/*--------------------- Static Functions --------------------------*/
/*
static DWORD s_dwGetUINT32(BYTE * p); // Get DWORD from 4 bytes LSByte first
-static VOID s_vPutUINT32(BYTE* p, DWORD val); // Put DWORD into 4 bytes LSByte first
+static void s_vPutUINT32(BYTE* p, DWORD val); // Put DWORD into 4 bytes LSByte first
*/
-static VOID s_vClear(void); // Clear the internal message,
+static void s_vClear(void); // Clear the internal message,
// resets the object to the state just after construction.
-static VOID s_vSetKey(DWORD dwK0, DWORD dwK1);
-static VOID s_vAppendByte(BYTE b); // Add a single byte to the internal message
+static void s_vSetKey(DWORD dwK0, DWORD dwK1);
+static void s_vAppendByte(BYTE b); // Add a single byte to the internal message
/*--------------------- Export Variables --------------------------*/
static DWORD L, R; // Current state
return res;
}
-static VOID s_vPutUINT32 (BYTE* p, DWORD val)
+static void s_vPutUINT32 (BYTE* p, DWORD val)
// Convert from DWORD to BYTE[] in a portable way
{
UINT i;
}
*/
-static VOID s_vClear (void)
+static void s_vClear (void)
{
// Reset the state to the empty message.
L = K0;
M = 0;
}
-static VOID s_vSetKey (DWORD dwK0, DWORD dwK1)
+static void s_vSetKey (DWORD dwK0, DWORD dwK1)
{
// Set the key
K0 = dwK0;
s_vClear();
}
-static VOID s_vAppendByte (BYTE b)
+static void s_vAppendByte (BYTE b)
{
// Append the byte to our word-sized buffer
M |= b << (8*nBytesInM);
}
}
-VOID MIC_vInit (DWORD dwK0, DWORD dwK1)
+void MIC_vInit (DWORD dwK0, DWORD dwK1)
{
// Set the key
s_vSetKey(dwK0, dwK1);
}
-VOID MIC_vUnInit (void)
+void MIC_vUnInit (void)
{
// Wipe the key material
K0 = 0;
s_vClear();
}
-VOID MIC_vAppend (PBYTE src, UINT nBytes)
+void MIC_vAppend (PBYTE src, UINT nBytes)
{
// This is simple
while (nBytes > 0)
}
}
-VOID MIC_vGetMIC (PDWORD pdwL, PDWORD pdwR)
+void MIC_vGetMIC (PDWORD pdwL, PDWORD pdwR)
{
// Append the minimum padding
s_vAppendByte(0x5a);