ACPI_MEM_TRACKING(acpi_gbl_ns_node_list->total_allocated++);
#ifdef ACPI_DBG_TRACK_ALLOCATIONS
- temp =
- acpi_gbl_ns_node_list->total_allocated -
+ temp = acpi_gbl_ns_node_list->total_allocated -
acpi_gbl_ns_node_list->total_freed;
if (temp > acpi_gbl_ns_node_list->max_occupied) {
acpi_gbl_ns_node_list->max_occupied = temp;
ACPI_MEM_TRACKING(acpi_gbl_ns_node_list->total_freed++);
- /*
- * Detach an object if there is one, then delete the node
- */
+ /* Detach an object if there is one, then delete the node */
+
acpi_ns_detach_object(node);
(void)acpi_os_release_object(acpi_gbl_namespace_cache, node);
return_VOID;
ACPI_FUNCTION_TRACE(ns_install_node);
/*
- * Get the owner ID from the Walk state
- * The owner ID is used to track table deletion and
- * deletion of objects created by methods
+ * Get the owner ID from the Walk state. The owner ID is used to track
+ * table deletion and deletion of objects created by methods.
*/
if (walk_state) {
owner_id = walk_state->owner_id;
return_VOID;
}
- /*
- * Deallocate all children at this level
- */
+ /* Deallocate all children at this level */
+
do {
/* Get the things we need */
"Object %p, Remaining %X\n", child_node,
acpi_gbl_current_node_count));
- /*
- * Detach an object if there is one, then free the child node
- */
+ /* Detach an object if there is one, then free the child node */
+
acpi_ns_detach_object(child_node);
/* Now we can delete the node */
/* Clear the parent's child pointer */
parent_node->child = NULL;
-
return_VOID;
}