In the current Execlists feeding mechanism, full preemption is not
supported yet: only lite-restores are allowed (this is: the GPU
simply samples a new tail pointer for the context currently in
execution).
But we have identified an scenario in which a full preemption occurs:
1) We submit two contexts for execution (A & B).
2) The GPU finishes with the first one (A), switches to the second one
(B) and informs us.
3) We submit B again (hoping to cause a lite restore) together with C,
but in the time we spend writing to the ELSP, the GPU finishes B.
4) The GPU start executing B again (since we told it so).
5) We receive a B finished interrupt and, mistakenly, we submit C (again)
and D, causing a full preemption of B.
The race is avoided by keeping track of how many times a context has been
submitted to the hardware and by better discriminating the received context
switch interrupts: in the example, when we have submitted B twice, we won´t
submit C and D as soon as we receive the notification that B is completed
because we were expecting to get a LITE_RESTORE and we didn´t, so we know a
second completion will be received shortly.
Without this explicit checking, somehow, the batch buffer execution order
gets messed with. This can be verified with the IGT test I sent together with
the series. I don´t know the exact mechanism by which the pre-emption messes
with the execution order but, since other people is working on the Scheduler
+ Preemption on Execlists, I didn´t try to fix it. In these series, only Lite
Restores are supported (other kind of preemptions WARN).
v2: elsp_submitted belongs in the new intel_ctx_submit_request. Several
rebase changes.
v3: Clarify how the race is avoided, as requested by Daniel.
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com> Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
[danvet: Align function parameters ...] Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>