#define STATS_DEC_ACTIVE(x) do { } while (0)
#define STATS_INC_ALLOCED(x) do { } while (0)
#define STATS_INC_GROWN(x) do { } while (0)
-#define STATS_ADD_REAPED(x,y) do { } while (0)
+#define STATS_ADD_REAPED(x,y) do { (void)(y); } while (0)
#define STATS_SET_HIGH(x) do { } while (0)
#define STATS_INC_ERR(x) do { } while (0)
#define STATS_INC_NODEALLOCS(x) do { } while (0)