(void) (&_max1 == &_max2); \
_max1 > _max2 ? _max1 : _max2; })
+/**
+ * min_not_zero - return the minimum that is _not_ zero, unless both are zero
+ * @x: value1
+ * @y: value2
+ */
+#define min_not_zero(x, y) ({ \
+ typeof(x) __x = (x); \
+ typeof(y) __y = (y); \
+ __x == 0 ? __y : ((__y == 0) ? __x : min(__x, __y)); })
+
/**
* clamp - return a value clamped to a given range with strict typechecking
* @val: current value