* published by the Free Software Foundation.
*/
-#include <linux/config.h>
#include <linux/dccp.h>
#include <linux/module.h>
#include <linux/types.h>
err = -EINVAL;
else
err = dccp_setsockopt_change(sk, DCCPO_CHANGE_L,
- (struct dccp_so_feat *)
+ (struct dccp_so_feat __user *)
optval);
break;
err = -EINVAL;
else
err = dccp_setsockopt_change(sk, DCCPO_CHANGE_R,
- (struct dccp_so_feat *)
+ (struct dccp_so_feat __user *)
optval);
break;
if (rc != 0)
goto out_discard;
- rc = dccp_write_xmit(sk, skb, &timeo);
- /*
- * XXX we don't use sk_write_queue, so just discard the packet.
- * Current plan however is to _use_ sk_write_queue with
- * an algorith similar to tcp_sendmsg, where the main difference
- * is that in DCCP we have to respect packet boundaries, so
- * no coalescing of skbs.
- *
- * This bug was _quickly_ found & fixed by just looking at an OSTRA
- * generated callgraph 8) -acme
- */
+ skb_queue_tail(&sk->sk_write_queue, skb);
+ dccp_write_xmit(sk,0);
out_release:
release_sock(sk);
return rc ? : len;
}
dccp_pr_debug("packet_type=%s\n",
dccp_packet_name(dh->dccph_type));
- sk_eat_skb(sk, skb);
+ sk_eat_skb(sk, skb, 0);
verify_sock_status:
if (sock_flag(sk, SOCK_DONE)) {
len = 0;
}
found_fin_ok:
if (!(flags & MSG_PEEK))
- sk_eat_skb(sk, skb);
+ sk_eat_skb(sk, skb, 0);
break;
} while (1);
out:
void dccp_close(struct sock *sk, long timeout)
{
+ struct dccp_sock *dp = dccp_sk(sk);
struct sk_buff *skb;
int state;
goto adjudge_to_death;
}
+ sk_stop_timer(sk, &dp->dccps_xmit_timer);
+
/*
* We need to flush the recv. buffs. We do this only on the
* descriptor close, not protocol-sourced closes, because the