/* 2D, 3D, CUBE */
switch (tmp) {
case 0:
+ case 3:
+ case 4:
case 5:
case 6:
case 7:
case R200_TXFORMAT_RGB332:
case R200_TXFORMAT_Y8:
track->textures[i].cpp = 1;
+ track->textures[i].compress_format = R100_TRACK_COMP_NONE;
break;
case R200_TXFORMAT_AI88:
case R200_TXFORMAT_ARGB1555:
case R200_TXFORMAT_DVDU88:
case R200_TXFORMAT_AVYU4444:
track->textures[i].cpp = 2;
+ track->textures[i].compress_format = R100_TRACK_COMP_NONE;
break;
case R200_TXFORMAT_ARGB8888:
case R200_TXFORMAT_RGBA8888:
case R200_TXFORMAT_BGR111110:
case R200_TXFORMAT_LDVDU8888:
track->textures[i].cpp = 4;
+ track->textures[i].compress_format = R100_TRACK_COMP_NONE;
break;
case R200_TXFORMAT_DXT1:
track->textures[i].cpp = 1;