#define lockdep_set_subclass(lock, sub) \
lockdep_init_map(&(lock)->dep_map, #lock, \
(lock)->dep_map.key, sub)
+/*
+ * Compare locking classes
+ */
+#define lockdep_match_class(lock, key) lockdep_match_key(&(lock)->dep_map, key)
+
+static inline int lockdep_match_key(struct lockdep_map *lock,
+ struct lock_class_key *key)
+{
+ return lock->key == key;
+}
/*
* Acquire a lock.
#define lockdep_set_class_and_subclass(lock, key, sub) \
do { (void)(key); } while (0)
#define lockdep_set_subclass(lock, sub) do { } while (0)
+/*
+ * We don't define lockdep_match_class() and lockdep_match_key() for !LOCKDEP
+ * case since the result is not well defined and the caller should rather
+ * #ifdef the call himself.
+ */
# define INIT_LOCKDEP
# define lockdep_reset() do { debug_locks = 1; } while (0)