The keypad was not working properly after migrating
to matrix_keypad.
Swapped the row, col fields of the KEY() macro in
the keymap definition to get it working again.
Signed-off-by: Sanjeev Premi <premi@ti.com>
Signed-off-by: Tony Lindgren <tony@atomide.com>
static int board_keymap[] = {
KEY(0, 0, KEY_LEFT),
- KEY(0, 1, KEY_RIGHT),
- KEY(0, 2, KEY_A),
- KEY(0, 3, KEY_B),
- KEY(1, 0, KEY_DOWN),
+ KEY(0, 1, KEY_DOWN),
+ KEY(0, 2, KEY_ENTER),
+ KEY(0, 3, KEY_M),
+
+ KEY(1, 0, KEY_RIGHT),
KEY(1, 1, KEY_UP),
- KEY(1, 2, KEY_E),
- KEY(1, 3, KEY_F),
- KEY(2, 0, KEY_ENTER),
- KEY(2, 1, KEY_I),
+ KEY(1, 2, KEY_I),
+ KEY(1, 3, KEY_N),
+
+ KEY(2, 0, KEY_A),
+ KEY(2, 1, KEY_E),
KEY(2, 2, KEY_J),
- KEY(2, 3, KEY_K),
- KEY(3, 0, KEY_M),
- KEY(3, 1, KEY_N),
- KEY(3, 2, KEY_O),
+ KEY(2, 3, KEY_O),
+
+ KEY(3, 0, KEY_B),
+ KEY(3, 1, KEY_F),
+ KEY(3, 2, KEY_K),
KEY(3, 3, KEY_P)
};