#include <asm/cache.h>
#include <asm/byteorder.h> /* for nton* / ntoh* stuff */
+#define DEBUG_LL_STATE 0 /* Link local state machine changes */
+#define DEBUG_DEV_PKT 0 /* Packets or info directed to the device */
+#define DEBUG_NET_PKT 0 /* Packets on info on the network at large */
+#define DEBUG_INT_STATE 0 /* Internal network state changes */
/*
* The number of receive packet buffers, and the required packet buffer
{
extern enum net_loop_state net_state;
+ debug_cond(DEBUG_INT_STATE, "--- NetState set to %d\n", state);
net_state = state;
}