#define __OLD_VIDIOC_ /* To allow fixing old calls*/
#include <media/v4l2-common.h>
#include <media/v4l2-device.h>
+#include <media/v4l2-ctrls.h>
#include <media/v4l2-chip-ident.h>
#include <linux/videodev2.h>
}
EXPORT_SYMBOL(v4l2_ctrl_check);
-/* Returns NULL or a character pointer array containing the menu for
- the given control ID. The pointer array ends with a NULL pointer.
- An empty string signifies a menu entry that is invalid. This allows
- drivers to disable certain options if it is not supported. */
-const char **v4l2_ctrl_get_menu(u32 id)
-{
- static const char *mpeg_audio_sampling_freq[] = {
- "44.1 kHz",
- "48 kHz",
- "32 kHz",
- NULL
- };
- static const char *mpeg_audio_encoding[] = {
- "MPEG-1/2 Layer I",
- "MPEG-1/2 Layer II",
- "MPEG-1/2 Layer III",
- "MPEG-2/4 AAC",
- "AC-3",
- NULL
- };
- static const char *mpeg_audio_l1_bitrate[] = {
- "32 kbps",
- "64 kbps",
- "96 kbps",
- "128 kbps",
- "160 kbps",
- "192 kbps",
- "224 kbps",
- "256 kbps",
- "288 kbps",
- "320 kbps",
- "352 kbps",
- "384 kbps",
- "416 kbps",
- "448 kbps",
- NULL
- };
- static const char *mpeg_audio_l2_bitrate[] = {
- "32 kbps",
- "48 kbps",
- "56 kbps",
- "64 kbps",
- "80 kbps",
- "96 kbps",
- "112 kbps",
- "128 kbps",
- "160 kbps",
- "192 kbps",
- "224 kbps",
- "256 kbps",
- "320 kbps",
- "384 kbps",
- NULL
- };
- static const char *mpeg_audio_l3_bitrate[] = {
- "32 kbps",
- "40 kbps",
- "48 kbps",
- "56 kbps",
- "64 kbps",
- "80 kbps",
- "96 kbps",
- "112 kbps",
- "128 kbps",
- "160 kbps",
- "192 kbps",
- "224 kbps",
- "256 kbps",
- "320 kbps",
- NULL
- };
- static const char *mpeg_audio_ac3_bitrate[] = {
- "32 kbps",
- "40 kbps",
- "48 kbps",
- "56 kbps",
- "64 kbps",
- "80 kbps",
- "96 kbps",
- "112 kbps",
- "128 kbps",
- "160 kbps",
- "192 kbps",
- "224 kbps",
- "256 kbps",
- "320 kbps",
- "384 kbps",
- "448 kbps",
- "512 kbps",
- "576 kbps",
- "640 kbps",
- NULL
- };
- static const char *mpeg_audio_mode[] = {
- "Stereo",
- "Joint Stereo",
- "Dual",
- "Mono",
- NULL
- };
- static const char *mpeg_audio_mode_extension[] = {
- "Bound 4",
- "Bound 8",
- "Bound 12",
- "Bound 16",
- NULL
- };
- static const char *mpeg_audio_emphasis[] = {
- "No Emphasis",
- "50/15 us",
- "CCITT J17",
- NULL
- };
- static const char *mpeg_audio_crc[] = {
- "No CRC",
- "16-bit CRC",
- NULL
- };
- static const char *mpeg_video_encoding[] = {
- "MPEG-1",
- "MPEG-2",
- "MPEG-4 AVC",
- NULL
- };
- static const char *mpeg_video_aspect[] = {
- "1x1",
- "4x3",
- "16x9",
- "2.21x1",
- NULL
- };
- static const char *mpeg_video_bitrate_mode[] = {
- "Variable Bitrate",
- "Constant Bitrate",
- NULL
- };
- static const char *mpeg_stream_type[] = {
- "MPEG-2 Program Stream",
- "MPEG-2 Transport Stream",
- "MPEG-1 System Stream",
- "MPEG-2 DVD-compatible Stream",
- "MPEG-1 VCD-compatible Stream",
- "MPEG-2 SVCD-compatible Stream",
- NULL
- };
- static const char *mpeg_stream_vbi_fmt[] = {
- "No VBI",
- "Private packet, IVTV format",
- NULL
- };
- static const char *camera_power_line_frequency[] = {
- "Disabled",
- "50 Hz",
- "60 Hz",
- NULL
- };
- static const char *camera_exposure_auto[] = {
- "Auto Mode",
- "Manual Mode",
- "Shutter Priority Mode",
- "Aperture Priority Mode",
- NULL
- };
- static const char *colorfx[] = {
- "None",
- "Black & White",
- "Sepia",
- "Negative",
- "Emboss",
- "Sketch",
- "Sky blue",
- "Grass green",
- "Skin whiten",
- "Vivid",
- NULL
- };
- static const char *tune_preemphasis[] = {
- "No preemphasis",
- "50 useconds",
- "75 useconds",
- NULL,
- };
-
- switch (id) {
- case V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ:
- return mpeg_audio_sampling_freq;
- case V4L2_CID_MPEG_AUDIO_ENCODING:
- return mpeg_audio_encoding;
- case V4L2_CID_MPEG_AUDIO_L1_BITRATE:
- return mpeg_audio_l1_bitrate;
- case V4L2_CID_MPEG_AUDIO_L2_BITRATE:
- return mpeg_audio_l2_bitrate;
- case V4L2_CID_MPEG_AUDIO_L3_BITRATE:
- return mpeg_audio_l3_bitrate;
- case V4L2_CID_MPEG_AUDIO_AC3_BITRATE:
- return mpeg_audio_ac3_bitrate;
- case V4L2_CID_MPEG_AUDIO_MODE:
- return mpeg_audio_mode;
- case V4L2_CID_MPEG_AUDIO_MODE_EXTENSION:
- return mpeg_audio_mode_extension;
- case V4L2_CID_MPEG_AUDIO_EMPHASIS:
- return mpeg_audio_emphasis;
- case V4L2_CID_MPEG_AUDIO_CRC:
- return mpeg_audio_crc;
- case V4L2_CID_MPEG_VIDEO_ENCODING:
- return mpeg_video_encoding;
- case V4L2_CID_MPEG_VIDEO_ASPECT:
- return mpeg_video_aspect;
- case V4L2_CID_MPEG_VIDEO_BITRATE_MODE:
- return mpeg_video_bitrate_mode;
- case V4L2_CID_MPEG_STREAM_TYPE:
- return mpeg_stream_type;
- case V4L2_CID_MPEG_STREAM_VBI_FMT:
- return mpeg_stream_vbi_fmt;
- case V4L2_CID_POWER_LINE_FREQUENCY:
- return camera_power_line_frequency;
- case V4L2_CID_EXPOSURE_AUTO:
- return camera_exposure_auto;
- case V4L2_CID_COLORFX:
- return colorfx;
- case V4L2_CID_TUNE_PREEMPHASIS:
- return tune_preemphasis;
- default:
- return NULL;
- }
-}
-EXPORT_SYMBOL(v4l2_ctrl_get_menu);
-
-/* Return the control name. */
-const char *v4l2_ctrl_get_name(u32 id)
-{
- switch (id) {
- /* USER controls */
- case V4L2_CID_USER_CLASS: return "User Controls";
- case V4L2_CID_BRIGHTNESS: return "Brightness";
- case V4L2_CID_CONTRAST: return "Contrast";
- case V4L2_CID_SATURATION: return "Saturation";
- case V4L2_CID_HUE: return "Hue";
- case V4L2_CID_AUDIO_VOLUME: return "Volume";
- case V4L2_CID_AUDIO_BALANCE: return "Balance";
- case V4L2_CID_AUDIO_BASS: return "Bass";
- case V4L2_CID_AUDIO_TREBLE: return "Treble";
- case V4L2_CID_AUDIO_MUTE: return "Mute";
- case V4L2_CID_AUDIO_LOUDNESS: return "Loudness";
- case V4L2_CID_BLACK_LEVEL: return "Black Level";
- case V4L2_CID_AUTO_WHITE_BALANCE: return "White Balance, Automatic";
- case V4L2_CID_DO_WHITE_BALANCE: return "Do White Balance";
- case V4L2_CID_RED_BALANCE: return "Red Balance";
- case V4L2_CID_BLUE_BALANCE: return "Blue Balance";
- case V4L2_CID_GAMMA: return "Gamma";
- case V4L2_CID_EXPOSURE: return "Exposure";
- case V4L2_CID_AUTOGAIN: return "Gain, Automatic";
- case V4L2_CID_GAIN: return "Gain";
- case V4L2_CID_HFLIP: return "Horizontal Flip";
- case V4L2_CID_VFLIP: return "Vertical Flip";
- case V4L2_CID_HCENTER: return "Horizontal Center";
- case V4L2_CID_VCENTER: return "Vertical Center";
- case V4L2_CID_POWER_LINE_FREQUENCY: return "Power Line Frequency";
- case V4L2_CID_HUE_AUTO: return "Hue, Automatic";
- case V4L2_CID_WHITE_BALANCE_TEMPERATURE: return "White Balance Temperature";
- case V4L2_CID_SHARPNESS: return "Sharpness";
- case V4L2_CID_BACKLIGHT_COMPENSATION: return "Backlight Compensation";
- case V4L2_CID_CHROMA_AGC: return "Chroma AGC";
- case V4L2_CID_CHROMA_GAIN: return "Chroma Gain";
- case V4L2_CID_COLOR_KILLER: return "Color Killer";
- case V4L2_CID_COLORFX: return "Color Effects";
- case V4L2_CID_AUTOBRIGHTNESS: return "Brightness, Automatic";
- case V4L2_CID_BAND_STOP_FILTER: return "Band-Stop Filter";
- case V4L2_CID_ROTATE: return "Rotate";
- case V4L2_CID_BG_COLOR: return "Background Color";
-
- /* MPEG controls */
- case V4L2_CID_MPEG_CLASS: return "MPEG Encoder Controls";
- case V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ: return "Audio Sampling Frequency";
- case V4L2_CID_MPEG_AUDIO_ENCODING: return "Audio Encoding";
- case V4L2_CID_MPEG_AUDIO_L1_BITRATE: return "Audio Layer I Bitrate";
- case V4L2_CID_MPEG_AUDIO_L2_BITRATE: return "Audio Layer II Bitrate";
- case V4L2_CID_MPEG_AUDIO_L3_BITRATE: return "Audio Layer III Bitrate";
- case V4L2_CID_MPEG_AUDIO_AAC_BITRATE: return "Audio AAC Bitrate";
- case V4L2_CID_MPEG_AUDIO_AC3_BITRATE: return "Audio AC-3 Bitrate";
- case V4L2_CID_MPEG_AUDIO_MODE: return "Audio Stereo Mode";
- case V4L2_CID_MPEG_AUDIO_MODE_EXTENSION: return "Audio Stereo Mode Extension";
- case V4L2_CID_MPEG_AUDIO_EMPHASIS: return "Audio Emphasis";
- case V4L2_CID_MPEG_AUDIO_CRC: return "Audio CRC";
- case V4L2_CID_MPEG_AUDIO_MUTE: return "Audio Mute";
- case V4L2_CID_MPEG_VIDEO_ENCODING: return "Video Encoding";
- case V4L2_CID_MPEG_VIDEO_ASPECT: return "Video Aspect";
- case V4L2_CID_MPEG_VIDEO_B_FRAMES: return "Video B Frames";
- case V4L2_CID_MPEG_VIDEO_GOP_SIZE: return "Video GOP Size";
- case V4L2_CID_MPEG_VIDEO_GOP_CLOSURE: return "Video GOP Closure";
- case V4L2_CID_MPEG_VIDEO_PULLDOWN: return "Video Pulldown";
- case V4L2_CID_MPEG_VIDEO_BITRATE_MODE: return "Video Bitrate Mode";
- case V4L2_CID_MPEG_VIDEO_BITRATE: return "Video Bitrate";
- case V4L2_CID_MPEG_VIDEO_BITRATE_PEAK: return "Video Peak Bitrate";
- case V4L2_CID_MPEG_VIDEO_TEMPORAL_DECIMATION: return "Video Temporal Decimation";
- case V4L2_CID_MPEG_VIDEO_MUTE: return "Video Mute";
- case V4L2_CID_MPEG_VIDEO_MUTE_YUV: return "Video Mute YUV";
- case V4L2_CID_MPEG_STREAM_TYPE: return "Stream Type";
- case V4L2_CID_MPEG_STREAM_PID_PMT: return "Stream PMT Program ID";
- case V4L2_CID_MPEG_STREAM_PID_AUDIO: return "Stream Audio Program ID";
- case V4L2_CID_MPEG_STREAM_PID_VIDEO: return "Stream Video Program ID";
- case V4L2_CID_MPEG_STREAM_PID_PCR: return "Stream PCR Program ID";
- case V4L2_CID_MPEG_STREAM_PES_ID_AUDIO: return "Stream PES Audio ID";
- case V4L2_CID_MPEG_STREAM_PES_ID_VIDEO: return "Stream PES Video ID";
- case V4L2_CID_MPEG_STREAM_VBI_FMT: return "Stream VBI Format";
-
- /* CAMERA controls */
- case V4L2_CID_CAMERA_CLASS: return "Camera Controls";
- case V4L2_CID_EXPOSURE_AUTO: return "Auto Exposure";
- case V4L2_CID_EXPOSURE_ABSOLUTE: return "Exposure Time, Absolute";
- case V4L2_CID_EXPOSURE_AUTO_PRIORITY: return "Exposure, Dynamic Framerate";
- case V4L2_CID_PAN_RELATIVE: return "Pan, Relative";
- case V4L2_CID_TILT_RELATIVE: return "Tilt, Relative";
- case V4L2_CID_PAN_RESET: return "Pan, Reset";
