module_param(debug, int, 0644);
+static int vpbe_set_osd_display_params(struct vpbe_display *disp_dev,
+ struct vpbe_layer *layer);
+
static int venc_is_second_field(struct vpbe_display *disp_dev)
{
struct vpbe_device *vpbe_dev = disp_dev->vpbe_dev;
if (layer->cur_frm == layer->next_frm)
return;
ktime_get_ts(&timevalue);
- layer->cur_frm->ts.tv_sec = timevalue.tv_sec;
- layer->cur_frm->ts.tv_usec = timevalue.tv_nsec / NSEC_PER_USEC;
- layer->cur_frm->state = VIDEOBUF_DONE;
- wake_up_interruptible(&layer->cur_frm->done);
+ layer->cur_frm->vb.v4l2_buf.timestamp.tv_sec =
+ timevalue.tv_sec;
+ layer->cur_frm->vb.v4l2_buf.timestamp.tv_usec =
+ timevalue.tv_nsec / NSEC_PER_USEC;
+ vb2_buffer_done(&layer->cur_frm->vb, VB2_BUF_STATE_DONE);
/* Make cur_frm pointing to next_frm */
layer->cur_frm = layer->next_frm;
}
* otherwise hold on current frame
* Get next from the buffer queue
*/
- layer->next_frm = list_entry(
- layer->dma_queue.next,
- struct videobuf_buffer,
- queue);
+ layer->next_frm = list_entry(layer->dma_queue.next,
+ struct vpbe_disp_buffer, list);
/* Remove that from the buffer queue */
- list_del(&layer->next_frm->queue);
+ list_del(&layer->next_frm->list);
spin_unlock(&disp_obj->dma_queue_lock);
/* Mark state of the frame to active */
- layer->next_frm->state = VIDEOBUF_ACTIVE;
- addr = videobuf_to_dma_contig(layer->next_frm);
+ layer->next_frm->vb.state = VB2_BUF_STATE_ACTIVE;
+ addr = vb2_dma_contig_plane_dma_addr(&layer->next_frm->vb, 0);
osd_device->ops.start_layer(osd_device,
layer->layer_info.id,
addr,
/*
* vpbe_buffer_prepare()
- * This is the callback function called from videobuf_qbuf() function
+ * This is the callback function called from vb2_qbuf() function
* the buffer is prepared and user space virtual address is converted into
* physical address
*/
-static int vpbe_buffer_prepare(struct videobuf_queue *q,
- struct videobuf_buffer *vb,
- enum v4l2_field field)
+static int vpbe_buffer_prepare(struct vb2_buffer *vb)
{
- struct vpbe_fh *fh = q->priv_data;
+ struct vpbe_fh *fh = vb2_get_drv_priv(vb->vb2_queue);
+ struct vb2_queue *q = vb->vb2_queue;
struct vpbe_layer *layer = fh->layer;
struct vpbe_device *vpbe_dev = fh->disp_dev->vpbe_dev;
unsigned long addr;
- int ret;
v4l2_dbg(1, debug, &vpbe_dev->v4l2_dev,
"vpbe_buffer_prepare\n");
- /* If buffer is not initialized, initialize it */
- if (VIDEOBUF_NEEDS_INIT == vb->state) {
- vb->width = layer->pix_fmt.width;
- vb->height = layer->pix_fmt.height;
- vb->size = layer->pix_fmt.sizeimage;
- vb->field = field;
-
- ret = videobuf_iolock(q, vb, NULL);
- if (ret < 0) {
- v4l2_err(&vpbe_dev->v4l2_dev, "Failed to map \
- user address\n");
+ if (vb->state != VB2_BUF_STATE_ACTIVE &&
+ vb->state != VB2_BUF_STATE_PREPARED) {
+ vb2_set_plane_payload(vb, 0, layer->pix_fmt.sizeimage);
+ if (vb2_plane_vaddr(vb, 0) &&
+ vb2_get_plane_payload(vb, 0) > vb2_plane_size(vb, 0))
return -EINVAL;
- }
-
