#include <linux/types.h>
#include <linux/i2c.h>
+#ifdef __KERNEL__
+#include <linux/kgdb.h>
+#endif /* __KERNEL__ */
/* Definitions of frame buffers */
* LOCKING NOTE: those functions must _ALL_ be called with the console
* semaphore held, this is the only suitable locking mechanism we have
* in 2.6. Some may be called at interrupt time at this point though.
+ *
+ * The exception to this is the debug related hooks. Putting the fb
+ * into a debug state (e.g. flipping to the kernel console) and restoring
+ * it must be done in a lock-free manner, so low level drivers should
+ * keep track of the initial console (if applicable) and may need to
+ * perform direct, unlocked hardware writes in these hooks.
*/
struct fb_ops {
/* teardown any resources to do with this framebuffer */
void (*fb_destroy)(struct fb_info *info);
+
+ /* called at KDB enter and leave time to prepare the console */
+ int (*fb_debug_enter)(struct fb_info *info);
+ int (*fb_debug_leave)(struct fb_info *info);
};
#ifdef CONFIG_FB_TILEBLITTING