'!' has a higher priority than '&': bitanding has no effect.
Signed-off-by: Roel Kluin <12o3l@tiscali.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
ctrl->value=chip->muted;
return 0;
case V4L2_CID_AUDIO_VOLUME:
ctrl->value=chip->muted;
return 0;
case V4L2_CID_AUDIO_VOLUME:
- if (!desc->flags & CHIP_HAS_VOLUME)
+ if (!(desc->flags & CHIP_HAS_VOLUME))
break;
ctrl->value = max(chip->left,chip->right);
return 0;
case V4L2_CID_AUDIO_BALANCE:
{
int volume;
break;
ctrl->value = max(chip->left,chip->right);
return 0;
case V4L2_CID_AUDIO_BALANCE:
{
int volume;
- if (!desc->flags & CHIP_HAS_VOLUME)
+ if (!(desc->flags & CHIP_HAS_VOLUME))
break;
volume = max(chip->left,chip->right);
if (volume)
break;
volume = max(chip->left,chip->right);
if (volume)
- if (!desc->flags & CHIP_HAS_VOLUME)
+ if (!(desc->flags & CHIP_HAS_VOLUME))
break;
volume = max(chip->left,chip->right);
break;
volume = max(chip->left,chip->right);
case V4L2_CID_AUDIO_BALANCE:
{
int volume, balance;
case V4L2_CID_AUDIO_BALANCE:
{
int volume, balance;
- if (!desc->flags & CHIP_HAS_VOLUME)
+ if (!(desc->flags & CHIP_HAS_VOLUME))
break;
volume = max(chip->left,chip->right);
break;
volume = max(chip->left,chip->right);
break;
case V4L2_CID_AUDIO_VOLUME:
case V4L2_CID_AUDIO_BALANCE:
break;
case V4L2_CID_AUDIO_VOLUME:
case V4L2_CID_AUDIO_BALANCE:
- if (!desc->flags & CHIP_HAS_VOLUME)
+ if (!(desc->flags & CHIP_HAS_VOLUME))
return -EINVAL;
break;
case V4L2_CID_AUDIO_BASS:
return -EINVAL;
break;
case V4L2_CID_AUDIO_BASS: