* structure hang around in memory since we know
* the tranport is going away.
*/
- if (timer_pending(&transport->T3_rtx_timer) &&
- del_timer(&transport->T3_rtx_timer))
+ if (del_timer(&transport->T3_rtx_timer))
sctp_transport_put(transport);
/* Delete the ICMP proto unreachable timer if it's active. */
- if (timer_pending(&transport->proto_unreach_timer) &&
- del_timer(&transport->proto_unreach_timer))
+ if (del_timer(&transport->proto_unreach_timer))
sctp_association_put(transport->asoc);
sctp_transport_put(transport);
void sctp_transport_immediate_rtx(struct sctp_transport *t)
{
/* Stop pending T3_rtx_timer */
- if (timer_pending(&t->T3_rtx_timer)) {
- (void)del_timer(&t->T3_rtx_timer);
+ if (del_timer(&t->T3_rtx_timer))
sctp_transport_put(t);
- }
+
sctp_retransmit(&t->asoc->outqueue, t, SCTP_RTXR_T3_RTX);
if (!timer_pending(&t->T3_rtx_timer)) {
if (!mod_timer(&t->T3_rtx_timer, jiffies + t->rto))