priv->queue = queue;
queue->queuedata = dev;
blk_queue_make_request(queue, ps3vram_make_request);
- blk_queue_max_phys_segments(queue, MAX_PHYS_SEGMENTS);
- blk_queue_max_hw_segments(queue, MAX_HW_SEGMENTS);
+ blk_queue_max_segments(queue, BLK_MAX_HW_SEGMENTS);
blk_queue_max_segment_size(queue, BLK_MAX_SEGMENT_SIZE);
blk_queue_max_hw_sectors(queue, BLK_SAFE_MAX_SECTORS);