- case V4L2_CID_TILT_RESET: return "Tilt, Reset";
- case V4L2_CID_PAN_ABSOLUTE: return "Pan, Absolute";
- case V4L2_CID_TILT_ABSOLUTE: return "Tilt, Absolute";
- case V4L2_CID_FOCUS_ABSOLUTE: return "Focus, Absolute";
- case V4L2_CID_FOCUS_RELATIVE: return "Focus, Relative";
- case V4L2_CID_FOCUS_AUTO: return "Focus, Automatic";
- case V4L2_CID_IRIS_ABSOLUTE: return "Iris, Absolute";
- case V4L2_CID_IRIS_RELATIVE: return "Iris, Relative";
- case V4L2_CID_ZOOM_ABSOLUTE: return "Zoom, Absolute";
- case V4L2_CID_ZOOM_RELATIVE: return "Zoom, Relative";
- case V4L2_CID_ZOOM_CONTINUOUS: return "Zoom, Continuous";
- case V4L2_CID_PRIVACY: return "Privacy";
-
- /* FM Radio Modulator control */
- case V4L2_CID_FM_TX_CLASS: return "FM Radio Modulator Controls";
- case V4L2_CID_RDS_TX_DEVIATION: return "RDS Signal Deviation";
- case V4L2_CID_RDS_TX_PI: return "RDS Program ID";
- case V4L2_CID_RDS_TX_PTY: return "RDS Program Type";
- case V4L2_CID_RDS_TX_PS_NAME: return "RDS PS Name";
- case V4L2_CID_RDS_TX_RADIO_TEXT: return "RDS Radio Text";
- case V4L2_CID_AUDIO_LIMITER_ENABLED: return "Audio Limiter Feature Enabled";
- case V4L2_CID_AUDIO_LIMITER_RELEASE_TIME: return "Audio Limiter Release Time";
- case V4L2_CID_AUDIO_LIMITER_DEVIATION: return "Audio Limiter Deviation";
- case V4L2_CID_AUDIO_COMPRESSION_ENABLED: return "Audio Compression Feature Enabled";
- case V4L2_CID_AUDIO_COMPRESSION_GAIN: return "Audio Compression Gain";
- case V4L2_CID_AUDIO_COMPRESSION_THRESHOLD: return "Audio Compression Threshold";
- case V4L2_CID_AUDIO_COMPRESSION_ATTACK_TIME: return "Audio Compression Attack Time";
- case V4L2_CID_AUDIO_COMPRESSION_RELEASE_TIME: return "Audio Compression Release Time";
- case V4L2_CID_PILOT_TONE_ENABLED: return "Pilot Tone Feature Enabled";
- case V4L2_CID_PILOT_TONE_DEVIATION: return "Pilot Tone Deviation";
- case V4L2_CID_PILOT_TONE_FREQUENCY: return "Pilot Tone Frequency";
- case V4L2_CID_TUNE_PREEMPHASIS: return "Pre-emphasis settings";
- case V4L2_CID_TUNE_POWER_LEVEL: return "Tune Power Level";
- case V4L2_CID_TUNE_ANTENNA_CAPACITOR: return "Tune Antenna Capacitor";
-
- default:
- return NULL;
- }
-}
-EXPORT_SYMBOL(v4l2_ctrl_get_name);
-
/* Fill in a struct v4l2_queryctrl */
int v4l2_ctrl_query_fill(struct v4l2_queryctrl *qctrl, s32 min, s32 max, s32 step, s32 def)
{
- const char *name = v4l2_ctrl_get_name(qctrl->id);
+ const char *name;
+
+ v4l2_ctrl_fill(qctrl->id, &name, &qctrl->type,
+ &min, &max, &step, &def, &qctrl->flags);
- qctrl->flags = 0;
if (name == NULL)
return -EINVAL;
- switch (qctrl->id) {
- case V4L2_CID_AUDIO_MUTE:
- case V4L2_CID_AUDIO_LOUDNESS:
- case V4L2_CID_AUTO_WHITE_BALANCE:
- case V4L2_CID_AUTOGAIN:
- case V4L2_CID_HFLIP:
- case V4L2_CID_VFLIP:
- case V4L2_CID_HUE_AUTO:
- case V4L2_CID_CHROMA_AGC:
- case V4L2_CID_COLOR_KILLER:
- case V4L2_CID_MPEG_AUDIO_MUTE:
- case V4L2_CID_MPEG_VIDEO_MUTE:
- case V4L2_CID_MPEG_VIDEO_GOP_CLOSURE:
- case V4L2_CID_MPEG_VIDEO_PULLDOWN:
- case V4L2_CID_EXPOSURE_AUTO_PRIORITY:
- case V4L2_CID_FOCUS_AUTO:
- case V4L2_CID_PRIVACY:
- case V4L2_CID_AUDIO_LIMITER_ENABLED:
- case V4L2_CID_AUDIO_COMPRESSION_ENABLED:
- case V4L2_CID_PILOT_TONE_ENABLED:
- qctrl->type = V4L2_CTRL_TYPE_BOOLEAN;
- min = 0;
- max = step = 1;
- break;
- case V4L2_CID_PAN_RESET:
- case V4L2_CID_TILT_RESET:
- qctrl->type = V4L2_CTRL_TYPE_BUTTON;
- qctrl->flags |= V4L2_CTRL_FLAG_WRITE_ONLY;
- min = max = step = def = 0;
- break;
- case V4L2_CID_POWER_LINE_FREQUENCY:
- case V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ:
- case V4L2_CID_MPEG_AUDIO_ENCODING:
- case V4L2_CID_MPEG_AUDIO_L1_BITRATE:
- case V4L2_CID_MPEG_AUDIO_L2_BITRATE:
- case V4L2_CID_MPEG_AUDIO_L3_BITRATE:
- case V4L2_CID_MPEG_AUDIO_AC3_BITRATE:
- case V4L2_CID_MPEG_AUDIO_MODE:
- case V4L2_CID_MPEG_AUDIO_MODE_EXTENSION:
- case V4L2_CID_MPEG_AUDIO_EMPHASIS:
- case V4L2_CID_MPEG_AUDIO_CRC:
- case V4L2_CID_MPEG_VIDEO_ENCODING:
- case V4L2_CID_MPEG_VIDEO_ASPECT:
- case V4L2_CID_MPEG_VIDEO_BITRATE_MODE:
- case V4L2_CID_MPEG_STREAM_TYPE:
- case V4L2_CID_MPEG_STREAM_VBI_FMT:
- case V4L2_CID_EXPOSURE_AUTO:
- case V4L2_CID_COLORFX:
- case V4L2_CID_TUNE_PREEMPHASIS:
- qctrl->type = V4L2_CTRL_TYPE_MENU;
- step = 1;
- break;
- case V4L2_CID_RDS_TX_PS_NAME:
- case V4L2_CID_RDS_TX_RADIO_TEXT:
- qctrl->type = V4L2_CTRL_TYPE_STRING;
- break;
- case V4L2_CID_USER_CLASS:
- case V4L2_CID_CAMERA_CLASS:
- case V4L2_CID_MPEG_CLASS:
- case V4L2_CID_FM_TX_CLASS:
- qctrl->type = V4L2_CTRL_TYPE_CTRL_CLASS;
- qctrl->flags |= V4L2_CTRL_FLAG_READ_ONLY;
- min = max = step = def = 0;
- break;
- case V4L2_CID_BG_COLOR:
- qctrl->type = V4L2_CTRL_TYPE_INTEGER;
- step = 1;
- min = 0;
- /* Max is calculated as RGB888 that is 2^24 */
- max = 0xFFFFFF;
- break;
- default:
- qctrl->type = V4L2_CTRL_TYPE_INTEGER;
- break;
- }
- switch (qctrl->id) {
- case V4L2_CID_MPEG_AUDIO_ENCODING:
- case V4L2_CID_MPEG_AUDIO_MODE:
- case V4L2_CID_MPEG_VIDEO_BITRATE_MODE:
- case V4L2_CID_MPEG_VIDEO_B_FRAMES:
- case V4L2_CID_MPEG_STREAM_TYPE:
- qctrl->flags |= V4L2_CTRL_FLAG_UPDATE;
- break;
- case V4L2_CID_AUDIO_VOLUME:
- case V4L2_CID_AUDIO_BALANCE:
- case V4L2_CID_AUDIO_BASS:
- case V4L2_CID_AUDIO_TREBLE:
- case V4L2_CID_BRIGHTNESS:
- case V4L2_CID_CONTRAST:
- case V4L2_CID_SATURATION:
- case V4L2_CID_HUE:
- case V4L2_CID_RED_BALANCE:
- case V4L2_CID_BLUE_BALANCE:
- case V4L2_CID_GAMMA:
- case V4L2_CID_SHARPNESS:
- case V4L2_CID_CHROMA_GAIN:
- case V4L2_CID_RDS_TX_DEVIATION:
- case V4L2_CID_AUDIO_LIMITER_RELEASE_TIME:
- case V4L2_CID_AUDIO_LIMITER_DEVIATION:
- case V4L2_CID_AUDIO_COMPRESSION_GAIN:
- case V4L2_CID_AUDIO_COMPRESSION_THRESHOLD:
- case V4L2_CID_AUDIO_COMPRESSION_ATTACK_TIME:
- case V4L2_CID_AUDIO_COMPRESSION_RELEASE_TIME:
- case V4L2_CID_PILOT_TONE_DEVIATION:
- case V4L2_CID_PILOT_TONE_FREQUENCY:
- case V4L2_CID_TUNE_POWER_LEVEL:
- case V4L2_CID_TUNE_ANTENNA_CAPACITOR:
- qctrl->flags |= V4L2_CTRL_FLAG_SLIDER;
- break;
- case V4L2_CID_PAN_RELATIVE:
- case V4L2_CID_TILT_RELATIVE:
- case V4L2_CID_FOCUS_RELATIVE:
- case V4L2_CID_IRIS_RELATIVE:
- case V4L2_CID_ZOOM_RELATIVE:
- qctrl->flags |= V4L2_CTRL_FLAG_WRITE_ONLY;
- break;
- }
qctrl->minimum = min;
qctrl->maximum = max;
qctrl->step = step;
--- /dev/null
+/*
+ V4L2 controls framework implementation.
+
+ Copyright (C) 2010 Hans Verkuil <hverkuil@xs4all.nl>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include <linux/ctype.h>
+#include <media/v4l2-ioctl.h>
+#include <media/v4l2-device.h>
+#include <media/v4l2-ctrls.h>
+#include <media/v4l2-dev.h>
+
+/* Internal temporary helper struct, one for each v4l2_ext_control */
+struct ctrl_helper {
+ /* The control corresponding to the v4l2_ext_control ID field. */
+ struct v4l2_ctrl *ctrl;
+ /* Used internally to mark whether this control was already
+ processed. */
+ bool handled;
+};
+
+/* Returns NULL or a character pointer array containing the menu for
+ the given control ID. The pointer array ends with a NULL pointer.
+ An empty string signifies a menu entry that is invalid. This allows
+ drivers to disable certain options if it is not supported. */
+const char **v4l2_ctrl_get_menu(u32 id)
+{
+ static const char *mpeg_audio_sampling_freq[] = {
+ "44.1 kHz",
+ "48 kHz",
+ "32 kHz",
+ NULL
+ };
+ static const char *mpeg_audio_encoding[] = {
+ "MPEG-1/2 Layer I",
+ "MPEG-1/2 Layer II",
+ "MPEG-1/2 Layer III",
+ "MPEG-2/4 AAC",
+ "AC-3",
+ NULL
+ };
+ static const char *mpeg_audio_l1_bitrate[] = {
+ "32 kbps",
+ "64 kbps",
+ "96 kbps",
+ "128 kbps",
+ "160 kbps",
+ "192 kbps",
+ "224 kbps",
+ "256 kbps",
+ "288 kbps",
+ "320 kbps",
+ "352 kbps",
+ "384 kbps",
+ "416 kbps",
+ "448 kbps",
+ NULL
+ };
+ static const char *mpeg_audio_l2_bitrate[] = {
+ "32 kbps",
+ "48 kbps",
+ "56 kbps",
+ "64 kbps",
+ "80 kbps",
+ "96 kbps",
+ "112 kbps",
+ "128 kbps",
+ "160 kbps",
+ "192 kbps",
+ "224 kbps",
+ "256 kbps",
+ "320 kbps",
+ "384 kbps",
+ NULL
+ };
+ static const char *mpeg_audio_l3_bitrate[] = {
+ "32 kbps",
+ "40 kbps",
+ "48 kbps",
+ "56 kbps",
+ "64 kbps",
+ "80 kbps",
+ "96 kbps",
+ "112 kbps",
+ "128 kbps",
+ "160 kbps",
+ "192 kbps",
+ "224 kbps",
+ "256 kbps",
+ "320 kbps",
+ NULL
+ };
+ static const char *mpeg_audio_ac3_bitrate[] = {
+ "32 kbps",
+ "40 kbps",
+ "48 kbps",
+ "56 kbps",
+ "64 kbps",
+ "80 kbps",
+ "96 kbps",
+ "112 kbps",
+ "128 kbps",
+ "160 kbps",
+ "192 kbps",
+ "224 kbps",
+ "256 kbps",
+ "320 kbps",
+ "384 kbps",
+ "448 kbps",
+ "512 kbps",
+ "576 kbps",
+ "640 kbps",
+ NULL
+ };
+ static const char *mpeg_audio_mode[] = {
+ "Stereo",
+ "Joint Stereo",
+ "Dual",
+ "Mono",
+ NULL
+ };
+ static const char *mpeg_audio_mode_extension[] = {
+ "Bound 4",
+ "Bound 8",
+ "Bound 12",
+ "Bound 16",
+ NULL
+ };
+ static const char *mpeg_audio_emphasis[] = {
+ "No Emphasis",
+ "50/15 us",
+ "CCITT J17",
+ NULL
+ };
+ static const char *mpeg_audio_crc[] = {
+ "No CRC",
+ "16-bit CRC",
+ NULL
+ };
+ static const char *mpeg_video_encoding[] = {
+ "MPEG-1",
+ "MPEG-2",
+ "MPEG-4 AVC",
+ NULL
+ };
+ static const char *mpeg_video_aspect[] = {
+ "1x1",
+ "4x3",
+ "16x9",
+ "2.21x1",
+ NULL
+ };
+ static const char *mpeg_video_bitrate_mode[] = {
+ "Variable Bitrate",
+ "Constant Bitrate",
+ NULL
+ };
+ static const char *mpeg_stream_type[] = {
+ "MPEG-2 Program Stream",
+ "MPEG-2 Transport Stream",
+ "MPEG-1 System Stream",
+ "MPEG-2 DVD-compatible Stream",
+ "MPEG-1 VCD-compatible Stream",
+ "MPEG-2 SVCD-compatible Stream",
+ NULL
+ };
+ static const char *mpeg_stream_vbi_fmt[] = {
+ "No VBI",
+ "Private packet, IVTV format",
+ NULL
+ };
+ static const char *camera_power_line_frequency[] = {
+ "Disabled",
+ "50 Hz",
+ "60 Hz",