- addr = videobuf_to_dma_contig(vb);
+ addr = vb2_dma_contig_plane_dma_addr(vb, 0);
if (q->streaming) {
if (!IS_ALIGNED(addr, 8)) {
v4l2_err(&vpbe_dev->v4l2_dev,
return -EINVAL;
}
}
- vb->state = VIDEOBUF_PREPARED;
}
return 0;
}
* vpbe_buffer_setup()
* This function allocates memory for the buffers
*/
-static int vpbe_buffer_setup(struct videobuf_queue *q,
- unsigned int *count,
- unsigned int *size)
+static int
+vpbe_buffer_queue_setup(struct vb2_queue *vq, const struct v4l2_format *fmt,
+ unsigned int *nbuffers, unsigned int *nplanes,
+ unsigned int sizes[], void *alloc_ctxs[])
+
{
/* Get the file handle object and layer object */
- struct vpbe_fh *fh = q->priv_data;
+ struct vpbe_fh *fh = vb2_get_drv_priv(vq);
struct vpbe_layer *layer = fh->layer;
struct vpbe_device *vpbe_dev = fh->disp_dev->vpbe_dev;
v4l2_dbg(1, debug, &vpbe_dev->v4l2_dev, "vpbe_buffer_setup\n");
- *size = layer->pix_fmt.sizeimage;
-
/* Store number of buffers allocated in numbuffer member */
- if (*count < VPBE_DEFAULT_NUM_BUFS)
- *count = layer->numbuffers = VPBE_DEFAULT_NUM_BUFS;
+ if (*nbuffers < VPBE_DEFAULT_NUM_BUFS)
+ *nbuffers = layer->numbuffers = VPBE_DEFAULT_NUM_BUFS;
+
+ *nplanes = 1;
+ sizes[0] = layer->pix_fmt.sizeimage;
+ alloc_ctxs[0] = layer->alloc_ctx;
return 0;
}
* vpbe_buffer_queue()
* This function adds the buffer to DMA queue
*/
-static void vpbe_buffer_queue(struct videobuf_queue *q,
- struct videobuf_buffer *vb)
+static void vpbe_buffer_queue(struct vb2_buffer *vb)
{
/* Get the file handle object and layer object */
- struct vpbe_fh *fh = q->priv_data;
+ struct vpbe_fh *fh = vb2_get_drv_priv(vb->vb2_queue);
+ struct vpbe_disp_buffer *buf = container_of(vb,
+ struct vpbe_disp_buffer, vb);
struct vpbe_layer *layer = fh->layer;
struct vpbe_display *disp = fh->disp_dev;
struct vpbe_device *vpbe_dev = fh->disp_dev->vpbe_dev;
/* add the buffer to the DMA queue */
spin_lock_irqsave(&disp->dma_queue_lock, flags);
- list_add_tail(&vb->queue, &layer->dma_queue);
+ list_add_tail(&buf->list, &layer->dma_queue);
spin_unlock_irqrestore(&disp->dma_queue_lock, flags);
- /* Change state of the buffer */
- vb->state = VIDEOBUF_QUEUED;
}
/*
- * vpbe_buffer_release()
- * This function is called from the videobuf layer to free memory allocated to
+ * vpbe_buf_cleanup()
+ * This function is called from the vb2 layer to free memory allocated to
* the buffers
*/
-static void vpbe_buffer_release(struct videobuf_queue *q,
- struct videobuf_buffer *vb)
+static void vpbe_buf_cleanup(struct vb2_buffer *vb)
{
/* Get the file handle object and layer object */
- struct vpbe_fh *fh = q->priv_data;
+ struct vpbe_fh *fh = vb2_get_drv_priv(vb->vb2_queue);
struct vpbe_layer *layer = fh->layer;
struct vpbe_device *vpbe_dev = fh->disp_dev->vpbe_dev;
+ struct vpbe_disp_buffer *buf = container_of(vb,
+ struct vpbe_disp_buffer, vb);
+ unsigned long flags;
v4l2_dbg(1, debug, &vpbe_dev->v4l2_dev,
