It's more efficient to simply check num_pending_tx
value instead of traversing whole bitmap of
msdu ids.
Signed-off-by: Michal Kazior <michal.kazior@tieto.com>
Signed-off-by: Kalle Valo <kvalo@qca.qualcomm.com>
bool empty;
spin_lock_bh(&ar->htt.tx_lock);
- empty = bitmap_empty(ar->htt.used_msdu_ids,
- ar->htt.max_num_pending_tx);
+ empty = (ar->htt.num_pending_tx == 0);
spin_unlock_bh(&ar->htt.tx_lock);
skip = (ar->state == ATH10K_STATE_WEDGED);
htt->pending_tx[ATH10K_SKB_CB(txdesc)->htt.msdu_id] = NULL;
ath10k_htt_tx_free_msdu_id(htt, ATH10K_SKB_CB(txdesc)->htt.msdu_id);
__ath10k_htt_tx_dec_pending(htt);
- if (bitmap_empty(htt->used_msdu_ids, htt->max_num_pending_tx))
+ if (htt->num_pending_tx == 0)
wake_up(&htt->empty_tx_wq);
spin_unlock_bh(&htt->tx_lock);