#include <asm/ptrace.h>
#include <asm/ia32_unistd.h>
#include <asm/user32.h>
-#include <asm/sigcontext32.h>
+#include <uapi/asm/sigcontext.h>
#include <asm/proto.h>
#include <asm/vdso.h>
#include <asm/sigframe.h>
}
static int ia32_restore_sigcontext(struct pt_regs *regs,
- struct sigcontext_ia32 __user *sc)
+ struct sigcontext_32 __user *sc)
{
unsigned int tmpflags, err = 0;
void __user *buf;
* Set up a signal frame.
*/
-static int ia32_setup_sigcontext(struct sigcontext_ia32 __user *sc,
+static int ia32_setup_sigcontext(struct sigcontext_32 __user *sc,
void __user *fpstate,
struct pt_regs *regs, unsigned int mask)
{
unsigned long fx_aligned, math_size;
sp = fpu__alloc_mathframe(sp, 1, &fx_aligned, &math_size);
- *fpstate = (struct _fpstate_ia32 __user *) sp;
+ *fpstate = (struct _fpstate_32 __user *) sp;
if (copy_fpstate_to_sigframe(*fpstate, (void __user *)fx_aligned,
math_size) < 0)
return (void __user *) -1L;