_SIZE + 1 so that vsock_bind_table[0] through
143 * vsock_bind_table[VSOCK_HASH_SIZE - 1] are for bound sockets and
144 * vsock_bind_table[VSOCK_HASH_SIZE] is for unbound sockets. The hash function
145 * mods with VSOCK_HASH_SIZE to ensure this.
147 #define VSOCK_HASH_SIZE 251
148 #define MAX_PORT_RETRIES 24
150 #define VSOCK_HASH(addr) ((addr)->svm_port % VSOCK_HASH_SIZE)
151 #define vsock_bound_sockets(addr) (&vsock_bind_table[VSOCK_HASH(addr)])
152 #define vsock_unbound_sockets (&vsock_bind_table[VSOCK_HASH_SIZE])
154 /* XXX This can probably be implemented in a better way. */
155 #define VSOCK_CONN_HASH(src, dst) \
156 (((src)->svm_cid ^ (dst)->svm_port) % VSOCK_HASH_SIZE)
157 #define vsock_connected_sockets(src, dst) \
158 (&vsock_connected_table[VSOCK_CONN_HASH(src, dst)])
159 #define vsock_connected_sockets_vsk(vsk) \
160 vsock_connected_sockets(&(vsk)->remote_addr, &(vsk)->local_addr)
162 static struct list_head vsock_bind_table[VSOCK_HASH_SIZE + 1];
163 static struct list_head vsock_connected_table[VSOCK_HASH_SIZE];
164 static DEFINE_SPINLOCK(vsock_table_lock);
166 /* Autobind this socket to the local address if necessary. */
167 static int vsock_auto_bind(struct vsock_sock *vsk)
169 struct sock *sk = sk_vsock(vsk);
170 struct sockaddr_vm local_addr;
172 if (vsock_addr_bound(&vsk->local_addr))
174 vsock_addr_init(&local_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);
175 return __vsock_bind(sk, &local_addr);
178 static void vsock_init_tables(void)
182 for (i = 0; i < ARRAY_SIZE(vsock_bind_table); i++)
183 INIT_LIST_HEAD(&vsock_bind_table[i]);
185 for (i = 0; i < ARRAY_SIZE(vsock_connected_table); i++)
186 INIT_LIST_HEAD(&vsock_connected_table[i]);
189 static void __vsock_insert_bound(struct list_head *list,
190 struct vsock_sock *vsk)
193 list_add(&vsk->bound_table, list);
196 static void __vsock_insert_connected(struct list_head *list,
197 struct vsock_sock *vsk)
200 list_add(&vsk->connected_table, list);
203 static void __vsock_remove_bound(struct vsock_sock *vsk)
205 list_del_init(&vsk->bound_table);
209 static void __vsock_remove_connected(struct vsock_sock *vsk)
211 list_del_init(&vsk->connected_table);
215 static struct sock *__vsock_find_bound_socket(struct sockaddr_vm *addr)
217 struct vsock_sock *vsk;
219 list_for_each_entry(vsk, vsock_bound_sockets(addr), bound_table)
220 if (addr->svm_port == vsk->local_addr.svm_port)
221 return sk_vsock(vsk);
226 static struct sock *__vsock_find_unbound_socket(struct sockaddr_vm *addr)
228 struct vsock_sock *vsk;
230 list_for_each_entry(vsk, vsock_unbound_sockets, bound_table)
231 if (addr->svm_port == vsk->local_addr.svm_port)
232 return sk_vsock(vsk);
237 static struct sock *__vsock_find_connected_socket(struct sockaddr_vm *src,
238 struct sockaddr_vm *dst)
240 struct vsock_sock *vsk;
242 list_for_each_entry(vsk, vsock_connected_sockets(src, dst),
244 if (vsock_addr_equals_addr(src, &vsk->remote_addr) &&
245 dst->svm_port == vsk->local_addr.svm_port) {
246 return sk_vsock(vsk);
253 static bool __vsock_in_bound_table(struct vsock_sock *vsk)
255 return !list_empty(&vsk->bound_table);
258 static bool __vsock_in_connected_table(struct vsock_sock *vsk)
260 return !list_empty(&vsk->connected_table);
263 static void vsock_insert_unbound(struct vsock_sock *vsk)
265 spin_lock_bh(&vsock_table_lock);
266 __vsock_insert_bound(vsock_unbound_sockets, vsk);
267 spin_unlock_bh(&vsock_table_lock);
270 void vsock_insert_connected(struct vsock_sock *vsk)
272 struct list_head *list = vsock_connected_sockets(
273 &vsk->remote_addr, &vsk->local_addr);
275 spin_lock_bh(&vsock_table_lock);
276 __vsock_insert_connected(list, vsk);
277 spin_unlock_bh(&vsock_table_lock);
279 EXPORT_SYMBOL_GPL(vsock_insert_connected);
281 void vsock_remove_bound(struct vsock_sock *vsk)
283 spin_lock_bh(&vsock_table_lock);
284 __vsock_remove_bound(vsk);
285 spin_unlock_bh(&vsock_table_lock);
287 EXPORT_SYMBOL_GPL(vsock_remove_bound);
289 void vsock_remove_connected(struct vsock_sock *vsk)
291 spin_lock_bh(&vsock_table_lock);
292 __vsock_remove_connected(vsk);
293 spin_unlock_bh(&vsock_table_lock);
295 EXPORT_SYMBOL_GPL(vsock_remove_connected);
297 struct sock *vsock_find_bound_socket(struct sockaddr_vm *addr)
301 spin_lock_bh(&vsock_table_lock);
302 sk = __vsock_find_bound_socket(addr);
306 spin_unlock_bh(&vsock_table_lock);
310 EXPORT_SYMBOL_GPL(vsock_find_bound_socket);
312 struct sock *vsock_find_unbound_socket(struct sockaddr_vm *addr)
