int __gameport_register_driver(struct gameport_driver *drv,
struct module *owner, const char *mod_name);
-static inline int gameport_register_driver(struct gameport_driver *drv)
+static inline int __must_check gameport_register_driver(struct gameport_driver *drv)
{
return __gameport_register_driver(drv, THIS_MODULE, KBUILD_MODNAME);
}