+ NULL
+ };
+ static const char *camera_exposure_auto[] = {
+ "Auto Mode",
+ "Manual Mode",
+ "Shutter Priority Mode",
+ "Aperture Priority Mode",
+ NULL
+ };
+ static const char *colorfx[] = {
+ "None",
+ "Black & White",
+ "Sepia",
+ "Negative",
+ "Emboss",
+ "Sketch",
+ "Sky blue",
+ "Grass green",
+ "Skin whiten",
+ "Vivid",
+ NULL
+ };
+ static const char *tune_preemphasis[] = {
+ "No preemphasis",
+ "50 useconds",
+ "75 useconds",
+ NULL,
+ };
+
+ switch (id) {
+ case V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ:
+ return mpeg_audio_sampling_freq;
+ case V4L2_CID_MPEG_AUDIO_ENCODING:
+ return mpeg_audio_encoding;
+ case V4L2_CID_MPEG_AUDIO_L1_BITRATE:
+ return mpeg_audio_l1_bitrate;
+ case V4L2_CID_MPEG_AUDIO_L2_BITRATE:
+ return mpeg_audio_l2_bitrate;
+ case V4L2_CID_MPEG_AUDIO_L3_BITRATE:
+ return mpeg_audio_l3_bitrate;
+ case V4L2_CID_MPEG_AUDIO_AC3_BITRATE:
+ return mpeg_audio_ac3_bitrate;
+ case V4L2_CID_MPEG_AUDIO_MODE:
+ return mpeg_audio_mode;
+ case V4L2_CID_MPEG_AUDIO_MODE_EXTENSION:
+ return mpeg_audio_mode_extension;
+ case V4L2_CID_MPEG_AUDIO_EMPHASIS:
+ return mpeg_audio_emphasis;
+ case V4L2_CID_MPEG_AUDIO_CRC:
+ return mpeg_audio_crc;
+ case V4L2_CID_MPEG_VIDEO_ENCODING:
+ return mpeg_video_encoding;
+ case V4L2_CID_MPEG_VIDEO_ASPECT:
+ return mpeg_video_aspect;
+ case V4L2_CID_MPEG_VIDEO_BITRATE_MODE:
+ return mpeg_video_bitrate_mode;
+ case V4L2_CID_MPEG_STREAM_TYPE:
+ return mpeg_stream_type;
+ case V4L2_CID_MPEG_STREAM_VBI_FMT:
+ return mpeg_stream_vbi_fmt;
+ case V4L2_CID_POWER_LINE_FREQUENCY:
+ return camera_power_line_frequency;
+ case V4L2_CID_EXPOSURE_AUTO:
+ return camera_exposure_auto;
+ case V4L2_CID_COLORFX:
+ return colorfx;
+ case V4L2_CID_TUNE_PREEMPHASIS:
+ return tune_preemphasis;
+ default:
+ return NULL;
+ }
+}
+EXPORT_SYMBOL(v4l2_ctrl_get_menu);
+
+/* Return the control name. */
+const char *v4l2_ctrl_get_name(u32 id)
+{
+ switch (id) {
+ /* USER controls */
+ case V4L2_CID_USER_CLASS: return "User Controls";
+ case V4L2_CID_BRIGHTNESS: return "Brightness";
+ case V4L2_CID_CONTRAST: return "Contrast";
+ case V4L2_CID_SATURATION: return "Saturation";
+ case V4L2_CID_HUE: return "Hue";
+ case V4L2_CID_AUDIO_VOLUME: return "Volume";
+ case V4L2_CID_AUDIO_BALANCE: return "Balance";
+ case V4L2_CID_AUDIO_BASS: return "Bass";
+ case V4L2_CID_AUDIO_TREBLE: return "Treble";
+ case V4L2_CID_AUDIO_MUTE: return "Mute";
+ case V4L2_CID_AUDIO_LOUDNESS: return "Loudness";
+ case V4L2_CID_BLACK_LEVEL: return "Black Level";
+ case V4L2_CID_AUTO_WHITE_BALANCE: return "White Balance, Automatic";
+ case V4L2_CID_DO_WHITE_BALANCE: return "Do White Balance";
+ case V4L2_CID_RED_BALANCE: return "Red Balance";
+ case V4L2_CID_BLUE_BALANCE: return "Blue Balance";
+ case V4L2_CID_GAMMA: return "Gamma";
+ case V4L2_CID_EXPOSURE: return "Exposure";
+ case V4L2_CID_AUTOGAIN: return "Gain, Automatic";
+ case V4L2_CID_GAIN: return "Gain";
+ case V4L2_CID_HFLIP: return "Horizontal Flip";
+ case V4L2_CID_VFLIP: return "Vertical Flip";
+ case V4L2_CID_HCENTER: return "Horizontal Center";
+ case V4L2_CID_VCENTER: return "Vertical Center";
+ case V4L2_CID_POWER_LINE_FREQUENCY: return "Power Line Frequency";
+ case V4L2_CID_HUE_AUTO: return "Hue, Automatic";
+ case V4L2_CID_WHITE_BALANCE_TEMPERATURE: return "White Balance Temperature";
+ case V4L2_CID_SHARPNESS: return "Sharpness";
+ case V4L2_CID_BACKLIGHT_COMPENSATION: return "Backlight Compensation";
+ case V4L2_CID_CHROMA_AGC: return "Chroma AGC";
+ case V4L2_CID_CHROMA_GAIN: return "Chroma Gain";
+ case V4L2_CID_COLOR_KILLER: return "Color Killer";
+ case V4L2_CID_COLORFX: return "Color Effects";
+ case V4L2_CID_AUTOBRIGHTNESS: return "Brightness, Automatic";
+ case V4L2_CID_BAND_STOP_FILTER: return "Band-Stop Filter";
+ case V4L2_CID_ROTATE: return "Rotate";
+ case V4L2_CID_BG_COLOR: return "Background Color";
+
+ /* MPEG controls */
+ case V4L2_CID_MPEG_CLASS: return "MPEG Encoder Controls";
+ case V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ: return "Audio Sampling Frequency";
+ case V4L2_CID_MPEG_AUDIO_ENCODING: return "Audio Encoding";
+ case V4L2_CID_MPEG_AUDIO_L1_BITRATE: return "Audio Layer I Bitrate";
+ case V4L2_CID_MPEG_AUDIO_L2_BITRATE: return "Audio Layer II Bitrate";
+ case V4L2_CID_MPEG_AUDIO_L3_BITRATE: return "Audio Layer III Bitrate";
+ case V4L2_CID_MPEG_AUDIO_AAC_BITRATE: return "Audio AAC Bitrate";
+ case V4L2_CID_MPEG_AUDIO_AC3_BITRATE: return "Audio AC-3 Bitrate";
+ case V4L2_CID_MPEG_AUDIO_MODE: return "Audio Stereo Mode";
+ case V4L2_CID_MPEG_AUDIO_MODE_EXTENSION: return "Audio Stereo Mode Extension";
+ case V4L2_CID_MPEG_AUDIO_EMPHASIS: return "Audio Emphasis";
+ case V4L2_CID_MPEG_AUDIO_CRC: return "Audio CRC";
+ case V4L2_CID_MPEG_AUDIO_MUTE: return "Audio Mute";
+ case V4L2_CID_MPEG_VIDEO_ENCODING: return "Video Encoding";
+ case V4L2_CID_MPEG_VIDEO_ASPECT: return "Video Aspect";
+ case V4L2_CID_MPEG_VIDEO_B_FRAMES: return "Video B Frames";
+ case V4L2_CID_MPEG_VIDEO_GOP_SIZE: return "Video GOP Size";
+ case V4L2_CID_MPEG_VIDEO_GOP_CLOSURE: return "Video GOP Closure";
+ case V4L2_CID_MPEG_VIDEO_PULLDOWN: return "Video Pulldown";
+ case V4L2_CID_MPEG_VIDEO_BITRATE_MODE: return "Video Bitrate Mode";
+ case V4L2_CID_MPEG_VIDEO_BITRATE: return "Video Bitrate";
+ case V4L2_CID_MPEG_VIDEO_BITRATE_PEAK: return "Video Peak Bitrate";
+ case V4L2_CID_MPEG_VIDEO_TEMPORAL_DECIMATION: return "Video Temporal Decimation";
+ case V4L2_CID_MPEG_VIDEO_MUTE: return "Video Mute";
+ case V4L2_CID_MPEG_VIDEO_MUTE_YUV: return "Video Mute YUV";
+ case V4L2_CID_MPEG_STREAM_TYPE: return "Stream Type";
+ case V4L2_CID_MPEG_STREAM_PID_PMT: return "Stream PMT Program ID";
+ case V4L2_CID_MPEG_STREAM_PID_AUDIO: return "Stream Audio Program ID";
+ case V4L2_CID_MPEG_STREAM_PID_VIDEO: return "Stream Video Program ID";
+ case V4L2_CID_MPEG_STREAM_PID_PCR: return "Stream PCR Program ID";
+ case V4L2_CID_MPEG_STREAM_PES_ID_AUDIO: return "Stream PES Audio ID";
+ case V4L2_CID_MPEG_STREAM_PES_ID_VIDEO: return "Stream PES Video ID";
+ case V4L2_CID_MPEG_STREAM_VBI_FMT: return "Stream VBI Format";
+
+ /* CAMERA controls */
+ case V4L2_CID_CAMERA_CLASS: return "Camera Controls";
+ case V4L2_CID_EXPOSURE_AUTO: return "Auto Exposure";
+ case V4L2_CID_EXPOSURE_ABSOLUTE: return "Exposure Time, Absolute";
+ case V4L2_CID_EXPOSURE_AUTO_PRIORITY: return "Exposure, Dynamic Framerate";
+ case V4L2_CID_PAN_RELATIVE: return "Pan, Relative";
+ case V4L2_CID_TILT_RELATIVE: return "Tilt, Relative";
+ case V4L2_CID_PAN_RESET: return "Pan, Reset";
+ case V4L2_CID_TILT_RESET: return "Tilt, Reset";
+ case V4L2_CID_PAN_ABSOLUTE: return "Pan, Absolute";
+ case V4L2_CID_TILT_ABSOLUTE: return "Tilt, Absolute";
+ case V4L2_CID_FOCUS_ABSOLUTE: return "Focus, Absolute";
+ case V4L2_CID_FOCUS_RELATIVE: return "Focus, Relative";
+ case V4L2_CID_FOCUS_AUTO: return "Focus, Automatic";
+ case V4L2_CID_IRIS_ABSOLUTE: return "Iris, Absolute";
+ case V4L2_CID_IRIS_RELATIVE: return "Iris, Relative";
+ case V4L2_CID_ZOOM_ABSOLUTE: return "Zoom, Absolute";
+ case V4L2_CID_ZOOM_RELATIVE: return "Zoom, Relative";
+ case V4L2_CID_ZOOM_CONTINUOUS: return "Zoom, Continuous";
+ case V4L2_CID_PRIVACY: return "Privacy";
+
+ /* FM Radio Modulator control */
+ case V4L2_CID_FM_TX_CLASS: return "FM Radio Modulator Controls";
+ case V4L2_CID_RDS_TX_DEVIATION: return "RDS Signal Deviation";
+ case V4L2_CID_RDS_TX_PI: return "RDS Program ID";
+ case V4L2_CID_RDS_TX_PTY: return "RDS Program Type";
+ case V4L2_CID_RDS_TX_PS_NAME: return "RDS PS Name";
+ case V4L2_CID_RDS_TX_RADIO_TEXT: return "RDS Radio Text";
+ case V4L2_CID_AUDIO_LIMITER_ENABLED: return "Audio Limiter Feature Enabled";
+ case V4L2_CID_AUDIO_LIMITER_RELEASE_TIME: return "Audio Limiter Release Time";
+ case V4L2_CID_AUDIO_LIMITER_DEVIATION: return "Audio Limiter Deviation";
+ case V4L2_CID_AUDIO_COMPRESSION_ENABLED: return "Audio Compression Feature Enabled";
+ case V4L2_CID_AUDIO_COMPRESSION_GAIN: return "Audio Compression Gain";
+ case V4L2_CID_AUDIO_COMPRESSION_THRESHOLD: return "Audio Compression Threshold";
+ case V4L2_CID_AUDIO_COMPRESSION_ATTACK_TIME: return "Audio Compression Attack Time";
+ case V4L2_CID_AUDIO_COMPRESSION_RELEASE_TIME: return "Audio Compression Release Time";
+ case V4L2_CID_PILOT_TONE_ENABLED: return "Pilot Tone Feature Enabled";
+ case V4L2_CID_PILOT_TONE_DEVIATION: return "Pilot Tone Deviation";
+ case V4L2_CID_PILOT_TONE_FREQUENCY: return "Pilot Tone Frequency";
+ case V4L2_CID_TUNE_PREEMPHASIS: return "Pre-emphasis settings";
+ case V4L2_CID_TUNE_POWER_LEVEL: return "Tune Power Level";
+ case V4L2_CID_TUNE_ANTENNA_CAPACITOR: return "Tune Antenna Capacitor";
+
+ default:
+ return NULL;
+ }
+}
+EXPORT_SYMBOL(v4l2_ctrl_get_name);
+
+void v4l2_ctrl_fill(u32 id, const char **name, enum v4l2_ctrl_type *type,
+ s32 *min, s32 *max, s32 *step, s32 *def, u32 *flags)
+{
+ *name = v4l2_ctrl_get_name(id);
+ *flags = 0;
+
+ switch (id) {
+ case V4L2_CID_AUDIO_MUTE:
+ case V4L2_CID_AUDIO_LOUDNESS:
+ case V4L2_CID_AUTO_WHITE_BALANCE:
+ case V4L2_CID_AUTOGAIN:
+ case V4L2_CID_HFLIP:
+ case V4L2_CID_VFLIP:
+ case V4L2_CID_HUE_AUTO:
+ case V4L2_CID_CHROMA_AGC:
+ case V4L2_CID_COLOR_KILLER:
+ case V4L2_CID_MPEG_AUDIO_MUTE:
+ case V4L2_CID_MPEG_VIDEO_MUTE:
+ case V4L2_CID_MPEG_VIDEO_GOP_CLOSURE:
+ case V4L2_CID_MPEG_VIDEO_PULLDOWN:
+ case V4L2_CID_EXPOSURE_AUTO_PRIORITY:
+ case V4L2_CID_FOCUS_AUTO:
+ case V4L2_CID_PRIVACY:
+ case V4L2_CID_AUDIO_LIMITER_ENABLED:
+ case V4L2_CID_AUDIO_COMPRESSION_ENABLED:
+ case V4L2_CID_PILOT_TONE_ENABLED:
+ *type = V4L2_CTRL_TYPE_BOOLEAN;
+ *min = 0;
+ *max = *step = 1;