316 spin_lock_bh(&vsock_table_lock);
317 sk = __vsock_find_unbound_socket(addr);
321 spin_unlock_bh(&vsock_table_lock);
325 EXPORT_SYMBOL_GPL(vsock_find_unbound_socket);
327 struct sock *vsock_find_connected_socket(struct sockaddr_vm *src,
328 struct sockaddr_vm *dst)
332 spin_lock_bh(&vsock_table_lock);
333 sk = __vsock_find_connected_socket(src, dst);
337 spin_unlock_bh(&vsock_table_lock);
341 EXPORT_SYMBOL_GPL(vsock_find_connected_socket);
343 static bool vsock_in_bound_table(struct vsock_sock *vsk)
347 spin_lock_bh(&vsock_table_lock);
348 ret = __vsock_in_bound_table(vsk);
349 spin_unlock_bh(&vsock_table_lock);
354 static bool vsock_in_connected_table(struct vsock_sock *vsk)
358 spin_lock_bh(&vsock_table_lock);
359 ret = __vsock_in_connected_table(vsk);
360 spin_unlock_bh(&vsock_table_lock);
365 void vsock_for_each_connected_socket(void (*fn)(struct sock *sk))
369 spin_lock_bh(&vsock_table_lock);
371 for (i = 0; i < ARRAY_SIZE(vsock_connected_table); i++) {
372 struct vsock_sock *vsk;
373 list_for_each_entry(vsk, &vsock_connected_table[i],
378 spin_unlock_bh(&vsock_table_lock);
380 EXPORT_SYMBOL_GPL(vsock_for_each_connected_socket);
382 void vsock_add_pending(struct sock *listener, struct sock *pending)
384 struct vsock_sock *vlistener;
385 struct vsock_sock *vpending;
387 vlistener = vsock_sk(listener);
388 vpending = vsock_sk(pending);
392 list_add_tail(&vpending->pending_links, &vlistener->pending_links);
394 EXPORT_SYMBOL_GPL(vsock_add_pending);
396 void vsock_remove_pending(struct sock *listener, struct sock *pending)
398 struct vsock_sock *vpending = vsock_sk(pending);
400 list_del_init(&vpending->pending_links);
404 EXPORT_SYMBOL_GPL(vsock_remove_pending);
406 void vsock_enqueue_accept(struct sock *listener, struct sock *connected)
408 struct vsock_sock *vlistener;
409 struct vsock_sock *vconnected;
411 vlistener = vsock_sk(listener);
412 vconnected = vsock_sk(connected);
414 sock_hold(connected);
416 list_add_tail(&vconnected->accept_queue, &vlistener->accept_queue);
418 EXPORT_SYMBOL_GPL(vsock_enqueue_accept);
420 static struct sock *vsock_dequeue_accept(struct sock *listener)
422 struct vsock_sock *vlistener;
423 struct vsock_sock *vconnected;
425 vlistener = vsock_sk(listener);
427 if (list_empty(&vlistener->accept_queue))
430 vconnected = list_entry(vlistener->accept_queue.next,
431 struct vsock_sock, accept_queue);
433 list_del_init(&vconnected->accept_queue);
435 /* The caller will need a reference on the connected socket so we let
436 * it call sock_put().
439 return sk_vsock(vconnected);
442 static bool vsock_is_accept_queue_empty(struct sock *sk)
444 struct vsock_sock *vsk = vsock_sk(sk);
445 return list_empty(&vsk->accept_queue);
448 static bool vsock_is_pending(struct sock *sk)
450 struct vsock_sock *vsk = vsock_sk(sk);
451 return !list_empty(&vsk->pending_links);
454 static int vsock_send_shutdown(struct sock *sk, int mode)
456 return transport->shutdown(vsock_sk(sk), mode);
459 void vsock_pending_work(struct work_struct *work)
462 struct sock *listener;
463 struct vsock_sock *vsk;
466 vsk = container_of(work, struct vsock_sock, dwork.work);
468 listener = vsk->listener;
474 if (vsock_is_pending(sk)) {
475 vsock_remove_pending(listener, sk);
476 } else if (!vsk->rejected) {
477 /* We are not on the pending list and accept() did not reject
478 * us, so we must have been accepted by our user process. We
479 * just need to drop our references to the sockets and be on
486 listener->sk_ack_backlog--;
488 /* We need to remove ourself from the global connected sockets list so
489 * incoming packets can't find this socket, and to reduce the reference
492 if (vsock_in_connected_table(vsk))
493 vsock_remove_connected(vsk);
495 sk->sk_state = SS_FREE;
499 release_sock(listener);
506 EXPORT_SYMBOL_GPL(vsock_pending_work);
508 /**** SOCKET OPERATIONS ****/
510 static int __vsock_bind_stream(struct vsock_sock *vsk,
511 struct sockaddr_vm *addr)
513 static u32 port = LAST_RESERVED_PORT + 1;
514 struct sockaddr_vm new_addr;
516 vsock_addr_init(&new_addr, addr->svm_cid, addr->svm_port);
518 if (addr->svm_port == VMADDR_PORT_ANY) {
522 for (i = 0; i < MAX_PORT_RETRIES; i++) {
523 if (port <= LAST_RESERVED_PORT)
524 port = LAST_RESERVED_PORT + 1;
526 new_addr.svm_port = port++;
528 if (!__vsock_find_bound_socket(&new_addr)) {
535 return -EADDRNOTAVAIL;
537 /* If port is in reserved range, ensure caller
538 * has necessary privileges.
