* @dev: device pointer
*
* Allocate a special sound device by minor number from the sound
- * subsystem. The allocated number is returned on success. On failure
+ * subsystem.
+ *
+ * Return: The allocated number is returned on success. On failure,
* a negative error code is returned.
*/
* @dev: Unit number to allocate
*
* Allocate a mixer device. Unit is the number of the mixer requested.
- * Pass -1 to request the next free mixer unit. On success the allocated
- * number is returned, on failure a negative error code is returned.
+ * Pass -1 to request the next free mixer unit.
+ *
+ * Return: On success, the allocated number is returned. On failure,
+ * a negative error code is returned.
*/
int register_sound_mixer(const struct file_operations *fops, int dev)
* @dev: Unit number to allocate
*
* Allocate a midi device. Unit is the number of the midi device requested.
- * Pass -1 to request the next free midi unit. On success the allocated
- * number is returned, on failure a negative error code is returned.
+ * Pass -1 to request the next free midi unit.
+ *
+ * Return: On success, the allocated number is returned. On failure,
+ * a negative error code is returned.
*/
int register_sound_midi(const struct file_operations *fops, int dev)
* @dev: Unit number to allocate
*
* Allocate a DSP device. Unit is the number of the DSP requested.
- * Pass -1 to request the next free DSP unit. On success the allocated
- * number is returned, on failure a negative error code is returned.
+ * Pass -1 to request the next free DSP unit.
*
* This function allocates both the audio and dsp device entries together
* and will always allocate them as a matching pair - eg dsp3/audio3
+ *
+ * Return: On success, the allocated number is returned. On failure,
+ * a negative error code is returned.
*/
int register_sound_dsp(const struct file_operations *fops, int dev)