drm/radeon: allow MIP_ADDRESS=0 for MSAA textures on Evergreen
commit
61051afd3540da71c1ac32f17ed663595a0f7ecb upstream.
MIP_ADDRESS should point to the resolved FMASK for an MSAA texture.
Setting MIP_ADDRESS to 0 means the FMASK pointer is invalid (the GPU
won't read the memory then).
The userspace has to set MIP_ADDRESS to 0 and *not* emit any relocation
for it.
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>