#define __raw_writew(v, a) __writew(v, (void __iomem *)(a))
#define __raw_writel(v, a) __writel(v, (void __iomem *)(a))
+void __raw_writesl(unsigned long addr, const void *data, int longlen);
+void __raw_readsl(unsigned long addr, void *data, int longlen);
+
/*
* The platform header files may define some of these macros to use
* the inlined versions where appropriate. These macros may also be
* redefined by userlevel programs.
*/
#ifdef __readb
-# define readb(a) ({ unsigned long r_ = __raw_readb(a); mb(); r_; })
+# define readb(a) ({ unsigned int r_ = __raw_readb(a); mb(); r_; })
#endif
#ifdef __raw_readw
-# define readw(a) ({ unsigned long r_ = __raw_readw(a); mb(); r_; })
+# define readw(a) ({ unsigned int r_ = __raw_readw(a); mb(); r_; })
#endif
#ifdef __raw_readl
-# define readl(a) ({ unsigned long r_ = __raw_readl(a); mb(); r_; })
+# define readl(a) ({ unsigned int r_ = __raw_readl(a); mb(); r_; })
#endif
#ifdef __raw_writeb
# define writel(v,a) ({ __raw_writel((v),(a)); mb(); })
#endif
+#define writesl __raw_writesl
+#define readsl __raw_readsl
+
#define readb_relaxed(a) readb(a)
#define readw_relaxed(a) readw(a)
#define readl_relaxed(a) readl(a)
*(volatile unsigned long*)addr = b;
}
+static inline void ctrl_delay(void)
+{
+ ctrl_inw(P2SEG);
+}
+
#define IO_SPACE_LIMIT 0xffffffff
+#ifdef CONFIG_MMU
/*
* Change virtual addresses to physical addresses and vv.
* These are trivial on the 1:1 Linux/SuperH mapping
{
return (void *)P1SEGADDR(address);
}
+#else
+#define phys_to_virt(address) ((void *)(address))
+#define virt_to_phys(address) ((unsigned long)(address))
+#endif
#define virt_to_bus virt_to_phys
#define bus_to_virt phys_to_virt
#define iounmap(addr) \
__iounmap((addr))
-static inline int check_signature(char __iomem *io_addr,
- const unsigned char *signature, int length)
-{
- int retval = 0;
- do {
- if (readb(io_addr) != *signature)
- goto out;
- io_addr++;
- signature++;
- length--;
- } while (length);
- retval = 1;
-out:
- return retval;
-}
-
/*
* The caches on some architectures aren't dma-coherent and have need to
* handle this in software. There are three types of operations that