blk_queue_max_segments(RequestQueue, Controller->DriverScatterGatherLimit);
blk_queue_max_hw_sectors(RequestQueue, Controller->MaxBlocksPerCommand);
disk->queue = RequestQueue;
blk_queue_max_segments(RequestQueue, Controller->DriverScatterGatherLimit);
blk_queue_max_hw_sectors(RequestQueue, Controller->MaxBlocksPerCommand);
disk->queue = RequestQueue;