}
-/* grab device/port lock, returning index of that port (zero based).
- * protects the upstream link used by this device from concurrent
- * tree operations like suspend, resume, reset, and disconnect, which
- * apply to everything downstream of a given port.
- */
-static int locktree(struct usb_device *udev)
-{
- int t;
- struct usb_device *hdev;
-
- if (!udev)
- return -ENODEV;
-
- /* root hub is always the first lock in the series */
- hdev = udev->parent;
- if (!hdev) {
- usb_lock_device(udev);
- return 0;
- }
-
- /* on the path from root to us, lock everything from
- * top down, dropping parent locks when not needed
- */
- t = locktree(hdev);
- if (t < 0)
- return t;
-
- /* everything is fail-fast once disconnect
- * processing starts
- */
- if (udev->state == USB_STATE_NOTATTACHED) {
- usb_unlock_device(hdev);
- return -ENODEV;
- }
-
- /* when everyone grabs locks top->bottom,
- * non-overlapping work may be concurrent
- */
- usb_lock_device(udev);
- usb_unlock_device(hdev);
- return udev->portnum;
-}
-
static void recursively_mark_NOTATTACHED(struct usb_device *udev)
{
int i;
/* Lock the device, then check to see if we were
* disconnected while waiting for the lock to succeed. */
- if (locktree(hdev) < 0) {
- usb_put_intf(intf);
- continue;
- }
+ usb_lock_device(hdev);
if (hub != usb_get_intfdata(intf))
goto loop;