#endif
#endif
-#ifdef CONFIG_SANDBOX
-#include <asm/sdl.h>
-#endif
-
#ifndef CONFIG_LCD_ALIGNMENT
#define CONFIG_LCD_ALIGNMENT PAGE_SIZE
#endif
int line_length;
if (lcd_flush_dcache)
- flush_dcache_range((u32)lcd_base,
- (u32)(lcd_base + lcd_get_size(&line_length)));
-#elif defined(CONFIG_SANDBOX) && defined(CONFIG_VIDEO_SANDBOX_SDL)
- static ulong last_sync;
-
- if (get_timer(last_sync) > 10) {
- sandbox_sdl_sync(lcd_base);
- last_sync = get_timer(0);
- }
+ flush_dcache_range((ulong)lcd_base,
+ (ulong)(lcd_base + lcd_get_size(&line_length)));
#endif
}
/* Small utility to check that you got the colours right */
#ifdef LCD_TEST_PATTERN
+#if LCD_BPP == LCD_COLOR8
#define N_BLK_VERT 2
#define N_BLK_HOR 3
static int test_colors[N_BLK_HOR * N_BLK_VERT] = {
CONSOLE_COLOR_RED, CONSOLE_COLOR_GREEN, CONSOLE_COLOR_YELLOW,
CONSOLE_COLOR_BLUE, CONSOLE_COLOR_MAGENTA, CONSOLE_COLOR_CYAN,
+}; /*LCD_BPP == LCD_COLOR8 */
+
+#elif LCD_BPP == LCD_COLOR16
+#define N_BLK_VERT 2
+#define N_BLK_HOR 4
+
+static int test_colors[N_BLK_HOR * N_BLK_VERT] = {
+ CONSOLE_COLOR_RED, CONSOLE_COLOR_GREEN, CONSOLE_COLOR_YELLOW, CONSOLE_COLOR_BLUE,
+ CONSOLE_COLOR_MAGENTA, CONSOLE_COLOR_CYAN, CONSOLE_COLOR_GREY, CONSOLE_COLOR_WHITE,
};
+#endif /*LCD_BPP == LCD_COLOR16 */
static void test_pattern(void)
{
ushort v_step = (v_max + N_BLK_VERT - 1) / N_BLK_VERT;
ushort h_step = (h_max + N_BLK_HOR - 1) / N_BLK_HOR;
ushort v, h;
+#if LCD_BPP == LCD_COLOR8
uchar *pix = (uchar *)lcd_base;
+#elif LCD_BPP == LCD_COLOR16
+ ushort *pix = (ushort *)lcd_base;
+#endif
printf("[LCD] Test Pattern: %d x %d [%d x %d]\n",
h_max, v_max, h_step, v_step);
- /* WARNING: Code silently assumes 8bit/pixel */
for (v = 0; v < v_max; ++v) {
uchar iy = v / v_step;
for (h = 0; h < h_max; ++h) {