* at position 64.
*/
#if BITS_PER_LONG == 32
-static inline int fls64(__u64 x)
+static __always_inline int fls64(__u64 x)
{
__u32 h = x >> 32;
if (h)
return fls(x);
}
#elif BITS_PER_LONG == 64
-static inline int fls64(__u64 x)
+static __always_inline int fls64(__u64 x)
{
if (x == 0)
return 0;