X-Git-Url: https://git.karo-electronics.de/?a=blobdiff_plain;f=sound%2Foss%2Fswarm_cs4297a.c;h=3136c88eacdfae03e84ab28e9c86d5d26996aa8a;hb=e15daf6cdf59fd76c0c5d396ccd1426567305750;hp=1edab7b4ea83b26a41311671983d65625d0edb33;hpb=9b5b0c01598f9782690b09ce6c49f4ba116dde44;p=karo-tx-linux.git diff --git a/sound/oss/swarm_cs4297a.c b/sound/oss/swarm_cs4297a.c index 1edab7b4ea83..3136c88eacdf 100644 --- a/sound/oss/swarm_cs4297a.c +++ b/sound/oss/swarm_cs4297a.c @@ -110,9 +110,6 @@ static void start_adc(struct cs4297a_state *s); // rather than 64k as some of the games work more responsively. // log base 2( buff sz = 32k). -//static unsigned long defaultorder = 3; -//MODULE_PARM(defaultorder, "i"); - // // Turn on/off debugging compilation by commenting out "#define CSDEBUG" //