*/
struct menu {
struct menu_item *default_item;
+ int timeout;
char *title;
int prompt;
void (*item_data_print)(void *);
struct menu_item *item,
void *extra)
{
- if (!m->item_data_print)
- printf("%s\n", item->key);
- else
+ if (!m->item_data_print) {
+ puts(item->key);
+ putc('\n');
+ } else {
m->item_data_print(item->data);
+ }
return NULL;
}
return NULL;
}
+void __menu_display_statusline(struct menu *m)
+{
+ return;
+}
+void menu_display_statusline(struct menu *m)
+ __attribute__ ((weak, alias("__menu_display_statusline")));
+
/*
* Display a menu so the user can make a choice of an item. First display its
* title, if any, and then each item in the menu.
*/
static inline void menu_display(struct menu *m)
{
- if (m->title)
- printf("%s:\n", m->title);
+ if (m->title) {
+ puts(m->title);
+ putc('\n');
+ }
+ menu_display_statusline(m);
menu_items_iter(m, menu_item_print, NULL);
}
return menu_items_iter(m, menu_item_key_match, item_key);
}
-/*
- * Checks whether or not the default menu item should be used without
- * prompting for a user choice. If the menu is set to always prompt, return
- * 0. Otherwise, return 1 to indicate we should use the default menu item.
- */
-static inline int menu_use_default(struct menu *m)
-{
- return !m->prompt;
-}
-
/*
* Set *choice to point to the default item's data, if any default item was
* set, and returns 1. If no default item was set, returns -ENOENT.
menu_display(m);
- readret = readline_into_buffer("Enter choice: ", cbuf);
+ readret = readline_into_buffer("Enter choice: ", cbuf,
+ m->timeout / 10);
if (readret >= 0) {
choice_item = menu_item_by_key(m, cbuf);
- if (!choice_item)
+ if (!choice_item) {
printf("%s not found\n", cbuf);
- } else {
- printf("^C\n");
- return -EINTR;
- }
+ m->timeout = 0;
+ }
+ } else
+ return menu_default_choice(m, choice);
}
*choice = choice_item->data;
/*
* menu_get_choice() - Returns the user's selected menu entry, or the default
- * if the menu is set to not prompt. This is safe to call more than once.
+ * if the menu is set to not prompt or the timeout expires. This is safe to
+ * call more than once.
*
* m - Points to a menu created by menu_create().
*
* written at the location it points to.
*
* Returns 1 if successful, -EINVAL if m or choice is NULL, -ENOENT if no
- * default has been set and the menu is set to not prompt, or -EINTR if the
- * user exits the menu via ^c.
+ * default has been set and the menu is set to not prompt or the timeout
+ * expires, or -EINTR if the user exits the menu via ^c.
*/
int menu_get_choice(struct menu *m, void **choice)
{
if (!m || !choice)
return -EINVAL;
- if (menu_use_default(m))
+ if (!m->prompt)
return menu_default_choice(m, choice);
return menu_interactive_choice(m, choice);
* list of menu items. It will be copied to internal storage, and is safe to
* discard after passing to menu_create().
*
- * prompt - If 0, don't ask for user input.
+ * timeout - A delay in seconds to wait for user input. If 0, timeout is
+ * disabled, and the default choice will be returned unless prompt is 1.
+ *
+ * prompt - If 0, don't ask for user input unless there is an interrupted
+ * timeout. If 1, the user will be prompted for input regardless of the value
+ * of timeout.
*
* item_data_print - If not NULL, will be called for each item when the menu
* is displayed, with the pointer to the item's data passed as the argument.
* Returns a pointer to the menu if successful, or NULL if there is
* insufficient memory available to create the menu.
*/
-struct menu *menu_create(char *title, int prompt,
+struct menu *menu_create(char *title, int timeout, int prompt,
void (*item_data_print)(void *))
{
struct menu *m;
m->default_item = NULL;
m->prompt = prompt;
+ m->timeout = timeout;
m->item_data_print = item_data_print;
if (title) {