+ break;
+ case V4L2_CID_PAN_RESET:
+ case V4L2_CID_TILT_RESET:
+ *type = V4L2_CTRL_TYPE_BUTTON;
+ *flags |= V4L2_CTRL_FLAG_WRITE_ONLY;
+ *min = *max = *step = *def = 0;
+ break;
+ case V4L2_CID_POWER_LINE_FREQUENCY:
+ case V4L2_CID_MPEG_AUDIO_SAMPLING_FREQ:
+ case V4L2_CID_MPEG_AUDIO_ENCODING:
+ case V4L2_CID_MPEG_AUDIO_L1_BITRATE:
+ case V4L2_CID_MPEG_AUDIO_L2_BITRATE:
+ case V4L2_CID_MPEG_AUDIO_L3_BITRATE:
+ case V4L2_CID_MPEG_AUDIO_AC3_BITRATE:
+ case V4L2_CID_MPEG_AUDIO_MODE:
+ case V4L2_CID_MPEG_AUDIO_MODE_EXTENSION:
+ case V4L2_CID_MPEG_AUDIO_EMPHASIS:
+ case V4L2_CID_MPEG_AUDIO_CRC:
+ case V4L2_CID_MPEG_VIDEO_ENCODING:
+ case V4L2_CID_MPEG_VIDEO_ASPECT:
+ case V4L2_CID_MPEG_VIDEO_BITRATE_MODE:
+ case V4L2_CID_MPEG_STREAM_TYPE:
+ case V4L2_CID_MPEG_STREAM_VBI_FMT:
+ case V4L2_CID_EXPOSURE_AUTO:
+ case V4L2_CID_COLORFX:
+ case V4L2_CID_TUNE_PREEMPHASIS:
+ *type = V4L2_CTRL_TYPE_MENU;
+ break;
+ case V4L2_CID_RDS_TX_PS_NAME:
+ case V4L2_CID_RDS_TX_RADIO_TEXT:
+ *type = V4L2_CTRL_TYPE_STRING;
+ break;
+ case V4L2_CID_USER_CLASS:
+ case V4L2_CID_CAMERA_CLASS:
+ case V4L2_CID_MPEG_CLASS:
+ case V4L2_CID_FM_TX_CLASS:
+ *type = V4L2_CTRL_TYPE_CTRL_CLASS;
+ /* You can neither read not write these */
+ *flags |= V4L2_CTRL_FLAG_READ_ONLY | V4L2_CTRL_FLAG_WRITE_ONLY;
+ *min = *max = *step = *def = 0;
+ break;
+ case V4L2_CID_BG_COLOR:
+ *type = V4L2_CTRL_TYPE_INTEGER;
+ *step = 1;
+ *min = 0;
+ /* Max is calculated as RGB888 that is 2^24 */
+ *max = 0xFFFFFF;
+ break;
+ default:
+ *type = V4L2_CTRL_TYPE_INTEGER;
+ break;
+ }
+ switch (id) {
+ case V4L2_CID_MPEG_AUDIO_ENCODING:
+ case V4L2_CID_MPEG_AUDIO_MODE:
+ case V4L2_CID_MPEG_VIDEO_BITRATE_MODE:
+ case V4L2_CID_MPEG_VIDEO_B_FRAMES:
+ case V4L2_CID_MPEG_STREAM_TYPE:
+ *flags |= V4L2_CTRL_FLAG_UPDATE;
+ break;
+ case V4L2_CID_AUDIO_VOLUME:
+ case V4L2_CID_AUDIO_BALANCE:
+ case V4L2_CID_AUDIO_BASS:
+ case V4L2_CID_AUDIO_TREBLE:
+ case V4L2_CID_BRIGHTNESS:
+ case V4L2_CID_CONTRAST:
+ case V4L2_CID_SATURATION:
+ case V4L2_CID_HUE:
+ case V4L2_CID_RED_BALANCE:
+ case V4L2_CID_BLUE_BALANCE:
+ case V4L2_CID_GAMMA:
+ case V4L2_CID_SHARPNESS:
+ case V4L2_CID_CHROMA_GAIN:
+ case V4L2_CID_RDS_TX_DEVIATION:
+ case V4L2_CID_AUDIO_LIMITER_RELEASE_TIME:
+ case V4L2_CID_AUDIO_LIMITER_DEVIATION:
+ case V4L2_CID_AUDIO_COMPRESSION_GAIN:
+ case V4L2_CID_AUDIO_COMPRESSION_THRESHOLD:
+ case V4L2_CID_AUDIO_COMPRESSION_ATTACK_TIME:
+ case V4L2_CID_AUDIO_COMPRESSION_RELEASE_TIME:
+ case V4L2_CID_PILOT_TONE_DEVIATION:
+ case V4L2_CID_PILOT_TONE_FREQUENCY:
+ case V4L2_CID_TUNE_POWER_LEVEL:
+ case V4L2_CID_TUNE_ANTENNA_CAPACITOR:
+ *flags |= V4L2_CTRL_FLAG_SLIDER;
+ break;
+ case V4L2_CID_PAN_RELATIVE:
+ case V4L2_CID_TILT_RELATIVE:
+ case V4L2_CID_FOCUS_RELATIVE:
+ case V4L2_CID_IRIS_RELATIVE:
+ case V4L2_CID_ZOOM_RELATIVE:
+ *flags |= V4L2_CTRL_FLAG_WRITE_ONLY;
+ break;
+ }
+}
+EXPORT_SYMBOL(v4l2_ctrl_fill);
+
+/* Helper function to determine whether the control type is compatible with
+ VIDIOC_G/S_CTRL. */
+static bool type_is_int(const struct v4l2_ctrl *ctrl)
+{
+ switch (ctrl->type) {
+ case V4L2_CTRL_TYPE_INTEGER64:
+ case V4L2_CTRL_TYPE_STRING:
+ /* Nope, these need v4l2_ext_control */
+ return false;
+ default:
+ return true;
+ }
+}
+
+/* Helper function: copy the current control value back to the caller */
+static int cur_to_user(struct v4l2_ext_control *c,
+ struct v4l2_ctrl *ctrl)
+{
+ u32 len;
+
+ switch (ctrl->type) {
+ case V4L2_CTRL_TYPE_STRING:
+ len = strlen(ctrl->cur.string);
+ if (c->size < len + 1) {
+ c->size = len + 1;
+ return -ENOSPC;
+ }
+ return copy_to_user(c->string, ctrl->cur.string,
+ len + 1) ? -EFAULT : 0;
+ case V4L2_CTRL_TYPE_INTEGER64:
+ c->value64 = ctrl->cur.val64;
+ break;
+ default:
+ c->value = ctrl->cur.val;
+ break;
+ }
+ return 0;
+}
+
+/* Helper function: copy the caller-provider value as the new control value */
+static int user_to_new(struct v4l2_ext_control *c,
+ struct v4l2_ctrl *ctrl)
+{
+ int ret;
+ u32 size;
+
+ ctrl->has_new = 1;
+ switch (ctrl->type) {
+ case V4L2_CTRL_TYPE_INTEGER64:
+ ctrl->val64 = c->value64;
+ break;
+ case V4L2_CTRL_TYPE_STRING:
+ size = c->size;
+ if (size == 0)
+ return -ERANGE;
+ if (size > ctrl->maximum + 1)
+ size = ctrl->maximum + 1;
+ ret = copy_from_user(ctrl->string, c->string, size);
+ if (!ret) {
+ char last = ctrl->string[size - 1];
+
+ ctrl->string[size - 1] = 0;
+ /* If the string was longer than ctrl->maximum,
+ then return an error. */
+ if (strlen(ctrl->string) == ctrl->maximum && last)
+ return -ERANGE;
+ }
+ return ret ? -EFAULT : 0;
+ default:
+ ctrl->val = c->value;
+ break;
+ }
+ return 0;
+}
+
+/* Helper function: copy the new control value back to the caller */
+static int new_to_user(struct v4l2_ext_control *c,
+ struct v4l2_ctrl *ctrl)
+{
+ u32 len;
+
+ switch (ctrl->type) {
+ case V4L2_CTRL_TYPE_STRING:
+ len = strlen(ctrl->string);
+ if (c->size < len + 1) {
+ c->size = ctrl->maximum + 1;
+ return -ENOSPC;
+ }
+ return copy_to_user(c->string, ctrl->string,
+ len + 1) ? -EFAULT : 0;
+ case V4L2_CTRL_TYPE_INTEGER64:
+ c->value64 = ctrl->val64;
+ break;
+ default:
+ c->value = ctrl->val;
+ break;
+ }
+ return 0;
+}
+
+/* Copy the new value to the current value. */
+static void new_to_cur(struct v4l2_ctrl *ctrl)
+{
+ if (ctrl == NULL)
+ return;
+ switch (ctrl->type) {
+ case V4L2_CTRL_TYPE_STRING:
+ /* strings are always 0-terminated */
+ strcpy(ctrl->cur.string, ctrl->string);
+ break;
+ case V4L2_CTRL_TYPE_INTEGER64:
+ ctrl->cur.val64 = ctrl->val64;
+ break;
+ default:
+ ctrl->cur.val = ctrl->val;
+ break;
+ }
+}
+
+/* Copy the current value to the new value */
+static void cur_to_new(struct v4l2_ctrl *ctrl)
+{
+ if (ctrl == NULL)
+ return;
+ switch (ctrl->type) {
+ case V4L2_CTRL_TYPE_STRING:
+ /* strings are always 0-terminated */
+ strcpy(ctrl->string, ctrl->cur.string);
+ break;
+ case V4L2_CTRL_TYPE_INTEGER64:
+ ctrl->val64 = ctrl->cur.val64;
+ break;
+ default:
+ ctrl->val = ctrl->cur.val;
+ break;
+ }
+}
+
+/* Return non-zero if one or more of the controls in the cluster has a new
+ value that differs from the current value. */
+static int cluster_changed(struct v4l2_ctrl *master)
+{
+ int diff = 0;
+ int i;
+
+ for (i = 0; !diff && i < master->ncontrols; i++) {
+ struct v4l2_ctrl *ctrl = master->cluster[i];
+
+ if (ctrl == NULL)
+ continue;
+ switch (ctrl->type) {
+ case V4L2_CTRL_TYPE_BUTTON:
+ /* Button controls are always 'different' */
+ return 1;
+ case V4L2_CTRL_TYPE_STRING:
+ /* strings are always 0-terminated */
+ diff = strcmp(ctrl->string, ctrl->cur.string);
+ break;
+ case V4L2_CTRL_TYPE_INTEGER64:
+ diff = ctrl->val64 != ctrl->cur.val64;
+ break;
+ default:
+ diff = ctrl->val != ctrl->cur.val;
+ break;
+ }
+ }
+ return diff;
+}
+
+/* Validate a new control */
+static int validate_new(struct v4l2_ctrl *ctrl)
+{
+ s32 val = ctrl->val;
+ char *s = ctrl->string;
+ u32 offset;
+ size_t len;
+
+ switch (ctrl->type) {
+ case V4L2_CTRL_TYPE_INTEGER:
+ /* Round towards the closest legal value */
+ val += ctrl->step / 2;
+ if (val < ctrl->minimum)
+ val = ctrl->minimum;
+ if (val > ctrl->maximum)
+ val = ctrl->maximum;
+ offset = val - ctrl->minimum;
+ offset = ctrl->step * (offset / ctrl->step);
+ val = ctrl->minimum + offset;
+ ctrl->val = val;
+ return 0;
+
+ case V4L2_CTRL_TYPE_BOOLEAN:
+ ctrl->val = !!ctrl->val;
+ return 0;
+
+ case V4L2_CTRL_TYPE_MENU:
+ if (val < ctrl->minimum || val > ctrl->maximum)
+ return -ERANGE;
+ if (ctrl->qmenu[val][0] == '\0' ||
+ (ctrl->menu_skip_mask & (1 << val)))
+ return -EINVAL;
+ return 0;
+
+ case V4L2_CTRL_TYPE_BUTTON:
+ case V4L2_CTRL_TYPE_CTRL_CLASS:
+ ctrl->val64 = 0;
+ return 0;
+
+ case V4L2_CTRL_TYPE_INTEGER64:
+ return 0;
+
+ case V4L2_CTRL_TYPE_STRING:
+ len = strlen(s);
+ if (len < ctrl->minimum)
+ return -ERANGE;
+ if ((len - ctrl->minimum) % ctrl->step)
+ return -ERANGE;
+ return 0;
+
+ default:
+ return -EINVAL;
+ }
+}
+
+static inline u32 node2id(struct list_head *node)
+{
+ return list_entry(node, struct v4l2_ctrl_ref, node)->ctrl->id;
+}
+
+/* Set the handler's error code if it wasn't set earlier already */
+static inline int handler_set_err(struct v4l2_ctrl_handler *hdl, int err)
+{
+ if (hdl->error == 0)
+ hdl->error = err;
+ return err;
+}
+
+/* Initialize the handler */
+int v4l2_ctrl_handler_init(struct v4l2_ctrl_handler *hdl,
+ unsigned nr_of_controls_hint)
+{
+ mutex_init(&hdl->lock);
+ INIT_LIST_HEAD(&hdl->ctrls);
+ INIT_LIST_HEAD(&hdl->ctrl_refs);
+ hdl->nr_of_buckets = 1 + nr_of_controls_hint / 8;
+ hdl->buckets = kzalloc(sizeof(hdl->buckets[0]) * hdl->nr_of_buckets,
+ GFP_KERNEL);
+ hdl->error = hdl->buckets ? 0 : -ENOMEM;
+ return hdl->error;
+}
+EXPORT_SYMBOL(v4l2_ctrl_handler_init);
+
+/* Free all controls and control refs */
+void v4l2_ctrl_handler_free(struct v4l2_ctrl_handler *hdl)
+{
+ struct v4l2_ctrl_ref *ref, *next_ref;
+ struct v4l2_ctrl *ctrl, *next_ctrl;
+
+ if (hdl == NULL || hdl->buckets == NULL)
+ return;
+
+ mutex_lock(&hdl->lock);
+ /* Free all nodes */
+ list_for_each_entry_safe(ref, next_ref, &hdl->ctrl_refs, node) {
+ list_del(&ref->node);
+ kfree(ref);
+ }
+ /* Free all controls owned by the handler */
+ list_for_each_entry_safe(ctrl, next_ctrl, &hdl->ctrls, node) {
+ list_del(&ctrl->node);
+ kfree(ctrl);
+ }
+ kfree(hdl->buckets);
+ hdl->buckets = NULL;
+ hdl->cached = NULL;
+ hdl->error = 0;
+ mutex_unlock(&hdl->lock);
+}
+EXPORT_SYMBOL(v4l2_ctrl_handler_free);
+
+/* For backwards compatibility: V4L2_CID_PRIVATE_BASE should no longer
+ be used except in G_CTRL, S_CTRL, QUERYCTRL and QUERYMENU when dealing
+ with applications that do not use the NEXT_CTRL flag.
