*/
sta = (struct sta_info *) data;
+ if (sta->sdata->local->quiescing) {
+ sta->plink_timer_was_running = true;
+ return;
+ }
+
spin_lock_bh(&sta->lock);
if (sta->ignore_plink_timer) {
sta->ignore_plink_timer = false;
}
}
+#ifdef CONFIG_PM
+void mesh_plink_quiesce(struct sta_info *sta)
+{
+ if (del_timer_sync(&sta->plink_timer))
+ sta->plink_timer_was_running = true;
+}
+
+void mesh_plink_restart(struct sta_info *sta)
+{
+ if (sta->plink_timer_was_running) {
+ add_timer(&sta->plink_timer);
+ sta->plink_timer_was_running = false;
+ }
+}
+#endif
+
static inline void mesh_plink_timer_set(struct sta_info *sta, int timeout)
{
sta->plink_timer.expires = jiffies + (HZ * timeout / 1000);