Only enable it for levels 0 and 1.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
&pi->smc_state_table.GraphicsLevel[i]);
if (ret)
return ret;
&pi->smc_state_table.GraphicsLevel[i]);
if (ret)
return ret;
+ if (i > 1)
+ pi->smc_state_table.GraphicsLevel[i].DeepSleepDivId = 0;
if (i == (dpm_table->sclk_table.count - 1))
pi->smc_state_table.GraphicsLevel[i].DisplayWatermark =
PPSMC_DISPLAY_WATERMARK_HIGH;
if (i == (dpm_table->sclk_table.count - 1))
pi->smc_state_table.GraphicsLevel[i].DisplayWatermark =
PPSMC_DISPLAY_WATERMARK_HIGH;