static int _regmap_bus_raw_write(void *context, unsigned int reg,
unsigned int val);
-static void async_cleanup(struct work_struct *work)
-{
- struct regmap_async *async = container_of(work, struct regmap_async,
- cleanup);
-
- kfree(async->work_buf);
- kfree(async);
-}
-
bool regmap_reg_in_ranges(unsigned int reg,
const struct regmap_range *ranges,
unsigned int nranges)
spin_lock_init(&map->async_lock);
INIT_LIST_HEAD(&map->async_list);
+ INIT_LIST_HEAD(&map->async_free);
init_waitqueue_head(&map->async_waitq);
if (config->read_flag_mask || config->write_flag_mask) {
*/
void regmap_exit(struct regmap *map)
{
+ struct regmap_async *async;
+
regcache_exit(map);
regmap_debugfs_exit(map);
regmap_range_exit(map);
if (map->bus && map->bus->free_context)
map->bus->free_context(map->bus_context);
kfree(map->work_buf);
+ while (!list_empty(&map->async_free)) {
+ async = list_first_entry_or_null(&map->async_free,
+ struct regmap_async,
+ list);
+ list_del(&async->list);
+ kfree(async->work_buf);
+ kfree(async);
+ }
kfree(map);
}
EXPORT_SYMBOL_GPL(regmap_exit);
}
int _regmap_raw_write(struct regmap *map, unsigned int reg,
- const void *val, size_t val_len, bool async)
+ const void *val, size_t val_len)
{
struct regmap_range_node *range;
unsigned long flags;
dev_dbg(map->dev, "Writing window %d/%zu\n",
win_residue, val_len / map->format.val_bytes);
ret = _regmap_raw_write(map, reg, val, win_residue *
- map->format.val_bytes, async);
+ map->format.val_bytes);
if (ret != 0)
return ret;
u8[0] |= map->write_flag_mask;
- if (async && map->bus->async_write) {
- struct regmap_async *async = map->bus->async_alloc();
- if (!async)
- return -ENOMEM;
+ /*
+ * Essentially all I/O mechanisms will be faster with a single
+ * buffer to write. Since register syncs often generate raw
+ * writes of single registers optimise that case.
+ */
+ if (val != work_val && val_len == map->format.val_bytes) {
+ memcpy(work_val, val, map->format.val_bytes);
+ val = work_val;
+ }
+
+ if (map->async && map->bus->async_write) {
+ struct regmap_async *async;
trace_regmap_async_write_start(map->dev, reg, val_len);
- async->work_buf = kzalloc(map->format.buf_size,
- GFP_KERNEL | GFP_DMA);
- if (!async->work_buf) {
- kfree(async);
- return -ENOMEM;
+ spin_lock_irqsave(&map->async_lock, flags);
+ async = list_first_entry_or_null(&map->async_free,
+ struct regmap_async,
+ list);
+ if (async)
+ list_del(&async->list);
+ spin_unlock_irqrestore(&map->async_lock, flags);
+
+ if (!async) {
+ async = map->bus->async_alloc();
+ if (!async)
+ return -ENOMEM;
+
+ async->work_buf = kzalloc(map->format.buf_size,
+ GFP_KERNEL | GFP_DMA);
+ if (!async->work_buf) {
+ kfree(async);
+ return -ENOMEM;
+ }
}
- INIT_WORK(&async->cleanup, async_cleanup);
async->map = map;
/* If the caller supplied the value we can use it safely. */
ret);
spin_lock_irqsave(&map->async_lock, flags);
- list_del(&async->list);
+ list_move(&async->list, &map->async_free);
spin_unlock_irqrestore(&map->async_lock, flags);
-
- kfree(async->work_buf);
- kfree(async);
}
return ret;
map->work_buf +
map->format.reg_bytes +
map->format.pad_bytes,
- map->format.val_bytes, false);
+ map->format.val_bytes);
}
static inline void *_regmap_map_get_context(struct regmap *map)
}
EXPORT_SYMBOL_GPL(regmap_write);
+/**
+ * regmap_write_async(): Write a value to a single register asynchronously
+ *
+ * @map: Register map to write to
+ * @reg: Register to write to
+ * @val: Value to be written
+ *
+ * A value of zero will be returned on success, a negative errno will
+ * be returned in error cases.
