#include <net/checksum.h>
#include <linux/spinlock.h>
-#define ASSERT_READ_LOCK(x)
-#define ASSERT_WRITE_LOCK(x)
-
#include <linux/netfilter_ipv4/ip_nat.h>
#include <linux/netfilter_ipv4/ip_nat_rule.h>
#include <linux/netfilter_ipv4/ip_nat_protocol.h>
#include <linux/netfilter_ipv4/ip_nat_helper.h>
#include <linux/netfilter_ipv4/ip_tables.h>
#include <linux/netfilter_ipv4/ip_conntrack_core.h>
-#include <linux/netfilter_ipv4/listhelp.h>
#if 0
#define DEBUGP printk
IP_NF_ASSERT(!((*pskb)->nh.iph->frag_off
& htons(IP_MF|IP_OFFSET)));
- /* If we had a hardware checksum before, it's now invalid */
- if ((*pskb)->ip_summed == CHECKSUM_HW)
- if (skb_checksum_help(*pskb, (out == NULL)))
- return NF_DROP;
-
ct = ip_conntrack_get(*pskb, &ctinfo);
/* Can't track? It's not due to stress, or conntrack would
have dropped it. Hence it's the user's responsibilty to
case IP_CT_RELATED:
case IP_CT_RELATED+IP_CT_IS_REPLY:
if ((*pskb)->nh.iph->protocol == IPPROTO_ICMP) {
- if (!ip_nat_icmp_reply_translation(pskb, ct, maniptype,
- CTINFO2DIR(ctinfo)))
+ if (!ip_nat_icmp_reply_translation(ct, ctinfo,
+ hooknum, pskb))
return NF_DROP;
else
return NF_ACCEPT;
int (*okfn)(struct sk_buff *))
{
unsigned int ret;
- u_int32_t daddr = (*pskb)->nh.iph->daddr;
+ __be32 daddr = (*pskb)->nh.iph->daddr;
ret = ip_nat_fn(hooknum, pskb, in, out, okfn);
if (ret != NF_DROP && ret != NF_STOLEN