540 if (addr->svm_port <= LAST_RESERVED_PORT &&
541 !capable(CAP_NET_BIND_SERVICE)) {
545 if (__vsock_find_bound_socket(&new_addr))
549 vsock_addr_init(&vsk->local_addr, new_addr.svm_cid, new_addr.svm_port);
551 /* Remove stream sockets from the unbound list and add them to the hash
552 * table for easy lookup by its address. The unbound list is simply an
553 * extra entry at the end of the hash table, a trick used by AF_UNIX.
555 __vsock_remove_bound(vsk);
556 __vsock_insert_bound(vsock_bound_sockets(&vsk->local_addr), vsk);
561 int vsock_bind_dgram_generic(struct vsock_sock *vsk, struct sockaddr_vm *addr)
563 static u32 port = LAST_RESERVED_PORT + 1;
564 struct sockaddr_vm new_addr;
566 vsock_addr_init(&new_addr, addr->svm_cid, addr->svm_port);
568 if (addr->svm_port == VMADDR_PORT_ANY) {
572 for (i = 0; i < MAX_PORT_RETRIES; i++) {
573 if (port <= LAST_RESERVED_PORT)
574 port = LAST_RESERVED_PORT + 1;
576 new_addr.svm_port = port++;
578 if (!__vsock_find_unbound_socket(&new_addr)) {
585 return -EADDRNOTAVAIL;
587 /* If port is in reserved range, ensure caller
588 * has necessary privileges.
590 if (addr->svm_port <= LAST_RESERVED_PORT &&
591 !capable(CAP_NET_BIND_SERVICE)) {
595 if (__vsock_find_unbound_socket(&new_addr))
599 vsock_addr_init(&vsk->local_addr, new_addr.svm_cid, new_addr.svm_port);
603 EXPORT_SYMBOL_GPL(vsock_bind_dgram_generic);
605 static int __vsock_bind_dgram(struct vsock_sock *vsk,
606 struct sockaddr_vm *addr)
608 return transport->dgram_bind(vsk, addr);
611 static int __vsock_bind(struct sock *sk, struct sockaddr_vm *addr)
613 struct vsock_sock *vsk = vsock_sk(sk);
617 /* First ensure this socket isn't already bound. */
618 if (vsock_addr_bound(&vsk->local_addr))
621 /* Now bind to the provided address or select appropriate values if
622 * none are provided (VMADDR_CID_ANY and VMADDR_PORT_ANY). Note that
623 * like AF_INET prevents binding to a non-local IP address (in most
624 * cases), we only allow binding to the local CID.
626 cid = transport->get_local_cid();
627 if (addr->svm_cid != cid && addr->svm_cid != VMADDR_CID_ANY)
628 return -EADDRNOTAVAIL;
630 switch (sk->sk_socket->type) {
632 spin_lock_bh(&vsock_table_lock);
633 retval = __vsock_bind_stream(vsk, addr);
634 spin_unlock_bh(&vsock_table_lock);
638 retval = __vsock_bind_dgram(vsk, addr);
649 struct sock *__vsock_create(struct net *net,
657 struct vsock_sock *psk;
658 struct vsock_sock *vsk;
660 sk = sk_alloc(net, AF_VSOCK, priority, &vsock_proto, kern);
664 sock_init_data(sock, sk);
666 /* sk->sk_type is normally set in sock_init_data, but only if sock is
667 * non-NULL. We make sure that our sockets always have a type by
668 * setting it here if needed.
674 vsock_addr_init(&vsk->local_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);
675 vsock_addr_init(&vsk->remote_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);
677 sk->sk_destruct = vsock_sk_destruct;
678 sk->sk_backlog_rcv = vsock_queue_rcv_skb;
680 sock_reset_flag(sk, SOCK_DONE);
682 INIT_LIST_HEAD(&vsk->bound_table);
683 INIT_LIST_HEAD(&vsk->connected_table);
684 vsk->listener = NULL;
685 INIT_LIST_HEAD(&vsk->pending_links);
686 INIT_LIST_HEAD(&vsk->accept_queue);
687 vsk->rejected = false;
688 vsk->sent_request = false;
689 vsk->ignore_connecting_rst = false;
690 vsk->peer_shutdown = 0;
692 psk = parent ? vsock_sk(parent) : NULL;
694 vsk->trusted = psk->trusted;
695 vsk->owner = get_cred(psk->owner);
696 vsk->connect_timeout = psk->connect_timeout;
698 vsk->trusted = capable(CAP_NET_ADMIN);
699 vsk->owner = get_current_cred();
700 vsk->connect_timeout = VSOCK_DEFAULT_CONNECT_TIMEOUT;
703 if (transport->init(vsk, psk) < 0) {
709 vsock_insert_unbound(vsk);
713 EXPORT_SYMBOL_GPL(__vsock_create);
715 static void __vsock_release(struct sock *sk)
719 struct sock *pending;
720 struct vsock_sock *vsk;
723 pending = NULL; /* Compiler warning. */
725 if (vsock_in_bound_table(vsk))
726 vsock_remove_bound(vsk);
728 if (vsock_in_connected_table(vsk))
729 vsock_remove_connected(vsk);
731 transport->release(vsk);
735 sk->sk_shutdown = SHUTDOWN_MASK;
737 while ((skb = skb_dequeue(&sk->sk_receive_queue)))
740 /* Clean up any sockets that never were accepted. */
741 while ((pending = vsock_dequeue_accept(sk)) != NULL) {
742 __vsock_release(pending);
751 static void vsock_sk_destruct(struct sock *sk)
753 struct vsock_sock *vsk = vsock_sk(sk);
755 transport->destruct(vsk);
757 /* When clearing these addresses, there's no need to set the family and
758 * possibly register the address family with the kernel.