+
+ We just find the n-th private user control. It's O(N), but that should not
+ be an issue in this particular case. */
+static struct v4l2_ctrl_ref *find_private_ref(
+ struct v4l2_ctrl_handler *hdl, u32 id)
+{
+ struct v4l2_ctrl_ref *ref;
+
+ id -= V4L2_CID_PRIVATE_BASE;
+ list_for_each_entry(ref, &hdl->ctrl_refs, node) {
+ /* Search for private user controls that are compatible with
+ VIDIOC_G/S_CTRL. */
+ if (V4L2_CTRL_ID2CLASS(ref->ctrl->id) == V4L2_CTRL_CLASS_USER &&
+ V4L2_CTRL_DRIVER_PRIV(ref->ctrl->id)) {
+ if (!type_is_int(ref->ctrl))
+ continue;
+ if (id == 0)
+ return ref;
+ id--;
+ }
+ }
+ return NULL;
+}
+
+/* Find a control with the given ID. */
+static struct v4l2_ctrl_ref *find_ref(struct v4l2_ctrl_handler *hdl, u32 id)
+{
+ struct v4l2_ctrl_ref *ref;
+ int bucket;
+
+ id &= V4L2_CTRL_ID_MASK;
+
+ /* Old-style private controls need special handling */
+ if (id >= V4L2_CID_PRIVATE_BASE)
+ return find_private_ref(hdl, id);
+ bucket = id % hdl->nr_of_buckets;
+
+ /* Simple optimization: cache the last control found */
+ if (hdl->cached && hdl->cached->ctrl->id == id)
+ return hdl->cached;
+
+ /* Not in cache, search the hash */
+ ref = hdl->buckets ? hdl->buckets[bucket] : NULL;
+ while (ref && ref->ctrl->id != id)
+ ref = ref->next;
+
+ if (ref)
+ hdl->cached = ref; /* cache it! */
+ return ref;
+}
+
+/* Find a control with the given ID. Take the handler's lock first. */
+static struct v4l2_ctrl_ref *find_ref_lock(
+ struct v4l2_ctrl_handler *hdl, u32 id)
+{
+ struct v4l2_ctrl_ref *ref = NULL;
+
+ if (hdl) {
+ mutex_lock(&hdl->lock);
+ ref = find_ref(hdl, id);
+ mutex_unlock(&hdl->lock);
+ }
+ return ref;
+}
+
+/* Find a control with the given ID. */
+struct v4l2_ctrl *v4l2_ctrl_find(struct v4l2_ctrl_handler *hdl, u32 id)
+{
+ struct v4l2_ctrl_ref *ref = find_ref_lock(hdl, id);
+
+ return ref ? ref->ctrl : NULL;
+}
+EXPORT_SYMBOL(v4l2_ctrl_find);
+
+/* Allocate a new v4l2_ctrl_ref and hook it into the handler. */
+static int handler_new_ref(struct v4l2_ctrl_handler *hdl,
+ struct v4l2_ctrl *ctrl)
+{
+ struct v4l2_ctrl_ref *ref;
+ struct v4l2_ctrl_ref *new_ref;
+ u32 id = ctrl->id;
+ u32 class_ctrl = V4L2_CTRL_ID2CLASS(id) | 1;
+ int bucket = id % hdl->nr_of_buckets; /* which bucket to use */
+
+ /* Automatically add the control class if it is not yet present. */
+ if (id != class_ctrl && find_ref_lock(hdl, class_ctrl) == NULL)
+ if (!v4l2_ctrl_new_std(hdl, NULL, class_ctrl, 0, 0, 0, 0))
+ return hdl->error;
+
+ if (hdl->error)
+ return hdl->error;
+
+ new_ref = kzalloc(sizeof(*new_ref), GFP_KERNEL);
+ if (!new_ref)
+ return handler_set_err(hdl, -ENOMEM);
+ new_ref->ctrl = ctrl;
+ if (ctrl->handler == hdl) {
+ /* By default each control starts in a cluster of its own.
+ new_ref->ctrl is basically a cluster array with one
+ element, so that's perfect to use as the cluster pointer.
+ But only do this for the handler that owns the control. */
+ ctrl->cluster = &new_ref->ctrl;
+ ctrl->ncontrols = 1;
+ }
+
+ INIT_LIST_HEAD(&new_ref->node);
+
+ mutex_lock(&hdl->lock);
+
+ /* Add immediately at the end of the list if the list is empty, or if
+ the last element in the list has a lower ID.
+ This ensures that when elements are added in ascending order the
+ insertion is an O(1) operation. */
+ if (list_empty(&hdl->ctrl_refs) || id > node2id(hdl->ctrl_refs.prev)) {
+ list_add_tail(&new_ref->node, &hdl->ctrl_refs);
+ goto insert_in_hash;
+ }
+
+ /* Find insert position in sorted list */
+ list_for_each_entry(ref, &hdl->ctrl_refs, node) {
+ if (ref->ctrl->id < id)
+ continue;
+ /* Don't add duplicates */
+ if (ref->ctrl->id == id) {
+ kfree(new_ref);
+ goto unlock;
+ }
+ list_add(&new_ref->node, ref->node.prev);
+ break;
+ }
+
+insert_in_hash:
+ /* Insert the control node in the hash */
+ new_ref->next = hdl->buckets[bucket];
+ hdl->buckets[bucket] = new_ref;
+
+unlock:
+ mutex_unlock(&hdl->lock);
+ return 0;
+}
+
+/* Add a new control */
+static struct v4l2_ctrl *v4l2_ctrl_new(struct v4l2_ctrl_handler *hdl,
+ const struct v4l2_ctrl_ops *ops,
+ u32 id, const char *name, enum v4l2_ctrl_type type,
+ s32 min, s32 max, u32 step, s32 def,
+ u32 flags, const char **qmenu, void *priv)
+{
+ struct v4l2_ctrl *ctrl;
+ unsigned sz_extra = 0;
+
+ if (hdl->error)
+ return NULL;
+
+ /* Sanity checks */
+ if (id == 0 || name == NULL || id >= V4L2_CID_PRIVATE_BASE ||
+ def < min || def > max || max < min ||
+ (type == V4L2_CTRL_TYPE_INTEGER && step == 0) ||
+ (type == V4L2_CTRL_TYPE_MENU && qmenu == NULL) ||
+ (type == V4L2_CTRL_TYPE_STRING && max == 0)) {
+ handler_set_err(hdl, -ERANGE);
+ return NULL;
+ }
+
+ if (type == V4L2_CTRL_TYPE_BUTTON)
+ flags |= V4L2_CTRL_FLAG_WRITE_ONLY;
+ else if (type == V4L2_CTRL_TYPE_CTRL_CLASS)
+ flags |= V4L2_CTRL_FLAG_READ_ONLY;
+ else if (type == V4L2_CTRL_TYPE_STRING)
+ sz_extra += 2 * (max + 1);
+
+ ctrl = kzalloc(sizeof(*ctrl) + sz_extra, GFP_KERNEL);
+ if (ctrl == NULL) {
+ handler_set_err(hdl, -ENOMEM);
+ return NULL;
+ }
+
+ INIT_LIST_HEAD(&ctrl->node);
+ ctrl->handler = hdl;
+ ctrl->ops = ops;
+ ctrl->id = id;
+ ctrl->name = name;
+ ctrl->type = type;
+ ctrl->flags = flags;
+ ctrl->minimum = min;
+ ctrl->maximum = max;
+ ctrl->step = step;
+ ctrl->qmenu = qmenu;
+ ctrl->priv = priv;
+ ctrl->cur.val = ctrl->val = ctrl->default_value = def;
+
+ if (ctrl->type == V4L2_CTRL_TYPE_STRING) {
+ ctrl->cur.string = (char *)&ctrl[1] + sz_extra - (max + 1);
+ ctrl->string = (char *)&ctrl[1] + sz_extra - 2 * (max + 1);
+ if (ctrl->minimum)
+ memset(ctrl->cur.string, ' ', ctrl->minimum);
+ }
+ if (handler_new_ref(hdl, ctrl)) {
+ kfree(ctrl);
+ return NULL;
+ }
+ mutex_lock(&hdl->lock);
+ list_add_tail(&ctrl->node, &hdl->ctrls);
+ mutex_unlock(&hdl->lock);
+ return ctrl;
+}
+
+struct v4l2_ctrl *v4l2_ctrl_new_custom(struct v4l2_ctrl_handler *hdl,
+ const struct v4l2_ctrl_config *cfg, void *priv)
+{
+ bool is_menu;
+ struct v4l2_ctrl *ctrl;
+ const char *name = cfg->name;
+ const char **qmenu = cfg->qmenu;
+ enum v4l2_ctrl_type type = cfg->type;
+ u32 flags = cfg->flags;
+ s32 min = cfg->min;
+ s32 max = cfg->max;
+ u32 step = cfg->step;
+ s32 def = cfg->def;
+
+ if (name == NULL)
+ v4l2_ctrl_fill(cfg->id, &name, &type, &min, &max, &step,
+ &def, &flags);
+
+ is_menu = (cfg->type == V4L2_CTRL_TYPE_MENU);
+ if (is_menu)
+ WARN_ON(step);
+ else
+ WARN_ON(cfg->menu_skip_mask);
+ if (is_menu && qmenu == NULL)
+ qmenu = v4l2_ctrl_get_menu(cfg->id);
+
+ ctrl = v4l2_ctrl_new(hdl, cfg->ops, cfg->id, name,
+ type, min, max,
+ is_menu ? cfg->menu_skip_mask : step,
+ def, flags, qmenu, priv);
+ if (ctrl) {
+ ctrl->is_private = cfg->is_private;
+ ctrl->is_volatile = cfg->is_volatile;
+ }
+ return ctrl;
+}
+EXPORT_SYMBOL(v4l2_ctrl_new_custom);
+
+/* Helper function for standard non-menu controls */
+struct v4l2_ctrl *v4l2_ctrl_new_std(struct v4l2_ctrl_handler *hdl,
+ const struct v4l2_ctrl_ops *ops,
+ u32 id, s32 min, s32 max, u32 step, s32 def)
+{
+ const char *name;
+ enum v4l2_ctrl_type type;
+ u32 flags;
+
+ v4l2_ctrl_fill(id, &name, &type, &min, &max, &step, &def, &flags);
+ if (type == V4L2_CTRL_TYPE_MENU) {
+ handler_set_err(hdl, -EINVAL);
+ return NULL;
+ }
+ return v4l2_ctrl_new(hdl, ops, id, name, type,
+ min, max, step, def, flags, NULL, NULL);
+}
+EXPORT_SYMBOL(v4l2_ctrl_new_std);
+
+/* Helper function for standard menu controls */
+struct v4l2_ctrl *v4l2_ctrl_new_std_menu(struct v4l2_ctrl_handler *hdl,
+ const struct v4l2_ctrl_ops *ops,
+ u32 id, s32 max, s32 mask, s32 def)
+{
+ const char **qmenu = v4l2_ctrl_get_menu(id);
+ const char *name;
+ enum v4l2_ctrl_type type;
+ s32 min;
+ s32 step;
+ u32 flags;
+
+ v4l2_ctrl_fill(id, &name, &type, &min, &max, &step, &def, &flags);
+ if (type != V4L2_CTRL_TYPE_MENU) {
+ handler_set_err(hdl, -EINVAL);
+ return NULL;
+ }
+ return v4l2_ctrl_new(hdl, ops, id, name, type,
+ 0, max, mask, def, flags, qmenu, NULL);
+}
+EXPORT_SYMBOL(v4l2_ctrl_new_std_menu);
+
+/* Add a control from another handler to this handler */
+struct v4l2_ctrl *v4l2_ctrl_add_ctrl(struct v4l2_ctrl_handler *hdl,
+ struct v4l2_ctrl *ctrl)
+{
+ if (hdl == NULL || hdl->error)
+ return NULL;
+ if (ctrl == NULL) {
+ handler_set_err(hdl, -EINVAL);
+ return NULL;
+ }
+ if (ctrl->handler == hdl)
+ return ctrl;
+ return handler_new_ref(hdl, ctrl) ? NULL : ctrl;
+}
+EXPORT_SYMBOL(v4l2_ctrl_add_ctrl);
+
+/* Add the controls from another handler to our own. */
+int v4l2_ctrl_add_handler(struct v4l2_ctrl_handler *hdl,
+ struct v4l2_ctrl_handler *add)
+{
+ struct v4l2_ctrl *ctrl;
+ int ret = 0;
+
+ /* Do nothing if either handler is NULL or if they are the same */
+ if (!hdl || !add || hdl == add)
+ return 0;
+ if (hdl->error)
+ return hdl->error;
+ mutex_lock(&add->lock);
+ list_for_each_entry(ctrl, &add->ctrls, node) {
+ /* Skip handler-private controls. */
+ if (ctrl->is_private)
+ continue;
+ ret = handler_new_ref(hdl, ctrl);
+ if (ret)
+ break;
+ }
+ mutex_unlock(&add->lock);
+ return ret;
+}
+EXPORT_SYMBOL(v4l2_ctrl_add_handler);
+
+/* Cluster controls */
+void v4l2_ctrl_cluster(unsigned ncontrols, struct v4l2_ctrl **controls)
+{
+ int i;
+
+ /* The first control is the master control and it must not be NULL */
+ BUG_ON(controls[0] == NULL);
+
+ for (i = 0; i < ncontrols; i++) {
+ if (controls[i]) {
+ controls[i]->cluster = controls;
+ controls[i]->ncontrols = ncontrols;
+ }
+ }
+}
+EXPORT_SYMBOL(v4l2_ctrl_cluster);
+
+/* Activate/deactivate a control. */
+void v4l2_ctrl_activate(struct v4l2_ctrl *ctrl, bool active)
+{
+ if (ctrl == NULL)
+ return;
+
+ if (!active)
+ /* set V4L2_CTRL_FLAG_INACTIVE */
+ set_bit(4, &ctrl->flags);
+ else
+ /* clear V4L2_CTRL_FLAG_INACTIVE */
+ clear_bit(4, &ctrl->flags);
+}
+EXPORT_SYMBOL(v4l2_ctrl_activate);
+
+/* Grab/ungrab a control.
+ Typically used when streaming starts and you want to grab controls,
+ preventing the user from changing them.
