drm/i915: Handle untiled planes when computing their offsets
commit
bc752862170c135d6c09fb22d79eeb451023568e upstream.
We trim the fb to fit the CRTC by computing the offset of that CRTC to
its nearest tile_row origin. This allows us to use framebuffers that are
larger than the CRTC limits without additional work.
However, we failed to compute the offset for a linear framebuffer
correctly as we treated its x-advance in whole tiles (instead of the
linear increment expected), leaving the CRTC misaligned with its
contents.
Fixes regression from commit
c2c75131244507c93f812862fdbd4f3a37139401
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Thu Jul 5 12:17:30 2012 +0200
drm/i915: adjust framebuffer base address on gen4+
v2: Adjust relative x-coordinate after linear alignment (vsyrjala)
v3: Repaint with pokadots (vsyrjala)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61152
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>