/* VEX.W overrides opnd_size */
insn->opnd_bytes = 8;
} else {
+ /*
+ * For VEX2, fake VEX3-like byte#2.
+ * Makes it easier to decode vex.W, vex.vvvv,
+ * vex.L and vex.pp. Masking with 0x7f sets vex.W == 0.
+ */
+ insn->vex_prefix.bytes[2] = b2 & 0x7f;
insn->vex_prefix.nbytes = 2;
insn->next_byte += 2;
}