+
+ Just call this and the framework will block any attempts to change
+ these controls. */
+void v4l2_ctrl_grab(struct v4l2_ctrl *ctrl, bool grabbed)
+{
+ if (ctrl == NULL)
+ return;
+
+ if (grabbed)
+ /* set V4L2_CTRL_FLAG_GRABBED */
+ set_bit(1, &ctrl->flags);
+ else
+ /* clear V4L2_CTRL_FLAG_GRABBED */
+ clear_bit(1, &ctrl->flags);
+}
+EXPORT_SYMBOL(v4l2_ctrl_grab);
+
+/* Log the control name and value */
+static void log_ctrl(const struct v4l2_ctrl *ctrl,
+ const char *prefix, const char *colon)
+{
+ int fl_inact = ctrl->flags & V4L2_CTRL_FLAG_INACTIVE;
+ int fl_grabbed = ctrl->flags & V4L2_CTRL_FLAG_GRABBED;
+
+ if (ctrl->flags & (V4L2_CTRL_FLAG_DISABLED | V4L2_CTRL_FLAG_WRITE_ONLY))
+ return;
+ if (ctrl->type == V4L2_CTRL_TYPE_CTRL_CLASS)
+ return;
+
+ printk(KERN_INFO "%s%s%s: ", prefix, colon, ctrl->name);
+
+ switch (ctrl->type) {
+ case V4L2_CTRL_TYPE_INTEGER:
+ printk(KERN_CONT "%d", ctrl->cur.val);
+ break;
+ case V4L2_CTRL_TYPE_BOOLEAN:
+ printk(KERN_CONT "%s", ctrl->cur.val ? "true" : "false");
+ break;
+ case V4L2_CTRL_TYPE_MENU:
+ printk(KERN_CONT "%s", ctrl->qmenu[ctrl->cur.val]);
+ break;
+ case V4L2_CTRL_TYPE_INTEGER64:
+ printk(KERN_CONT "%lld", ctrl->cur.val64);
+ break;
+ case V4L2_CTRL_TYPE_STRING:
+ printk(KERN_CONT "%s", ctrl->cur.string);
+ break;
+ default:
+ printk(KERN_CONT "unknown type %d", ctrl->type);
+ break;
+ }
+ if (fl_inact && fl_grabbed)
+ printk(KERN_CONT " (inactive, grabbed)\n");
+ else if (fl_inact)
+ printk(KERN_CONT " (inactive)\n");
+ else if (fl_grabbed)
+ printk(KERN_CONT " (grabbed)\n");
+ else
+ printk(KERN_CONT "\n");
+}
+
+/* Log all controls owned by the handler */
+void v4l2_ctrl_handler_log_status(struct v4l2_ctrl_handler *hdl,
+ const char *prefix)
+{
+ struct v4l2_ctrl *ctrl;
+ const char *colon = "";
+ int len;
+
+ if (hdl == NULL)
+ return;
+ if (prefix == NULL)
+ prefix = "";
+ len = strlen(prefix);
+ if (len && prefix[len - 1] != ' ')
+ colon = ": ";
+ mutex_lock(&hdl->lock);
+ list_for_each_entry(ctrl, &hdl->ctrls, node)
+ if (!(ctrl->flags & V4L2_CTRL_FLAG_DISABLED))
+ log_ctrl(ctrl, prefix, colon);
+ mutex_unlock(&hdl->lock);
+}
+EXPORT_SYMBOL(v4l2_ctrl_handler_log_status);
+
+/* Call s_ctrl for all controls owned by the handler */
+int v4l2_ctrl_handler_setup(struct v4l2_ctrl_handler *hdl)
+{
+ struct v4l2_ctrl *ctrl;
+ int ret = 0;
+
+ if (hdl == NULL)
+ return 0;
+ mutex_lock(&hdl->lock);
+ list_for_each_entry(ctrl, &hdl->ctrls, node)
+ ctrl->done = false;
+
+ list_for_each_entry(ctrl, &hdl->ctrls, node) {
+ struct v4l2_ctrl *master = ctrl->cluster[0];
+ int i;
+
+ /* Skip if this control was already handled by a cluster. */
+ if (ctrl->done)
+ continue;
+
+ for (i = 0; i < master->ncontrols; i++)
+ cur_to_new(master->cluster[i]);
+
+ /* Skip button controls and read-only controls. */
+ if (ctrl->type == V4L2_CTRL_TYPE_BUTTON ||
+ (ctrl->flags & V4L2_CTRL_FLAG_READ_ONLY))
+ continue;
+ ret = master->ops->s_ctrl(master);
+ if (ret)
+ break;
+ for (i = 0; i < master->ncontrols; i++)
+ if (master->cluster[i])
+ master->cluster[i]->done = true;
+ }
+ mutex_unlock(&hdl->lock);
+ return ret;
+}
+EXPORT_SYMBOL(v4l2_ctrl_handler_setup);
+
+/* Implement VIDIOC_QUERYCTRL */
+int v4l2_queryctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_queryctrl *qc)
+{
+ u32 id = qc->id & V4L2_CTRL_ID_MASK;
+ struct v4l2_ctrl_ref *ref;
+ struct v4l2_ctrl *ctrl;
+
+ if (hdl == NULL)
+ return -EINVAL;
+
+ mutex_lock(&hdl->lock);
+
+ /* Try to find it */
+ ref = find_ref(hdl, id);
+
+ if ((qc->id & V4L2_CTRL_FLAG_NEXT_CTRL) && !list_empty(&hdl->ctrl_refs)) {
+ /* Find the next control with ID > qc->id */
+
+ /* Did we reach the end of the control list? */
+ if (id >= node2id(hdl->ctrl_refs.prev)) {
+ ref = NULL; /* Yes, so there is no next control */
+ } else if (ref) {
+ /* We found a control with the given ID, so just get
+ the next one in the list. */
+ ref = list_entry(ref->node.next, typeof(*ref), node);
+ } else {
+ /* No control with the given ID exists, so start
+ searching for the next largest ID. We know there
+ is one, otherwise the first 'if' above would have
+ been true. */
+ list_for_each_entry(ref, &hdl->ctrl_refs, node)
+ if (id < ref->ctrl->id)
+ break;
+ }
+ }
+ mutex_unlock(&hdl->lock);
+ if (!ref)
+ return -EINVAL;
+
+ ctrl = ref->ctrl;
+ memset(qc, 0, sizeof(*qc));
+ qc->id = ctrl->id;
+ strlcpy(qc->name, ctrl->name, sizeof(qc->name));
+ qc->minimum = ctrl->minimum;
+ qc->maximum = ctrl->maximum;
+ qc->default_value = ctrl->default_value;
+ if (qc->type == V4L2_CTRL_TYPE_MENU)
+ qc->step = 1;
+ else
+ qc->step = ctrl->step;
+ qc->flags = ctrl->flags;
+ qc->type = ctrl->type;
+ return 0;
+}
+EXPORT_SYMBOL(v4l2_queryctrl);
+
+int v4l2_subdev_queryctrl(struct v4l2_subdev *sd, struct v4l2_queryctrl *qc)
+{
+ return v4l2_queryctrl(sd->ctrl_handler, qc);
+}
+EXPORT_SYMBOL(v4l2_subdev_queryctrl);
+
+/* Implement VIDIOC_QUERYMENU */
+int v4l2_querymenu(struct v4l2_ctrl_handler *hdl, struct v4l2_querymenu *qm)
+{
+ struct v4l2_ctrl *ctrl;
+ u32 i = qm->index;
+
+ ctrl = v4l2_ctrl_find(hdl, qm->id);
+ if (!ctrl)
+ return -EINVAL;
+
+ qm->reserved = 0;
+ /* Sanity checks */
+ if (ctrl->qmenu == NULL ||
+ i < ctrl->minimum || i > ctrl->maximum)
+ return -EINVAL;
+ /* Use mask to see if this menu item should be skipped */
+ if (ctrl->menu_skip_mask & (1 << i))
+ return -EINVAL;
+ /* Empty menu items should also be skipped */
+ if (ctrl->qmenu[i] == NULL || ctrl->qmenu[i][0] == '\0')
+ return -EINVAL;
+ strlcpy(qm->name, ctrl->qmenu[i], sizeof(qm->name));
+ return 0;
+}
+EXPORT_SYMBOL(v4l2_querymenu);
+
+int v4l2_subdev_querymenu(struct v4l2_subdev *sd, struct v4l2_querymenu *qm)
+{
+ return v4l2_querymenu(sd->ctrl_handler, qm);
+}
+EXPORT_SYMBOL(v4l2_subdev_querymenu);
+
+
+
+/* Some general notes on the atomic requirements of VIDIOC_G/TRY/S_EXT_CTRLS:
+
+ It is not a fully atomic operation, just best-effort only. After all, if
+ multiple controls have to be set through multiple i2c writes (for example)
+ then some initial writes may succeed while others fail. Thus leaving the
+ system in an inconsistent state. The question is how much effort you are
+ willing to spend on trying to make something atomic that really isn't.
+
+ From the point of view of an application the main requirement is that
+ when you call VIDIOC_S_EXT_CTRLS and some values are invalid then an
+ error should be returned without actually affecting any controls.
+
+ If all the values are correct, then it is acceptable to just give up
+ in case of low-level errors.
+
+ It is important though that the application can tell when only a partial
+ configuration was done. The way we do that is through the error_idx field
+ of struct v4l2_ext_controls: if that is equal to the count field then no
+ controls were affected. Otherwise all controls before that index were
+ successful in performing their 'get' or 'set' operation, the control at
+ the given index failed, and you don't know what happened with the controls
+ after the failed one. Since if they were part of a control cluster they
+ could have been successfully processed (if a cluster member was encountered
+ at index < error_idx), they could have failed (if a cluster member was at
+ error_idx), or they may not have been processed yet (if the first cluster
+ member appeared after error_idx).
+
+ It is all fairly theoretical, though. In practice all you can do is to
+ bail out. If error_idx == count, then it is an application bug. If
+ error_idx < count then it is only an application bug if the error code was
+ EBUSY. That usually means that something started streaming just when you
+ tried to set the controls. In all other cases it is a driver/hardware
+ problem and all you can do is to retry or bail out.
+
+ Note that these rules do not apply to VIDIOC_TRY_EXT_CTRLS: since that
+ never modifies controls the error_idx is just set to whatever control
+ has an invalid value.
+ */
+
+/* Prepare for the extended g/s/try functions.
+ Find the controls in the control array and do some basic checks. */
+static int prepare_ext_ctrls(struct v4l2_ctrl_handler *hdl,
+ struct v4l2_ext_controls *cs,
+ struct ctrl_helper *helpers,
+ bool try)
+{
+ u32 i;
+
+ for (i = 0; i < cs->count; i++) {
+ struct v4l2_ext_control *c = &cs->controls[i];
+ struct v4l2_ctrl *ctrl;
+ u32 id = c->id & V4L2_CTRL_ID_MASK;
+
+ if (try)
+ cs->error_idx = i;
+
+ if (cs->ctrl_class && V4L2_CTRL_ID2CLASS(id) != cs->ctrl_class)
+ return -EINVAL;
+
+ /* Old-style private controls are not allowed for
+ extended controls */
+ if (id >= V4L2_CID_PRIVATE_BASE)
+ return -EINVAL;
+ ctrl = v4l2_ctrl_find(hdl, id);
+ if (ctrl == NULL)
+ return -EINVAL;
+ if (ctrl->flags & V4L2_CTRL_FLAG_DISABLED)
+ return -EINVAL;
+
+ helpers[i].ctrl = ctrl;
+ helpers[i].handled = false;
+ }
+ return 0;
+}
+
+typedef int (*cluster_func)(struct v4l2_ext_control *c,
+ struct v4l2_ctrl *ctrl);
+
+/* Walk over all controls in v4l2_ext_controls belonging to the same cluster
+ and call the provided function. */
+static int cluster_walk(unsigned from,
+ struct v4l2_ext_controls *cs,
+ struct ctrl_helper *helpers,
+ cluster_func f)
+{
+ struct v4l2_ctrl **cluster = helpers[from].ctrl->cluster;
+ int ret = 0;
+ int i;
+
+ /* Find any controls from the same cluster and call the function */
+ for (i = from; !ret && i < cs->count; i++) {
+ struct v4l2_ctrl *ctrl = helpers[i].ctrl;
+
+ if (!helpers[i].handled && ctrl->cluster == cluster)
+ ret = f(&cs->controls[i], ctrl);
+ }
+ return ret;
+}
+
+static void cluster_done(unsigned from,
+ struct v4l2_ext_controls *cs,
+ struct ctrl_helper *helpers)
+{
+ struct v4l2_ctrl **cluster = helpers[from].ctrl->cluster;
+ int i;
+
+ /* Find any controls from the same cluster and mark them as handled */
+ for (i = from; i < cs->count; i++)
+ if (helpers[i].ctrl->cluster == cluster)
+ helpers[i].handled = true;
+}
+
+/* Handles the corner case where cs->count == 0. It checks whether the
+ specified control class exists. If that class ID is 0, then it checks
+ whether there are any controls at all. */
+static int class_check(struct v4l2_ctrl_handler *hdl, u32 ctrl_class)
+{
+ if (ctrl_class == 0)
+ return list_empty(&hdl->ctrl_refs) ? -EINVAL : 0;
+ return find_ref_lock(hdl, ctrl_class | 1) ? 0 : -EINVAL;
+}
+
+
+
+/* Get extended controls. Allocates the helpers array if needed. */
+int v4l2_g_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *cs)
+{
+ struct ctrl_helper helper[4];
+ struct ctrl_helper *helpers = helper;
+ int ret;
+ int i;
+
+ cs->error_idx = cs->count;
+ cs->ctrl_class = V4L2_CTRL_ID2CLASS(cs->ctrl_class);
+
+ if (hdl == NULL)
+ return -EINVAL;
+
+ if (cs->count == 0)
+ return class_check(hdl, cs->ctrl_class);
+
+ if (cs->count > ARRAY_SIZE(helper)) {
+ helpers = kmalloc(sizeof(helper[0]) * cs->count, GFP_KERNEL);
+ if (helpers == NULL)
+ return -ENOMEM;
+ }
+
+ ret = prepare_ext_ctrls(hdl, cs, helpers, false);
+
+ for (i = 0; !ret && i < cs->count; i++)
+ if (helpers[i].ctrl->flags & V4L2_CTRL_FLAG_WRITE_ONLY)
+ ret = -EACCES;
+
+ for (i = 0; !ret && i < cs->count; i++) {
+ struct v4l2_ctrl *ctrl = helpers[i].ctrl;
+ struct v4l2_ctrl *master = ctrl->cluster[0];
+
+ if (helpers[i].handled)
+ continue;
+
+ cs->error_idx = i;
+
+ v4l2_ctrl_lock(master);
+ /* g_volatile_ctrl will update the current control values */
+ if (ctrl->is_volatile && master->ops->g_volatile_ctrl)
+ ret = master->ops->g_volatile_ctrl(master);
+ /* If OK, then copy the current control values to the caller */
+ if (!ret)
+ ret = cluster_walk(i, cs, helpers, cur_to_user);
+ v4l2_ctrl_unlock(master);
+ cluster_done(i, cs, helpers);
+ }
+
+ if (cs->count > ARRAY_SIZE(helper))
+ kfree(helpers);
+ return ret;
+}
+EXPORT_SYMBOL(v4l2_g_ext_ctrls);
+
+int v4l2_subdev_g_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs)
+{
+ return v4l2_g_ext_ctrls(sd->ctrl_handler, cs);
+}
+EXPORT_SYMBOL(v4l2_subdev_g_ext_ctrls);
+
+/* Helper function to get a single control */
+static int get_ctrl(struct v4l2_ctrl *ctrl, s32 *val)
+{
+ struct v4l2_ctrl *master = ctrl->cluster[0];
+ int ret = 0;
+
+ if (ctrl->flags & V4L2_CTRL_FLAG_WRITE_ONLY)
+ return -EACCES;
+
+ v4l2_ctrl_lock(master);
+ /* g_volatile_ctrl will update the current control values */
+ if (ctrl->is_volatile && master->ops->g_volatile_ctrl)
+ ret = master->ops->g_volatile_ctrl(master);
+ *val = ctrl->cur.val;
+ v4l2_ctrl_unlock(master);
+ return ret;
+}
+
+int v4l2_g_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_control *control)
+{
+ struct v4l2_ctrl *ctrl = v4l2_ctrl_find(hdl, control->id);
+
+ if (ctrl == NULL || !type_is_int(ctrl))
+ return -EINVAL;
+ return get_ctrl(ctrl, &control->value);
+}
+EXPORT_SYMBOL(v4l2_g_ctrl);
+
+int v4l2_subdev_g_ctrl(struct v4l2_subdev *sd, struct v4l2_control *control)
+{
+ return v4l2_g_ctrl(sd->ctrl_handler, control);
+}
+EXPORT_SYMBOL(v4l2_subdev_g_ctrl);
+
+s32 v4l2_ctrl_g_ctrl(struct v4l2_ctrl *ctrl)
+{
+ s32 val = 0;
+
+ /* It's a driver bug if this happens. */
+ WARN_ON(!type_is_int(ctrl));
+ get_ctrl(ctrl, &val);
+ return val;
+}
+EXPORT_SYMBOL(v4l2_ctrl_g_ctrl);
+
+
+/* Core function that calls try/s_ctrl and ensures that the new value is
+ copied to the current value on a set.