760 vsock_addr_init(&vsk->local_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);
761 vsock_addr_init(&vsk->remote_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);
763 put_cred(vsk->owner);
766 static int vsock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb)
770 err = sock_queue_rcv_skb(sk, skb);
777 s64 vsock_stream_has_data(struct vsock_sock *vsk)
779 return transport->stream_has_data(vsk);
781 EXPORT_SYMBOL_GPL(vsock_stream_has_data);
783 s64 vsock_stream_has_space(struct vsock_sock *vsk)
785 return transport->stream_has_space(vsk);
787 EXPORT_SYMBOL_GPL(vsock_stream_has_space);
789 static int vsock_release(struct socket *sock)
791 __vsock_release(sock->sk);
793 sock->state = SS_FREE;
799 vsock_bind(struct socket *sock, struct sockaddr *addr, int addr_len)
803 struct sockaddr_vm *vm_addr;
807 if (vsock_addr_cast(addr, addr_len, &vm_addr) != 0)
811 err = __vsock_bind(sk, vm_addr);
817 static int vsock_getname(struct socket *sock,
818 struct sockaddr *addr, int *addr_len, int peer)
822 struct vsock_sock *vsk;
823 struct sockaddr_vm *vm_addr;
832 if (sock->state != SS_CONNECTED) {
836 vm_addr = &vsk->remote_addr;
838 vm_addr = &vsk->local_addr;
846 /* sys_getsockname() and sys_getpeername() pass us a
847 * MAX_SOCK_ADDR-sized buffer and don't set addr_len. Unfortunately
848 * that macro is defined in socket.c instead of .h, so we hardcode its
851 BUILD_BUG_ON(sizeof(*vm_addr) > 128);
852 memcpy(addr, vm_addr, sizeof(*vm_addr));
853 *addr_len = sizeof(*vm_addr);
860 static int vsock_shutdown(struct socket *sock, int mode)
865 /* User level uses SHUT_RD (0) and SHUT_WR (1), but the kernel uses
866 * RCV_SHUTDOWN (1) and SEND_SHUTDOWN (2), so we must increment mode
867 * here like the other address families do. Note also that the
868 * increment makes SHUT_RDWR (2) into RCV_SHUTDOWN | SEND_SHUTDOWN (3),
869 * which is what we want.
873 if ((mode & ~SHUTDOWN_MASK) || !mode)
876 /* If this is a STREAM socket and it is not connected then bail out
877 * immediately. If it is a DGRAM socket then we must first kick the
878 * socket so that it wakes up from any sleeping calls, for example
879 * recv(), and then afterwards return the error.
883 if (sock->state == SS_UNCONNECTED) {
885 if (sk->sk_type == SOCK_STREAM)
888 sock->state = SS_DISCONNECTING;
892 /* Receive and send shutdowns are treated alike. */
893 mode = mode & (RCV_SHUTDOWN | SEND_SHUTDOWN);
896 sk->sk_shutdown |= mode;
897 sk->sk_state_change(sk);
900 if (sk->sk_type == SOCK_STREAM) {
901 sock_reset_flag(sk, SOCK_DONE);
902 vsock_send_shutdown(sk, mode);
909 static unsigned int vsock_poll(struct file *file, struct socket *sock,
914 struct vsock_sock *vsk;
919 poll_wait(file, sk_sleep(sk), wait);
923 /* Signify that there has been an error on this socket. */
926 /* INET sockets treat local write shutdown and peer write shutdown as a
927 * case of POLLHUP set.
929 if ((sk->sk_shutdown == SHUTDOWN_MASK) ||
930 ((sk->sk_shutdown & SEND_SHUTDOWN) &&
931 (vsk->peer_shutdown & SEND_SHUTDOWN))) {
935 if (sk->sk_shutdown & RCV_SHUTDOWN ||
936 vsk->peer_shutdown & SEND_SHUTDOWN) {
940 if (sock->type == SOCK_DGRAM) {
941 /* For datagram sockets we can read if there is something in
942 * the queue and write as long as the socket isn't shutdown for
945 if (!skb_queue_empty(&sk->sk_receive_queue) ||
946 (sk->sk_shutdown & RCV_SHUTDOWN)) {
947 mask |= POLLIN | POLLRDNORM;
950 if (!(sk->sk_shutdown & SEND_SHUTDOWN))
951 mask |= POLLOUT | POLLWRNORM | POLLWRBAND;
953 } else if (sock->type == SOCK_STREAM) {
956 /* Listening sockets that have connections in their accept
959 if (sk->sk_state == VSOCK_SS_LISTEN
960 && !vsock_is_accept_queue_empty(sk))
961 mask |= POLLIN | POLLRDNORM;
963 /* If there is something in the queue then we can read. */
964 if (transport->stream_is_active(vsk) &&
965 !(sk->sk_shutdown & RCV_SHUTDOWN)) {
966 bool data_ready_now = false;
967 int ret = transport->notify_poll_in(
968 vsk, 1, &data_ready_now);
973 mask |= POLLIN | POLLRDNORM;
978 /* Sockets whose connections have been closed, reset, or
979 * terminated should also be considered read, and we check the
980 * shutdown flag for that.
982 if (sk->sk_shutdown & RCV_SHUTDOWN ||
983 vsk->peer_shutdown & SEND_SHUTDOWN) {
984 mask |= POLLIN | POLLRDNORM;
987 /* Connected sockets that can produce data can be written. */
988 if (sk->sk_state == SS_CONNECTED) {
989 if (!(sk->sk_shutdown & SEND_SHUTDOWN)) {
990 bool space_avail_now = false;
991 int ret = transport->notify_poll_out(
992 vsk, 1, &space_avail_now);
997 /* Remove POLLWRBAND since INET
998 * sockets are not setting it.