+ */
+int regmap_write_async(struct regmap *map, unsigned int reg, unsigned int val)
+{
+ int ret;
+
+ if (reg % map->reg_stride)
+ return -EINVAL;
+
+ map->lock(map->lock_arg);
+
+ map->async = true;
+
+ ret = _regmap_write(map, reg, val);
+
+ map->async = false;
+
+ map->unlock(map->lock_arg);
+
+ return ret;
+}
+EXPORT_SYMBOL_GPL(regmap_write_async);
+
/**
* regmap_raw_write(): Write raw values to one or more registers
*
map->lock(map->lock_arg);
- ret = _regmap_raw_write(map, reg, val, val_len, false);
+ ret = _regmap_raw_write(map, reg, val, val_len);
map->unlock(map->lock_arg);
return ret;
}
} else {
- ret = _regmap_raw_write(map, reg, wval, val_bytes * val_count,
- false);
+ ret = _regmap_raw_write(map, reg, wval, val_bytes * val_count);
}
if (val_bytes != 1)
map->lock(map->lock_arg);
- ret = _regmap_raw_write(map, reg, val, val_len, true);
+ map->async = true;
+
+ ret = _regmap_raw_write(map, reg, val, val_len);
+
+ map->async = false;
map->unlock(map->lock_arg);
}
EXPORT_SYMBOL_GPL(regmap_update_bits);
+/**
+ * regmap_update_bits_async: Perform a read/modify/write cycle on the register
+ * map asynchronously
+ *
+ * @map: Register map to update
+ * @reg: Register to update
+ * @mask: Bitmask to change
+ * @val: New value for bitmask
+ *
+ * With most buses the read must be done synchronously so this is most
+ * useful for devices with a cache which do not need to interact with
+ * the hardware to determine the current register value.
+ *
+ * Returns zero for success, a negative number on error.
+ */
+int regmap_update_bits_async(struct regmap *map, unsigned int reg,
+ unsigned int mask, unsigned int val)
+{
+ bool change;
+ int ret;
+
+ map->lock(map->lock_arg);
+
+ map->async = true;
+
+ ret = _regmap_update_bits(map, reg, mask, val, &change);
+
+ map->async = false;
+
+ map->unlock(map->lock_arg);
+
+ return ret;
+}
+EXPORT_SYMBOL_GPL(regmap_update_bits_async);
+
/**
* regmap_update_bits_check: Perform a read/modify/write cycle on the
* register map and report if updated
}
EXPORT_SYMBOL_GPL(regmap_update_bits_check);
+/**
+ * regmap_update_bits_check_async: Perform a read/modify/write cycle on the
+ * register map asynchronously and report if
+ * updated
+ *
+ * @map: Register map to update
+ * @reg: Register to update
+ * @mask: Bitmask to change
+ * @val: New value for bitmask
+ * @change: Boolean indicating if a write was done
+ *
+ * With most buses the read must be done synchronously so this is most
+ * useful for devices with a cache which do not need to interact with
+ * the hardware to determine the current register value.
+ *
+ * Returns zero for success, a negative number on error.
+ */
+int regmap_update_bits_check_async(struct regmap *map, unsigned int reg,
+ unsigned int mask, unsigned int val,
+ bool *change)
+{
+ int ret;
+
+ map->lock(map->lock_arg);
+
+ map->async = true;
+
+ ret = _regmap_update_bits(map, reg, mask, val, change);
+
+ map->async = false;
+
+ map->unlock(map->lock_arg);
+
+ return ret;
+}
+EXPORT_SYMBOL_GPL(regmap_update_bits_check_async);
+
void regmap_async_complete_cb(struct regmap_async *async, int ret)
{
struct regmap *map = async->map;
trace_regmap_async_io_complete(map->dev);
spin_lock(&map->async_lock);
-
- list_del(&async->list);
+ list_move(&async->list, &map->async_free);
wake = list_empty(&map->async_list);
if (ret != 0)
spin_unlock(&map->async_lock);
- schedule_work(&async->cleanup);
-
if (wake)
wake_up(&map->async_waitq);
}