+ Must be called with ctrl->handler->lock held. */
+static int try_or_set_control_cluster(struct v4l2_ctrl *master, bool set)
+{
+ bool try = !set;
+ int ret = 0;
+ int i;
+
+ /* Go through the cluster and either validate the new value or
+ (if no new value was set), copy the current value to the new
+ value, ensuring a consistent view for the control ops when
+ called. */
+ for (i = 0; !ret && i < master->ncontrols; i++) {
+ struct v4l2_ctrl *ctrl = master->cluster[i];
+
+ if (ctrl == NULL)
+ continue;
+
+ if (ctrl->has_new) {
+ /* Double check this: it may have changed since the
+ last check in try_or_set_ext_ctrls(). */
+ if (set && (ctrl->flags & V4L2_CTRL_FLAG_GRABBED))
+ return -EBUSY;
+
+ /* Validate if required */
+ if (!set)
+ ret = validate_new(ctrl);
+ continue;
+ }
+ /* No new value was set, so copy the current and force
+ a call to try_ctrl later, since the values for the cluster
+ may now have changed and the end result might be invalid. */
+ try = true;
+ cur_to_new(ctrl);
+ }
+
+ /* For larger clusters you have to call try_ctrl again to
+ verify that the controls are still valid after the
+ 'cur_to_new' above. */
+ if (!ret && master->ops->try_ctrl && try)
+ ret = master->ops->try_ctrl(master);
+
+ /* Don't set if there is no change */
+ if (!ret && set && cluster_changed(master)) {
+ ret = master->ops->s_ctrl(master);
+ /* If OK, then make the new values permanent. */
+ if (!ret)
+ for (i = 0; i < master->ncontrols; i++)
+ new_to_cur(master->cluster[i]);
+ }
+ return ret;
+}
+
+/* Try or set controls. */
+static int try_or_set_ext_ctrls(struct v4l2_ctrl_handler *hdl,
+ struct v4l2_ext_controls *cs,
+ struct ctrl_helper *helpers,
+ bool set)
+{
+ unsigned i, j;
+ int ret = 0;
+
+ cs->error_idx = cs->count;
+ for (i = 0; i < cs->count; i++) {
+ struct v4l2_ctrl *ctrl = helpers[i].ctrl;
+
+ if (!set)
+ cs->error_idx = i;
+
+ if (ctrl->flags & V4L2_CTRL_FLAG_READ_ONLY)
+ return -EACCES;
+ /* This test is also done in try_set_control_cluster() which
+ is called in atomic context, so that has the final say,
+ but it makes sense to do an up-front check as well. Once
+ an error occurs in try_set_control_cluster() some other
+ controls may have been set already and we want to do a
+ best-effort to avoid that. */
+ if (set && (ctrl->flags & V4L2_CTRL_FLAG_GRABBED))
+ return -EBUSY;
+ }
+
+ for (i = 0; !ret && i < cs->count; i++) {
+ struct v4l2_ctrl *ctrl = helpers[i].ctrl;
+ struct v4l2_ctrl *master = ctrl->cluster[0];
+
+ cs->error_idx = i;
+
+ if (helpers[i].handled)
+ continue;
+
+ v4l2_ctrl_lock(ctrl);
+
+ /* Reset the 'has_new' flags of the cluster */
+ for (j = 0; j < master->ncontrols; j++)
+ if (master->cluster[j])
+ master->cluster[j]->has_new = 0;
+
+ /* Copy the new caller-supplied control values.
+ user_to_new() sets 'has_new' to 1. */
+ ret = cluster_walk(i, cs, helpers, user_to_new);
+
+ if (!ret)
+ ret = try_or_set_control_cluster(master, set);
+
+ /* Copy the new values back to userspace. */
+ if (!ret)
+ ret = cluster_walk(i, cs, helpers, new_to_user);
+
+ v4l2_ctrl_unlock(ctrl);
+ cluster_done(i, cs, helpers);
+ }
+ return ret;
+}
+
+/* Try or try-and-set controls */
+static int try_set_ext_ctrls(struct v4l2_ctrl_handler *hdl,
+ struct v4l2_ext_controls *cs,
+ bool set)
+{
+ struct ctrl_helper helper[4];
+ struct ctrl_helper *helpers = helper;
+ int ret;
+ int i;
+
+ cs->error_idx = cs->count;
+ cs->ctrl_class = V4L2_CTRL_ID2CLASS(cs->ctrl_class);
+
+ if (hdl == NULL)
+ return -EINVAL;
+
+ if (cs->count == 0)
+ return class_check(hdl, cs->ctrl_class);
+
+ if (cs->count > ARRAY_SIZE(helper)) {
+ helpers = kmalloc(sizeof(helper[0]) * cs->count, GFP_KERNEL);
+ if (!helpers)
+ return -ENOMEM;
+ }
+ ret = prepare_ext_ctrls(hdl, cs, helpers, !set);
+ if (ret)
+ goto free;
+
+ /* First 'try' all controls and abort on error */
+ ret = try_or_set_ext_ctrls(hdl, cs, helpers, false);
+ /* If this is a 'set' operation and the initial 'try' failed,
+ then set error_idx to count to tell the application that no
+ controls changed value yet. */
+ if (set)
+ cs->error_idx = cs->count;
+ if (!ret && set) {
+ /* Reset 'handled' state */
+ for (i = 0; i < cs->count; i++)
+ helpers[i].handled = false;
+ ret = try_or_set_ext_ctrls(hdl, cs, helpers, true);
+ }
+
+free:
+ if (cs->count > ARRAY_SIZE(helper))
+ kfree(helpers);
+ return ret;
+}
+
+int v4l2_try_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *cs)
+{
+ return try_set_ext_ctrls(hdl, cs, false);
+}
+EXPORT_SYMBOL(v4l2_try_ext_ctrls);
+
+int v4l2_s_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *cs)
+{
+ return try_set_ext_ctrls(hdl, cs, true);
+}
+EXPORT_SYMBOL(v4l2_s_ext_ctrls);
+
+int v4l2_subdev_try_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs)
+{
+ return try_set_ext_ctrls(sd->ctrl_handler, cs, false);
+}
+EXPORT_SYMBOL(v4l2_subdev_try_ext_ctrls);
+
+int v4l2_subdev_s_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs)
+{
+ return try_set_ext_ctrls(sd->ctrl_handler, cs, true);
+}
+EXPORT_SYMBOL(v4l2_subdev_s_ext_ctrls);
+
+/* Helper function for VIDIOC_S_CTRL compatibility */
+static int set_ctrl(struct v4l2_ctrl *ctrl, s32 *val)
+{
+ struct v4l2_ctrl *master = ctrl->cluster[0];
+ int ret;
+ int i;
+
+ v4l2_ctrl_lock(ctrl);
+
+ /* Reset the 'has_new' flags of the cluster */
+ for (i = 0; i < master->ncontrols; i++)
+ if (master->cluster[i])
+ master->cluster[i]->has_new = 0;
+
+ ctrl->val = *val;
+ ctrl->has_new = 1;
+ ret = try_or_set_control_cluster(master, false);
+ if (!ret)
+ ret = try_or_set_control_cluster(master, true);
+ *val = ctrl->cur.val;
+ v4l2_ctrl_unlock(ctrl);
+ return ret;
+}
+
+int v4l2_s_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_control *control)
+{
+ struct v4l2_ctrl *ctrl = v4l2_ctrl_find(hdl, control->id);
+
+ if (ctrl == NULL || !type_is_int(ctrl))
+ return -EINVAL;
+
+ return set_ctrl(ctrl, &control->value);
+}
+EXPORT_SYMBOL(v4l2_s_ctrl);
+
+int v4l2_subdev_s_ctrl(struct v4l2_subdev *sd, struct v4l2_control *control)
+{
+ return v4l2_s_ctrl(sd->ctrl_handler, control);
+}
+EXPORT_SYMBOL(v4l2_subdev_s_ctrl);
+
+int v4l2_ctrl_s_ctrl(struct v4l2_ctrl *ctrl, s32 val)
+{
+ /* It's a driver bug if this happens. */
+ WARN_ON(!type_is_int(ctrl));
+ return set_ctrl(ctrl, &val);
+}
+EXPORT_SYMBOL(v4l2_ctrl_s_ctrl);
--- /dev/null
+/*
+ V4L2 controls support header.
+
+ Copyright (C) 2010 Hans Verkuil <hverkuil@xs4all.nl>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _V4L2_CTRLS_H
+#define _V4L2_CTRLS_H
+
+#include <linux/list.h>
+#include <linux/device.h>
+
+/* forward references */
+struct v4l2_ctrl_handler;
+struct v4l2_ctrl;
+struct video_device;
+struct v4l2_subdev;
+
+/** struct v4l2_ctrl_ops - The control operations that the driver has to provide.
+ * @g_volatile_ctrl: Get a new value for this control. Generally only relevant
+ * for volatile (and usually read-only) controls such as a control
+ * that returns the current signal strength which changes
+ * continuously.
+ * If not set, then the currently cached value will be returned.
+ * @try_ctrl: Test whether the control's value is valid. Only relevant when
+ * the usual min/max/step checks are not sufficient.
+ * @s_ctrl: Actually set the new control value. s_ctrl is compulsory. The
+ * ctrl->handler->lock is held when these ops are called, so no
+ * one else can access controls owned by that handler.
+ */
+struct v4l2_ctrl_ops {
+ int (*g_volatile_ctrl)(struct v4l2_ctrl *ctrl);
+ int (*try_ctrl)(struct v4l2_ctrl *ctrl);
+ int (*s_ctrl)(struct v4l2_ctrl *ctrl);
+};
+
+/** struct v4l2_ctrl - The control structure.
+ * @node: The list node.
+ * @handler: The handler that owns the control.
+ * @cluster: Point to start of cluster array.
+ * @ncontrols: Number of controls in cluster array.
+ * @has_new: Internal flag: set when there is a valid new value.
+ * @done: Internal flag: set for each processed control.
+ * @is_private: If set, then this control is private to its handler and it
+ * will not be added to any other handlers. Drivers can set
+ * this flag.
+ * @is_volatile: If set, then this control is volatile. This means that the
+ * control's current value cannot be cached and needs to be
+ * retrieved through the g_volatile_ctrl op. Drivers can set
+ * this flag.
+ * @ops: The control ops.
+ * @id: The control ID.
+ * @name: The control name.
+ * @type: The control type.
+ * @minimum: The control's minimum value.
+ * @maximum: The control's maximum value.
+ * @default_value: The control's default value.
+ * @step: The control's step value for non-menu controls.
+ * @menu_skip_mask: The control's skip mask for menu controls. This makes it
+ * easy to skip menu items that are not valid. If bit X is set,
+ * then menu item X is skipped. Of course, this only works for
+ * menus with <= 32 menu items. There are no menus that come
+ * close to that number, so this is OK. Should we ever need more,
+ * then this will have to be extended to a u64 or a bit array.
+ * @qmenu: A const char * array for all menu items. Array entries that are
+ * empty strings ("") correspond to non-existing menu items (this
+ * is in addition to the menu_skip_mask above). The last entry
+ * must be NULL.
+ * @flags: The control's flags.
+ * @cur: The control's current value.
+ * @val: The control's new s32 value.
+ * @val64: The control's new s64 value.
+ * @string: The control's new string value.
+ * @priv: The control's private pointer. For use by the driver. It is
+ * untouched by the control framework. Note that this pointer is
+ * not freed when the control is deleted. Should this be needed
+ * then a new internal bitfield can be added to tell the framework
+ * to free this pointer.
