obj_size += evergreen_ps_size * 4;
obj_size = ALIGN(obj_size, 256);
- r = radeon_bo_create(rdev, NULL, obj_size, true, RADEON_GEM_DOMAIN_VRAM,
+ r = radeon_bo_create(rdev, NULL, obj_size, PAGE_SIZE, true, RADEON_GEM_DOMAIN_VRAM,
&rdev->r600_blit.shader_obj);
if (r) {
DRM_ERROR("evergreen failed to allocate shader\n");