Protocol sockets (struct sock) don't have UIDs, but most of the
time, they map 1:1 to userspace sockets (struct socket) which do.
Various operations such as the iptables xt_owner match need
access to the "UID of a socket", and do so by following the
backpointer to the struct socket. This involves taking
sk_callback_lock and doesn't work when there is no socket
because userspace has already called close().
Simplify this by adding a sk_uid field to struct sock whose value
matches the UID of the corresponding struct socket. The semantics
are as follows:
1. Whenever sk_socket is non-null: sk_uid is the same as the UID
in sk_socket, i.e., matches the return value of sock_i_uid.
Specifically, the UID is set when userspace calls socket(),
fchown(), or accept().
2. When sk_socket is NULL, sk_uid is defined as follows:
- For a socket that no longer has a sk_socket because
userspace has called close(): the previous UID.
- For a cloned socket (e.g., an incoming connection that is
established but on which userspace has not yet called
accept): the UID of the socket it was cloned from.
- For a socket that has never had an sk_socket: UID 0 inside
the user namespace corresponding to the network namespace
the socket belongs to.
Kernel sockets created by sock_create_kern are a special case
of #1 and sk_uid is the user that created them. For kernel
sockets created at network namespace creation time, such as the
per-processor ICMP and TCP sockets, this is the user that created
the network namespace.
Signed-off-by: Lorenzo Colitti <lorenzo@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>