1000 mask |= POLLOUT | POLLWRNORM;
1006 /* Simulate INET socket poll behaviors, which sets
1007 * POLLOUT|POLLWRNORM when peer is closed and nothing to read,
1008 * but local send is not shutdown.
1010 if (sk->sk_state == SS_UNCONNECTED) {
1011 if (!(sk->sk_shutdown & SEND_SHUTDOWN))
1012 mask |= POLLOUT | POLLWRNORM;
1022 static int vsock_dgram_sendmsg(struct socket *sock, struct msghdr *msg,
1027 struct vsock_sock *vsk;
1028 struct sockaddr_vm *remote_addr;
1030 if (msg->msg_flags & MSG_OOB)
1033 /* For now, MSG_DONTWAIT is always assumed... */
1040 err = vsock_auto_bind(vsk);
1045 /* If the provided message contains an address, use that. Otherwise
1046 * fall back on the socket's remote handle (if it has been connected).
1048 if (msg->msg_name &&
1049 vsock_addr_cast(msg->msg_name, msg->msg_namelen,
1050 &remote_addr) == 0) {
1051 /* Ensure this address is of the right type and is a valid
1055 if (remote_addr->svm_cid == VMADDR_CID_ANY)
1056 remote_addr->svm_cid = transport->get_local_cid();
1058 if (!vsock_addr_bound(remote_addr)) {
1062 } else if (sock->state == SS_CONNECTED) {
1063 remote_addr = &vsk->remote_addr;
1065 if (remote_addr->svm_cid == VMADDR_CID_ANY)
1066 remote_addr->svm_cid = transport->get_local_cid();
1068 /* XXX Should connect() or this function ensure remote_addr is
1071 if (!vsock_addr_bound(&vsk->remote_addr)) {
1080 if (!transport->dgram_allow(remote_addr->svm_cid,
1081 remote_addr->svm_port)) {
1086 err = transport->dgram_enqueue(vsk, remote_addr, msg, len);
1093 static int vsock_dgram_connect(struct socket *sock,
1094 struct sockaddr *addr, int addr_len, int flags)
1098 struct vsock_sock *vsk;
1099 struct sockaddr_vm *remote_addr;
1104 err = vsock_addr_cast(addr, addr_len, &remote_addr);
1105 if (err == -EAFNOSUPPORT && remote_addr->svm_family == AF_UNSPEC) {
1107 vsock_addr_init(&vsk->remote_addr, VMADDR_CID_ANY,
1109 sock->state = SS_UNCONNECTED;
1112 } else if (err != 0)
1117 err = vsock_auto_bind(vsk);
1121 if (!transport->dgram_allow(remote_addr->svm_cid,
1122 remote_addr->svm_port)) {
1127 memcpy(&vsk->remote_addr, remote_addr, sizeof(vsk->remote_addr));
1128 sock->state = SS_CONNECTED;
1135 static int vsock_dgram_recvmsg(struct socket *sock, struct msghdr *msg,
1136 size_t len, int flags)
1138 return transport->dgram_dequeue(vsock_sk(sock->sk), msg, len, flags);
1141 static const struct proto_ops vsock_dgram_ops = {
1143 .owner = THIS_MODULE,
1144 .release = vsock_release,
1146 .connect = vsock_dgram_connect,
1147 .socketpair = sock_no_socketpair,
1148 .accept = sock_no_accept,
1149 .getname = vsock_getname,
1151 .ioctl = sock_no_ioctl,
1152 .listen = sock_no_listen,
1153 .shutdown = vsock_shutdown,
1154 .setsockopt = sock_no_setsockopt,
1155 .getsockopt = sock_no_getsockopt,
1156 .sendmsg = vsock_dgram_sendmsg,
1157 .recvmsg = vsock_dgram_recvmsg,
1158 .mmap = sock_no_mmap,
1159 .sendpage = sock_no_sendpage,
1162 static void vsock_connect_timeout(struct work_struct *work)
1165 struct vsock_sock *vsk;
1167 vsk = container_of(work, struct vsock_sock, dwork.work);
1171 if (sk->sk_state == SS_CONNECTING &&
1172 (sk->sk_shutdown != SHUTDOWN_MASK)) {
1173 sk->sk_state = SS_UNCONNECTED;
1174 sk->sk_err = ETIMEDOUT;
1175 sk->sk_error_report(sk);
1182 static int vsock_stream_connect(struct socket *sock, struct sockaddr *addr,
1183 int addr_len, int flags)
1187 struct vsock_sock *vsk;
1188 struct sockaddr_vm *remote_addr;
1198 /* XXX AF_UNSPEC should make us disconnect like AF_INET. */
1199 switch (sock->state) {
1203 case SS_DISCONNECTING:
1207 /* This continues on so we can move sock into the SS_CONNECTED
1208 * state once the connection has completed (at which point err
1209 * will be set to zero also). Otherwise, we will either wait
1210 * for the connection or return -EALREADY should this be a
1211 * non-blocking call.
1216 if ((sk->sk_state == VSOCK_SS_LISTEN) ||
1217 vsock_addr_cast(addr, addr_len, &remote_addr) != 0) {
1222 /* The hypervisor and well-known contexts do not have socket
1225 if (!transport->stream_allow(remote_addr->svm_cid,
1226 remote_addr->svm_port)) {
1231 /* Set the remote address that we are connecting to. */
1232 memcpy(&vsk->remote_addr, remote_addr,
1233 sizeof(vsk->remote_addr));
1235 err = vsock_auto_bind(vsk);
1239 sk->sk_state = SS_CONNECTING;
1241 err = transport->connect(vsk);
1245 /* Mark sock as connecting and set the error code to in
1246 * progress in case this is a non-blocking connect.