+ */
+struct v4l2_ctrl {
+ /* Administrative fields */
+ struct list_head node;
+ struct v4l2_ctrl_handler *handler;
+ struct v4l2_ctrl **cluster;
+ unsigned ncontrols;
+ unsigned int has_new:1;
+ unsigned int done:1;
+
+ unsigned int is_private:1;
+ unsigned int is_volatile:1;
+
+ const struct v4l2_ctrl_ops *ops;
+ u32 id;
+ const char *name;
+ enum v4l2_ctrl_type type;
+ s32 minimum, maximum, default_value;
+ union {
+ u32 step;
+ u32 menu_skip_mask;
+ };
+ const char **qmenu;
+ unsigned long flags;
+ union {
+ s32 val;
+ s64 val64;
+ char *string;
+ } cur;
+ union {
+ s32 val;
+ s64 val64;
+ char *string;
+ };
+ void *priv;
+};
+
+/** struct v4l2_ctrl_ref - The control reference.
+ * @node: List node for the sorted list.
+ * @next: Single-link list node for the hash.
+ * @ctrl: The actual control information.
+ *
+ * Each control handler has a list of these refs. The list_head is used to
+ * keep a sorted-by-control-ID list of all controls, while the next pointer
+ * is used to link the control in the hash's bucket.
+ */
+struct v4l2_ctrl_ref {
+ struct list_head node;
+ struct v4l2_ctrl_ref *next;
+ struct v4l2_ctrl *ctrl;
+};
+
+/** struct v4l2_ctrl_handler - The control handler keeps track of all the
+ * controls: both the controls owned by the handler and those inherited
+ * from other handlers.
+ * @lock: Lock to control access to this handler and its controls.
+ * @ctrls: The list of controls owned by this handler.
+ * @ctrl_refs: The list of control references.
+ * @cached: The last found control reference. It is common that the same
+ * control is needed multiple times, so this is a simple
+ * optimization.
+ * @buckets: Buckets for the hashing. Allows for quick control lookup.
+ * @nr_of_buckets: Total number of buckets in the array.
+ * @error: The error code of the first failed control addition.
+ */
+struct v4l2_ctrl_handler {
+ struct mutex lock;
+ struct list_head ctrls;
+ struct list_head ctrl_refs;
+ struct v4l2_ctrl_ref *cached;
+ struct v4l2_ctrl_ref **buckets;
+ u16 nr_of_buckets;
+ int error;
+};
+
+/** struct v4l2_ctrl_config - Control configuration structure.
+ * @ops: The control ops.
+ * @id: The control ID.
+ * @name: The control name.
+ * @type: The control type.
+ * @min: The control's minimum value.
+ * @max: The control's maximum value.
+ * @step: The control's step value for non-menu controls.
+ * @def: The control's default value.
+ * @flags: The control's flags.
+ * @menu_skip_mask: The control's skip mask for menu controls. This makes it
+ * easy to skip menu items that are not valid. If bit X is set,
+ * then menu item X is skipped. Of course, this only works for
+ * menus with <= 32 menu items. There are no menus that come
+ * close to that number, so this is OK. Should we ever need more,
+ * then this will have to be extended to a u64 or a bit array.
+ * @qmenu: A const char * array for all menu items. Array entries that are
+ * empty strings ("") correspond to non-existing menu items (this
+ * is in addition to the menu_skip_mask above). The last entry
+ * must be NULL.
+ * @is_private: If set, then this control is private to its handler and it
+ * will not be added to any other handlers.
+ * @is_volatile: If set, then this control is volatile. This means that the
+ * control's current value cannot be cached and needs to be
+ * retrieved through the g_volatile_ctrl op.
+ */
+struct v4l2_ctrl_config {
+ const struct v4l2_ctrl_ops *ops;
+ u32 id;
+ const char *name;
+ enum v4l2_ctrl_type type;
+ s32 min;
+ s32 max;
+ u32 step;
+ s32 def;
+ u32 flags;
+ u32 menu_skip_mask;
+ const char **qmenu;
+ unsigned int is_private:1;
+ unsigned int is_volatile:1;
+};
+
+/** v4l2_ctrl_fill() - Fill in the control fields based on the control ID.
+ *
+ * This works for all standard V4L2 controls.
+ * For non-standard controls it will only fill in the given arguments
+ * and @name will be NULL.
+ *
+ * This function will overwrite the contents of @name, @type and @flags.
+ * The contents of @min, @max, @step and @def may be modified depending on
+ * the type.
+ *
+ * Do not use in drivers! It is used internally for backwards compatibility
+ * control handling only. Once all drivers are converted to use the new
+ * control framework this function will no longer be exported.
+ */
+void v4l2_ctrl_fill(u32 id, const char **name, enum v4l2_ctrl_type *type,
+ s32 *min, s32 *max, s32 *step, s32 *def, u32 *flags);
+
+
+/** v4l2_ctrl_handler_init() - Initialize the control handler.
+ * @hdl: The control handler.
+ * @nr_of_controls_hint: A hint of how many controls this handler is
+ * expected to refer to. This is the total number, so including
+ * any inherited controls. It doesn't have to be precise, but if
+ * it is way off, then you either waste memory (too many buckets
+ * are allocated) or the control lookup becomes slower (not enough
+ * buckets are allocated, so there are more slow list lookups).
+ * It will always work, though.
+ *
+ * Returns an error if the buckets could not be allocated. This error will
+ * also be stored in @hdl->error.
+ */
+int v4l2_ctrl_handler_init(struct v4l2_ctrl_handler *hdl,
+ unsigned nr_of_controls_hint);
+
+/** v4l2_ctrl_handler_free() - Free all controls owned by the handler and free
+ * the control list.
+ * @hdl: The control handler.
+ *
+ * Does nothing if @hdl == NULL.
+ */
+void v4l2_ctrl_handler_free(struct v4l2_ctrl_handler *hdl);
+
+/** v4l2_ctrl_handler_setup() - Call the s_ctrl op for all controls belonging
+ * to the handler to initialize the hardware to the current control values.
+ * @hdl: The control handler.
+ *
+ * Button controls will be skipped, as are read-only controls.
+ *
+ * If @hdl == NULL, then this just returns 0.
+ */
+int v4l2_ctrl_handler_setup(struct v4l2_ctrl_handler *hdl);
+
+/** v4l2_ctrl_handler_log_status() - Log all controls owned by the handler.
+ * @hdl: The control handler.
+ * @prefix: The prefix to use when logging the control values. If the
+ * prefix does not end with a space, then ": " will be added
+ * after the prefix. If @prefix == NULL, then no prefix will be
+ * used.
+ *
+ * For use with VIDIOC_LOG_STATUS.
+ *
+ * Does nothing if @hdl == NULL.
+ */
+void v4l2_ctrl_handler_log_status(struct v4l2_ctrl_handler *hdl,
+ const char *prefix);
+
+/** v4l2_ctrl_new_custom() - Allocate and initialize a new custom V4L2
+ * control.
+ * @hdl: The control handler.
+ * @cfg: The control's configuration data.
+ * @priv: The control's driver-specific private data.
+ *
+ * If the &v4l2_ctrl struct could not be allocated then NULL is returned
+ * and @hdl->error is set to the error code (if it wasn't set already).
+ */
+struct v4l2_ctrl *v4l2_ctrl_new_custom(struct v4l2_ctrl_handler *hdl,
+ const struct v4l2_ctrl_config *cfg, void *priv);
+
+/** v4l2_ctrl_new_std() - Allocate and initialize a new standard V4L2 non-menu control.
+ * @hdl: The control handler.
+ * @ops: The control ops.
+ * @id: The control ID.
+ * @min: The control's minimum value.
+ * @max: The control's maximum value.
+ * @step: The control's step value
+ * @def: The control's default value.
+ *
+ * If the &v4l2_ctrl struct could not be allocated, or the control
+ * ID is not known, then NULL is returned and @hdl->error is set to the
+ * appropriate error code (if it wasn't set already).
+ *
+ * If @id refers to a menu control, then this function will return NULL.
+ *
+ * Use v4l2_ctrl_new_std_menu() when adding menu controls.
+ */
+struct v4l2_ctrl *v4l2_ctrl_new_std(struct v4l2_ctrl_handler *hdl,
+ const struct v4l2_ctrl_ops *ops,
+ u32 id, s32 min, s32 max, u32 step, s32 def);
+
+/** v4l2_ctrl_new_std_menu() - Allocate and initialize a new standard V4L2 menu control.
+ * @hdl: The control handler.
+ * @ops: The control ops.
+ * @id: The control ID.
+ * @max: The control's maximum value.
+ * @mask: The control's skip mask for menu controls. This makes it
+ * easy to skip menu items that are not valid. If bit X is set,
+ * then menu item X is skipped. Of course, this only works for
+ * menus with <= 32 menu items. There are no menus that come
+ * close to that number, so this is OK. Should we ever need more,
+ * then this will have to be extended to a u64 or a bit array.
+ * @def: The control's default value.
+ *
+ * Same as v4l2_ctrl_new_std(), but @min is set to 0 and the @mask value
+ * determines which menu items are to be skipped.
+ *
+ * If @id refers to a non-menu control, then this function will return NULL.
+ */
+struct v4l2_ctrl *v4l2_ctrl_new_std_menu(struct v4l2_ctrl_handler *hdl,
+ const struct v4l2_ctrl_ops *ops,
+ u32 id, s32 max, s32 mask, s32 def);
+
+/** v4l2_ctrl_add_ctrl() - Add a control from another handler to this handler.
+ * @hdl: The control handler.
+ * @ctrl: The control to add.
+ *
+ * It will return NULL if it was unable to add the control reference.
+ * If the control already belonged to the handler, then it will do
+ * nothing and just return @ctrl.
+ */
+struct v4l2_ctrl *v4l2_ctrl_add_ctrl(struct v4l2_ctrl_handler *hdl,
+ struct v4l2_ctrl *ctrl);
+
+/** v4l2_ctrl_add_handler() - Add all controls from handler @add to
+ * handler @hdl.
+ * @hdl: The control handler.
+ * @add: The control handler whose controls you want to add to
+ * the @hdl control handler.
+ *
+ * Does nothing if either of the two is a NULL pointer.
+ * In case of an error @hdl->error will be set to the error code (if it
+ * wasn't set already).
+ */
+int v4l2_ctrl_add_handler(struct v4l2_ctrl_handler *hdl,
+ struct v4l2_ctrl_handler *add);
+
+
+/** v4l2_ctrl_cluster() - Mark all controls in the cluster as belonging to that cluster.
+ * @ncontrols: The number of controls in this cluster.
+ * @controls: The cluster control array of size @ncontrols.
+ */
+void v4l2_ctrl_cluster(unsigned ncontrols, struct v4l2_ctrl **controls);
+
+
+/** v4l2_ctrl_find() - Find a control with the given ID.
+ * @hdl: The control handler.
+ * @id: The control ID to find.
+ *
+ * If @hdl == NULL this will return NULL as well. Will lock the handler so
+ * do not use from inside &v4l2_ctrl_ops.
+ */
+struct v4l2_ctrl *v4l2_ctrl_find(struct v4l2_ctrl_handler *hdl, u32 id);
+
+/** v4l2_ctrl_activate() - Make the control active or inactive.
+ * @ctrl: The control to (de)activate.
+ * @active: True if the control should become active.
+ *
+ * This sets or clears the V4L2_CTRL_FLAG_INACTIVE flag atomically.
+ * Does nothing if @ctrl == NULL.
+ * This will usually be called from within the s_ctrl op.
+ *
+ * This function can be called regardless of whether the control handler
+ * is locked or not.
+ */
+void v4l2_ctrl_activate(struct v4l2_ctrl *ctrl, bool active);
+
+/** v4l2_ctrl_grab() - Mark the control as grabbed or not grabbed.
+ * @ctrl: The control to (de)activate.
+ * @grabbed: True if the control should become grabbed.
+ *
+ * This sets or clears the V4L2_CTRL_FLAG_GRABBED flag atomically.
+ * Does nothing if @ctrl == NULL.
+ * This will usually be called when starting or stopping streaming in the
+ * driver.
+ *
+ * This function can be called regardless of whether the control handler
+ * is locked or not.
+ */
+void v4l2_ctrl_grab(struct v4l2_ctrl *ctrl, bool grabbed);
+
+/** v4l2_ctrl_lock() - Helper function to lock the handler
+ * associated with the control.
+ * @ctrl: The control to lock.
+ */
+static inline void v4l2_ctrl_lock(struct v4l2_ctrl *ctrl)
+{
+ mutex_lock(&ctrl->handler->lock);
+}
+
+/** v4l2_ctrl_lock() - Helper function to unlock the handler
+ * associated with the control.
+ * @ctrl: The control to unlock.
+ */
+static inline void v4l2_ctrl_unlock(struct v4l2_ctrl *ctrl)
+{
+ mutex_unlock(&ctrl->handler->lock);
+}
+
+/** v4l2_ctrl_g_ctrl() - Helper function to get the control's value from within a driver.
+ * @ctrl: The control.
+ *
+ * This returns the control's value safely by going through the control
+ * framework. This function will lock the control's handler, so it cannot be
+ * used from within the &v4l2_ctrl_ops functions.
+ *
+ * This function is for integer type controls only.
+ */
+s32 v4l2_ctrl_g_ctrl(struct v4l2_ctrl *ctrl);
+
+/** v4l2_ctrl_s_ctrl() - Helper function to set the control's value from within a driver.
+ * @ctrl: The control.
+ * @val: The new value.
+ *
+ * This set the control's new value safely by going through the control
+ * framework. This function will lock the control's handler, so it cannot be
+ * used from within the &v4l2_ctrl_ops functions.
+ *
+ * This function is for integer type controls only.
+ */
+int v4l2_ctrl_s_ctrl(struct v4l2_ctrl *ctrl, s32 val);
+
+
+/* Helpers for ioctl_ops. If hdl == NULL then they will all return -EINVAL. */
+int v4l2_queryctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_queryctrl *qc);
+int v4l2_querymenu(struct v4l2_ctrl_handler *hdl, struct v4l2_querymenu *qm);
+int v4l2_g_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_control *ctrl);
+int v4l2_s_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_control *ctrl);
+int v4l2_g_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c);
+int v4l2_try_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c);
+int v4l2_s_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c);
+
+/* Helpers for subdevices. If the associated ctrl_handler == NULL then they
+ will all return -EINVAL. */
+int v4l2_subdev_queryctrl(struct v4l2_subdev *sd, struct v4l2_queryctrl *qc);
+int v4l2_subdev_querymenu(struct v4l2_subdev *sd, struct v4l2_querymenu *qm);
+int v4l2_subdev_g_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
+int v4l2_subdev_try_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
+int v4l2_subdev_s_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
+int v4l2_subdev_g_ctrl(struct v4l2_subdev *sd, struct v4l2_control *ctrl);
+int v4l2_subdev_s_ctrl(struct v4l2_subdev *sd, struct v4l2_control *ctrl);
+
+#endif