-/* drivers/misc/goldfish_audio.c
+/*
+ * drivers/misc/goldfish_audio.c
*
* Copyright (C) 2007 Google, Inc.
* Copyright (C) 2012 Intel, Inc.
int read_supported; /* true if we have audio input support */
};
-/* We will allocate two read buffers and two write buffers.
- Having two read buffers facilitate stereo -> mono conversion.
- Having two write buffers facilitate interleaved IO.
-*/
+/*
+ * We will allocate two read buffers and two write buffers.
+ * Having two read buffers facilitate stereo -> mono conversion.
+ * Having two write buffers facilitate interleaved IO.
+ */
#define READ_BUFFER_SIZE 16384
#define WRITE_BUFFER_SIZE 16384
#define COMBINED_BUFFER_SIZE ((2 * READ_BUFFER_SIZE) + \
#define AUDIO_READ(data, addr) (readl(data->reg_base + addr))
#define AUDIO_WRITE(data, addr, x) (writel(x, data->reg_base + addr))
-/* temporary variable used between goldfish_audio_probe() and
- goldfish_audio_open() */
+/*
+ * temporary variable used between goldfish_audio_probe() and
+ * goldfish_audio_open()
+ */
static struct goldfish_audio *audio_data;
enum {
}
spin_lock_irqsave(&data->lock, irq_flags);
- /* clear the buffer empty flag, and signal the emulator
- * to start writing the buffer */
+ /*
+ * clear the buffer empty flag, and signal the emulator
+ * to start writing the buffer
+ */
if (kbuf == data->write_buffer1) {
data->buffer_status &= ~AUDIO_INT_WRITE_BUFFER_1_EMPTY;
AUDIO_WRITE(data, AUDIO_WRITE_BUFFER_1, copy);
/* read buffer status flags */
status = AUDIO_READ(data, AUDIO_INT_STATUS);
status &= AUDIO_INT_MASK;
- /* if buffers are newly empty, wake up blocked
- goldfish_audio_write() call */
+ /*
+ * if buffers are newly empty, wake up blocked
+ * goldfish_audio_write() call
+ */
if (status) {
data->buffer_status = status;
wake_up(&data->wait);