1248 sock->state = SS_CONNECTING;
1252 /* The receive path will handle all communication until we are able to
1253 * enter the connected state. Here we wait for the connection to be
1254 * completed or a notification of an error.
1256 timeout = vsk->connect_timeout;
1257 prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
1259 while (sk->sk_state != SS_CONNECTED && sk->sk_err == 0) {
1260 if (flags & O_NONBLOCK) {
1261 /* If we're not going to block, we schedule a timeout
1262 * function to generate a timeout on the connection
1263 * attempt, in case the peer doesn't respond in a
1264 * timely manner. We hold on to the socket until the
1268 INIT_DELAYED_WORK(&vsk->dwork,
1269 vsock_connect_timeout);
1270 schedule_delayed_work(&vsk->dwork, timeout);
1272 /* Skip ahead to preserve error code set above. */
1277 timeout = schedule_timeout(timeout);
1280 if (signal_pending(current)) {
1281 err = sock_intr_errno(timeout);
1282 goto out_wait_error;
1283 } else if (timeout == 0) {
1285 goto out_wait_error;
1288 prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
1293 goto out_wait_error;
1298 finish_wait(sk_sleep(sk), &wait);
1304 sk->sk_state = SS_UNCONNECTED;
1305 sock->state = SS_UNCONNECTED;
1309 static int vsock_accept(struct socket *sock, struct socket *newsock, int flags)
1311 struct sock *listener;
1313 struct sock *connected;
1314 struct vsock_sock *vconnected;
1319 listener = sock->sk;
1321 lock_sock(listener);
1323 if (sock->type != SOCK_STREAM) {
1328 if (listener->sk_state != VSOCK_SS_LISTEN) {
1333 /* Wait for children sockets to appear; these are the new sockets
1334 * created upon connection establishment.
1336 timeout = sock_sndtimeo(listener, flags & O_NONBLOCK);
1337 prepare_to_wait(sk_sleep(listener), &wait, TASK_INTERRUPTIBLE);
1339 while ((connected = vsock_dequeue_accept(listener)) == NULL &&
1340 listener->sk_err == 0) {
1341 release_sock(listener);
1342 timeout = schedule_timeout(timeout);
1343 lock_sock(listener);
1345 if (signal_pending(current)) {
1346 err = sock_intr_errno(timeout);
1348 } else if (timeout == 0) {
1353 prepare_to_wait(sk_sleep(listener), &wait, TASK_INTERRUPTIBLE);
1356 if (listener->sk_err)
1357 err = -listener->sk_err;
1360 listener->sk_ack_backlog--;
1362 lock_sock(connected);
1363 vconnected = vsock_sk(connected);
1365 /* If the listener socket has received an error, then we should
1366 * reject this socket and return. Note that we simply mark the
1367 * socket rejected, drop our reference, and let the cleanup
1368 * function handle the cleanup; the fact that we found it in
1369 * the listener's accept queue guarantees that the cleanup
1370 * function hasn't run yet.
1373 vconnected->rejected = true;
1374 release_sock(connected);
1375 sock_put(connected);
1379 newsock->state = SS_CONNECTED;
1380 sock_graft(connected, newsock);
1381 release_sock(connected);
1382 sock_put(connected);
1386 finish_wait(sk_sleep(listener), &wait);
1388 release_sock(listener);
1392 static int vsock_listen(struct socket *sock, int backlog)
1396 struct vsock_sock *vsk;
1402 if (sock->type != SOCK_STREAM) {
1407 if (sock->state != SS_UNCONNECTED) {
1414 if (!vsock_addr_bound(&vsk->local_addr)) {
1419 sk->sk_max_ack_backlog = backlog;
1420 sk->sk_state = VSOCK_SS_LISTEN;
1429 static int vsock_stream_setsockopt(struct socket *sock,
1432 char __user *optval,
1433 unsigned int optlen)
1437 struct vsock_sock *vsk;
1440 if (level != AF_VSOCK)
1441 return -ENOPROTOOPT;
1443 #define COPY_IN(_v) \
1445 if (optlen < sizeof(_v)) { \
1449 if (copy_from_user(&_v, optval, sizeof(_v)) != 0) { \
1462 case SO_VM_SOCKETS_BUFFER_SIZE:
1464 transport->set_buffer_size(vsk, val);
1467 case SO_VM_SOCKETS_BUFFER_MAX_SIZE:
1469 transport->set_max_buffer_size(vsk, val);
1472 case SO_VM_SOCKETS_BUFFER_MIN_SIZE:
1474 transport->set_min_buffer_size(vsk, val);
1477 case SO_VM_SOCKETS_CONNECT_TIMEOUT: {
1480 if (tv.tv_sec >= 0 && tv.tv_usec < USEC_PER_SEC &&
1481 tv.tv_sec < (MAX_SCHEDULE_TIMEOUT / HZ - 1)) {
1482 vsk->connect_timeout = tv.tv_sec * HZ +
1483 DIV_ROUND_UP(tv.tv_usec, (1000000 / HZ));
1484 if (vsk->connect_timeout == 0)
1485 vsk->connect_timeout =
1486 VSOCK_DEFAULT_CONNECT_TIMEOUT;
1506 static int vsock_stream_getsockopt(struct socket *sock,
1507 int level, int optname,
1508 char __user *optval,
1514 struct vsock_sock *vsk;
1517 if (level != AF_VSOCK)
1518 return -ENOPROTOOPT;
1520 err = get_user(len, optlen);
1524 #define COPY_OUT(_v) \
1526 if (len < sizeof(_v)) \
1530 if (copy_to_user(optval, &_v, len) != 0) \
1540 case SO_VM_SOCKETS_BUFFER_SIZE:
1541 val = transport->get_buffer_size(vsk);
1545 case SO_VM_SOCKETS_BUFFER_MAX_SIZE:
1546 val = transport->get_max_buffer_size(vsk);
1550 case SO_VM_SOCKETS_BUFFER_MIN_SIZE:
1551 val = transport->get_min_buffer_size(vsk);
1555 case SO_VM_SOCKETS_CONNECT_TIMEOUT: {
1557 tv.tv_sec = vsk->connect_timeout / HZ;
1559 (vsk->connect_timeout -
