drm/i915: fix EDID/sink-based bpp clamping
Since this is run in the compute config stage we need to check
the new_ pointers, i.e the stage output routing, not the current
modeset layout. Also there was a little logic bug in properly skipping
connectors: The old code did not skip any unused connectors and so
clamped to whatever was left in there (usually 0 if that connector
hasn't seen a EDID 1.4 screen ever since boot-up).
This has been broken when moving the pipe bpp selection in
commit
4e53c2e010e531b4a014692199e978482d471c7e
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Wed Mar 27 00:44:58 2013 +0100
drm/i915: precompute pipe bpp before touching the hw
To avoid too much casting switch from drm_ to intel_ types.
Also add a bit of debug output to help reconstructing what's going
on.
v2: Try to clarify this a bit:
- s/pipe_config_set_bpp/compute_baseline_pipe_bpp/ to make it clearer
at which stage this function is run. Also add a comment about what
it does.
- Extract the sink clamping into it's own function.
v3: Actually make it compile.
v4: Split out all the prep refactoring to make the bugfix stick out
really badly. Also elaborate a bit in the commit message about the
nature of the bugfix.
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>