switch (field->application) {
case HID_GD_MOUSE:
- case HID_GD_POINTER: code += 0x110; break;
+ case HID_GD_POINTER: code += BTN_MOUSE; break;
case HID_GD_JOYSTICK:
if (code <= 0xf)
code += BTN_JOYSTICK;
else
code += BTN_TRIGGER_HAPPY;
break;
- case HID_GD_GAMEPAD: code += 0x130; break;
+ case HID_GD_GAMEPAD: code += BTN_GAMEPAD; break;
default:
switch (field->physical) {
case HID_GD_MOUSE:
- case HID_GD_POINTER: code += 0x110; break;
- case HID_GD_JOYSTICK: code += 0x120; break;
- case HID_GD_GAMEPAD: code += 0x130; break;
- default: code += 0x100;
+ case HID_GD_POINTER: code += BTN_MOUSE; break;
+ case HID_GD_JOYSTICK: code += BTN_JOYSTICK; break;
+ case HID_GD_GAMEPAD: code += BTN_GAMEPAD; break;
+ default: code += BTN_MISC;
}
}
{
struct hid_device *hid = input_get_drvdata(dev);
- return hid->ll_driver->open(hid);
+ return hid_hw_open(hid);
}
static void hidinput_close(struct input_dev *dev)
{
struct hid_device *hid = input_get_drvdata(dev);
- hid->ll_driver->close(hid);
+ hid_hw_close(hid);
}
/*
if (!hidinput || !input_dev) {
kfree(hidinput);
input_free_device(input_dev);
- err_hid("Out of memory during hid input probe");
+ hid_err(hid, "Out of memory during hid input probe\n");
goto out_unwind;
}