1560 tv.tv_sec * HZ) * (1000000 / HZ);
1565 return -ENOPROTOOPT;
1568 err = put_user(len, optlen);
1577 static int vsock_stream_sendmsg(struct socket *sock, struct msghdr *msg,
1581 struct vsock_sock *vsk;
1582 ssize_t total_written;
1585 struct vsock_transport_send_notify_data send_data;
1594 if (msg->msg_flags & MSG_OOB)
1599 /* Callers should not provide a destination with stream sockets. */
1600 if (msg->msg_namelen) {
1601 err = sk->sk_state == SS_CONNECTED ? -EISCONN : -EOPNOTSUPP;
1605 /* Send data only if both sides are not shutdown in the direction. */
1606 if (sk->sk_shutdown & SEND_SHUTDOWN ||
1607 vsk->peer_shutdown & RCV_SHUTDOWN) {
1612 if (sk->sk_state != SS_CONNECTED ||
1613 !vsock_addr_bound(&vsk->local_addr)) {
1618 if (!vsock_addr_bound(&vsk->remote_addr)) {
1619 err = -EDESTADDRREQ;
1623 /* Wait for room in the produce queue to enqueue our user's data. */
1624 timeout = sock_sndtimeo(sk, msg->msg_flags & MSG_DONTWAIT);
1626 err = transport->notify_send_init(vsk, &send_data);
1630 prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
1632 while (total_written < len) {
1635 while (vsock_stream_has_space(vsk) == 0 &&
1637 !(sk->sk_shutdown & SEND_SHUTDOWN) &&
1638 !(vsk->peer_shutdown & RCV_SHUTDOWN)) {
1640 /* Don't wait for non-blocking sockets. */
1646 err = transport->notify_send_pre_block(vsk, &send_data);
1651 timeout = schedule_timeout(timeout);
1653 if (signal_pending(current)) {
1654 err = sock_intr_errno(timeout);
1656 } else if (timeout == 0) {
1661 prepare_to_wait(sk_sleep(sk), &wait,
1662 TASK_INTERRUPTIBLE);
1665 /* These checks occur both as part of and after the loop
1666 * conditional since we need to check before and after
1672 } else if ((sk->sk_shutdown & SEND_SHUTDOWN) ||
1673 (vsk->peer_shutdown & RCV_SHUTDOWN)) {
1678 err = transport->notify_send_pre_enqueue(vsk, &send_data);
1682 /* Note that enqueue will only write as many bytes as are free
1683 * in the produce queue, so we don't need to ensure len is
1684 * smaller than the queue size. It is the caller's
1685 * responsibility to check how many bytes we were able to send.
1688 written = transport->stream_enqueue(
1690 len - total_written);
1696 total_written += written;
1698 err = transport->notify_send_post_enqueue(
1699 vsk, written, &send_data);
1706 if (total_written > 0)
1707 err = total_written;
1708 finish_wait(sk_sleep(sk), &wait);
1716 vsock_stream_recvmsg(struct socket *sock, struct msghdr *msg, size_t len,
1720 struct vsock_sock *vsk;
1725 struct vsock_transport_recv_notify_data recv_data;
1735 if (sk->sk_state != SS_CONNECTED) {
1736 /* Recvmsg is supposed to return 0 if a peer performs an
1737 * orderly shutdown. Differentiate between that case and when a
1738 * peer has not connected or a local shutdown occured with the
1741 if (sock_flag(sk, SOCK_DONE))
1749 if (flags & MSG_OOB) {
1754 /* We don't check peer_shutdown flag here since peer may actually shut
1755 * down, but there can be data in the queue that a local socket can
1758 if (sk->sk_shutdown & RCV_SHUTDOWN) {
1763 /* It is valid on Linux to pass in a zero-length receive buffer. This
1764 * is not an error. We may as well bail out now.
1771 /* We must not copy less than target bytes into the user's buffer
1772 * before returning successfully, so we wait for the consume queue to
1773 * have that much data to consume before dequeueing. Note that this
1774 * makes it impossible to handle cases where target is greater than the
1777 target = sock_rcvlowat(sk, flags & MSG_WAITALL, len);
1778 if (target >= transport->stream_rcvhiwat(vsk)) {
1782 timeout = sock_rcvtimeo(sk, flags & MSG_DONTWAIT);
1785 err = transport->notify_recv_init(vsk, target, &recv_data);
1789 prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
1792 s64 ready = vsock_stream_has_data(vsk);
1795 /* Invalid queue pair content. XXX This should be
1796 * changed to a connection reset in a later change.
1801 } else if (ready > 0) {
1804 err = transport->notify_recv_pre_dequeue(
1805 vsk, target, &recv_data);
1809 read = transport->stream_dequeue(
1811 len - copied, flags);
1819 err = transport->notify_recv_post_dequeue(
1821 !(flags & MSG_PEEK), &recv_data);
1825 if (read >= target || flags & MSG_PEEK)
1830 if (sk->sk_err != 0 || (sk->sk_shutdown & RCV_SHUTDOWN)
1831 || (vsk->peer_shutdown & SEND_SHUTDOWN)) {
1834 /* Don't wait for non-blocking sockets. */
1840 err = transport->notify_recv_pre_block(
1841 vsk, target, &recv_data);
1846 timeout = schedule_timeout(timeout);
1849 if (signal_pending(current)) {
1850 err = sock_intr_errno(timeout);
1852 } else if (timeout == 0) {
1857 prepare_to_wait(sk_sleep(sk), &wait,
1858 TASK_INTERRUPTIBLE);
1864 else if (sk->sk_shutdown & RCV_SHUTDOWN)
1868 /* We only do these additional bookkeeping/notification steps
1869 * if we actually copied something out of the queue pair
1870 * instead of just peeking ahead.
