*
* This file contains logic for SPC-3 Unit Attention emulation
*
- * Copyright (c) 2009,2010 Rising Tide Systems
- * Copyright (c) 2009,2010 Linux-iSCSI.org
+ * (c) Copyright 2009-2012 RisingTide Systems LLC.
*
* Nicholas A. Bellinger <nab@kernel.org>
*
#include "target_core_pr.h"
#include "target_core_ua.h"
-int core_scsi3_ua_check(
- struct se_cmd *cmd,
- unsigned char *cdb)
+sense_reason_t
+target_scsi3_ua_check(struct se_cmd *cmd)
{
struct se_dev_entry *deve;
struct se_session *sess = cmd->se_sess;
* was received, then the device server shall process the command
* and either:
*/
- switch (cdb[0]) {
+ switch (cmd->t_task_cdb[0]) {
case INQUIRY:
case REPORT_LUNS:
case REQUEST_SENSE:
return 0;
default:
- return -EINVAL;
+ return TCM_CHECK_CONDITION_UNIT_ATTENTION;
}
-
- return -EINVAL;
}
int core_scsi3_ua_allocate(
* highest priority UNIT_ATTENTION and ASC/ASCQ without
* clearing it.
*/
- if (dev->se_sub_dev->se_dev_attrib.emulate_ua_intlck_ctrl != 0) {
+ if (dev->dev_attrib.emulate_ua_intlck_ctrl != 0) {
*asc = ua->ua_asc;
*ascq = ua->ua_ascq;
break;
" INTLCK_CTRL: %d, mapped LUN: %u, got CDB: 0x%02x"
" reported ASC: 0x%02x, ASCQ: 0x%02x\n",
nacl->se_tpg->se_tpg_tfo->get_fabric_name(),
- (dev->se_sub_dev->se_dev_attrib.emulate_ua_intlck_ctrl != 0) ? "Reporting" :
- "Releasing", dev->se_sub_dev->se_dev_attrib.emulate_ua_intlck_ctrl,
+ (dev->dev_attrib.emulate_ua_intlck_ctrl != 0) ? "Reporting" :
+ "Releasing", dev->dev_attrib.emulate_ua_intlck_ctrl,
cmd->orig_fe_lun, cmd->t_task_cdb[0], *asc, *ascq);
}