uint8_t type; /* XENKBD_TYPE_MOTION */
int32_t rel_x; /* relative X motion */
int32_t rel_y; /* relative Y motion */
+ int32_t rel_z; /* relative Z motion (wheel) */
};
struct xenkbd_key {
uint8_t type; /* XENKBD_TYPE_POS */
int32_t abs_x; /* absolute X position (in FB pixels) */
int32_t abs_y; /* absolute Y position (in FB pixels) */
+ int32_t rel_z; /* relative Z motion (wheel) */
};
#define XENKBD_IN_EVENT_SIZE 40