1873 if (!(flags & MSG_PEEK)) {
1874 /* If the other side has shutdown for sending and there
1875 * is nothing more to read, then modify the socket
1878 if (vsk->peer_shutdown & SEND_SHUTDOWN) {
1879 if (vsock_stream_has_data(vsk) <= 0) {
1880 sk->sk_state = SS_UNCONNECTED;
1881 sock_set_flag(sk, SOCK_DONE);
1882 sk->sk_state_change(sk);
1890 finish_wait(sk_sleep(sk), &wait);
1896 static const struct proto_ops vsock_stream_ops = {
1898 .owner = THIS_MODULE,
1899 .release = vsock_release,
1901 .connect = vsock_stream_connect,
1902 .socketpair = sock_no_socketpair,
1903 .accept = vsock_accept,
1904 .getname = vsock_getname,
1906 .ioctl = sock_no_ioctl,
1907 .listen = vsock_listen,
1908 .shutdown = vsock_shutdown,
1909 .setsockopt = vsock_stream_setsockopt,
1910 .getsockopt = vsock_stream_getsockopt,
1911 .sendmsg = vsock_stream_sendmsg,
1912 .recvmsg = vsock_stream_recvmsg,
1913 .mmap = sock_no_mmap,
1914 .sendpage = sock_no_sendpage,
1917 static int vsock_create(struct net *net, struct socket *sock,
1918 int protocol, int kern)
1923 if (protocol && protocol != PF_VSOCK)
1924 return -EPROTONOSUPPORT;
1926 switch (sock->type) {
1928 sock->ops = &vsock_dgram_ops;
1931 sock->ops = &vsock_stream_ops;
1934 return -ESOCKTNOSUPPORT;
1937 sock->state = SS_UNCONNECTED;
1939 return __vsock_create(net, sock, NULL, GFP_KERNEL, 0, kern) ? 0 : -ENOMEM;
1942 static const struct net_proto_family vsock_family_ops = {
1944 .create = vsock_create,
1945 .owner = THIS_MODULE,
1948 static long vsock_dev_do_ioctl(struct file *filp,
1949 unsigned int cmd, void __user *ptr)
1951 u32 __user *p = ptr;
1955 case IOCTL_VM_SOCKETS_GET_LOCAL_CID:
1956 if (put_user(transport->get_local_cid(), p) != 0)
1961 pr_err("Unknown ioctl %d\n", cmd);
1968 static long vsock_dev_ioctl(struct file *filp,
1969 unsigned int cmd, unsigned long arg)
1971 return vsock_dev_do_ioctl(filp, cmd, (void __user *)arg);
1974 #ifdef CONFIG_COMPAT
1975 static long vsock_dev_compat_ioctl(struct file *filp,
1976 unsigned int cmd, unsigned long arg)
1978 return vsock_dev_do_ioctl(filp, cmd, compat_ptr(arg));
1982 static const struct file_operations vsock_device_ops = {
1983 .owner = THIS_MODULE,
1984 .unlocked_ioctl = vsock_dev_ioctl,
1985 #ifdef CONFIG_COMPAT
1986 .compat_ioctl = vsock_dev_compat_ioctl,
1988 .open = nonseekable_open,
1991 static struct miscdevice vsock_device = {
1993 .fops = &vsock_device_ops,
1996 int __vsock_core_init(const struct vsock_transport *t, struct module *owner)
1998 int err = mutex_lock_interruptible(&vsock_register_mutex);
2008 /* Transport must be the owner of the protocol so that it can't
2009 * unload while there are open sockets.
2011 vsock_proto.owner = owner;
2014 vsock_init_tables();
2016 vsock_device.minor = MISC_DYNAMIC_MINOR;
2017 err = misc_register(&vsock_device);
2019 pr_err("Failed to register misc device\n");
2020 goto err_reset_transport;
2023 err = proto_register(&vsock_proto, 1); /* we want our slab */
2025 pr_err("Cannot register vsock protocol\n");
2026 goto err_deregister_misc;
2029 err = sock_register(&vsock_family_ops);
2031 pr_err("could not register af_vsock (%d) address family: %d\n",
2033 goto err_unregister_proto;
2036 mutex_unlock(&vsock_register_mutex);
2039 err_unregister_proto:
2040 proto_unregister(&vsock_proto);
2041 err_deregister_misc:
2042 misc_deregister(&vsock_device);
2043 err_reset_transport:
2046 mutex_unlock(&vsock_register_mutex);
2049 EXPORT_SYMBOL_GPL(__vsock_core_init);
2051 void vsock_core_exit(void)
2053 mutex_lock(&vsock_register_mutex);
2055 misc_deregister(&vsock_device);
2056 sock_unregister(AF_VSOCK);
2057 proto_unregister(&vsock_proto);
2059 /* We do not want the assignment below re-ordered. */
2063 mutex_unlock(&vsock_register_mutex);
2065 EXPORT_SYMBOL_GPL(vsock_core_exit);
2067 MODULE_AUTHOR("VMware, Inc.");
2068 MODULE_DESCRIPTION("VMware Virtual Socket Family");
2069 MODULE_VERSION("1.0.1.0-k");
2070 MODULE_LICENSE("GPL v2");