vgfb = to_virtio_gpu_framebuffer(plane->state->fb);
bo = gem_to_virtio_gpu_obj(vgfb->obj);
handle = bo->hw_res_handle;
+ if (bo->dumb) {
+ virtio_gpu_cmd_transfer_to_host_2d
+ (vgdev, handle, 0,
+ cpu_to_le32(plane->state->crtc_w),
+ cpu_to_le32(plane->state->crtc_h),
+ plane->state->crtc_x, plane->state->crtc_y, NULL);
+ }
} else {
handle = 0;
}