#include <common.h>
#include <splash.h>
+#include <lcd.h>
__weak int splash_screen_prepare(void)
{
}
}
#endif /* CONFIG_SPLASH_SCREEN_ALIGN */
+
+#if defined(CONFIG_SPLASH_SCREEN) && defined(CONFIG_LCD)
+int lcd_splash(ulong addr)
+{
+ int x = 0, y = 0, ret;
+
+ ret = splash_screen_prepare();
+ if (ret)
+ return ret;
+
+ splash_get_pos(&x, &y);
+
+ return bmp_display(addr, x, y);
+}
+#endif