- "vpbe_buffer_release\n");
+ "vpbe_buf_cleanup\n");
+
+ spin_lock_irqsave(&layer->irqlock, flags);
+ if (vb->state == VB2_BUF_STATE_ACTIVE)
+ list_del_init(&buf->list);
+ spin_unlock_irqrestore(&layer->irqlock, flags);
+}
+
+static void vpbe_wait_prepare(struct vb2_queue *vq)
+{
+ struct vpbe_fh *fh = vb2_get_drv_priv(vq);
+ struct vpbe_layer *layer = fh->layer;
+
+ mutex_unlock(&layer->opslock);
+}
+
+static void vpbe_wait_finish(struct vb2_queue *vq)
+{
+ struct vpbe_fh *fh = vb2_get_drv_priv(vq);
+ struct vpbe_layer *layer = fh->layer;
+
+ mutex_lock(&layer->opslock);
+}
+
+static int vpbe_buffer_init(struct vb2_buffer *vb)
+{
+ struct vpbe_disp_buffer *buf = container_of(vb,
+ struct vpbe_disp_buffer, vb);
+
+ INIT_LIST_HEAD(&buf->list);
+ return 0;
+}
+
+static int vpbe_start_streaming(struct vb2_queue *vq, unsigned int count)
+{
+ struct vpbe_fh *fh = vb2_get_drv_priv(vq);
+ struct vpbe_layer *layer = fh->layer;
+ struct vpbe_device *vpbe_dev = fh->disp_dev->vpbe_dev;
+ int ret;
+
+ /* If buffer queue is empty, return error */
+ if (list_empty(&layer->dma_queue)) {
+ v4l2_err(&vpbe_dev->v4l2_dev, "buffer queue is empty\n");
+ return -EINVAL;
+ }
+ /* Get the next frame from the buffer queue */
+ layer->next_frm = layer->cur_frm = list_entry(layer->dma_queue.next,
+ struct vpbe_disp_buffer, list);
+ /* Remove buffer from the buffer queue */
+ list_del(&layer->cur_frm->list);
+ /* Mark state of the current frame to active */
+ layer->cur_frm->vb.state = VB2_BUF_STATE_ACTIVE;
+ /* Initialize field_id and started member */
+ layer->field_id = 0;
+
+ /* Set parameters in OSD and VENC */
+ ret = vpbe_set_osd_display_params(fh->disp_dev, layer);
+ if (ret < 0)
+ return ret;
- if (V4L2_MEMORY_USERPTR != layer->memory)
- videobuf_dma_contig_free(q, vb);
+ /*
+ * if request format is yuv420 semiplanar, need to
+ * enable both video windows
+ */
+ layer->started = 1;
+ layer->layer_first_int = 1;
+
+ return ret;
+}
+
+static int vpbe_stop_streaming(struct vb2_queue *vq)
+{
+ struct vpbe_fh *fh = vb2_get_drv_priv(vq);
+ struct vpbe_layer *layer = fh->layer;
+
+ if (!vb2_is_streaming(vq))
+ return 0;
+
+ /* release all active buffers */
+ while (!list_empty(&layer->dma_queue)) {
+ layer->next_frm = list_entry(layer->dma_queue.next,
+ struct vpbe_disp_buffer, list);
+ list_del(&layer->next_frm->list);
+ vb2_buffer_done(&layer->next_frm->vb, VB2_BUF_STATE_ERROR);
+ }
- vb->state = VIDEOBUF_NEEDS_INIT;
+ return 0;
}
-static struct videobuf_queue_ops video_qops = {
- .buf_setup = vpbe_buffer_setup,
+static struct vb2_ops video_qops = {
+ .queue_setup = vpbe_buffer_queue_setup,
+ .wait_prepare = vpbe_wait_prepare,
+ .wait_finish = vpbe_wait_finish,
+ .buf_init = vpbe_buffer_init,
.buf_prepare = vpbe_buffer_prepare,
+ .start_streaming = vpbe_start_streaming,
+ .stop_streaming = vpbe_stop_streaming,
+ .buf_cleanup = vpbe_buf_cleanup,
.buf_queue = vpbe_buffer_queue,
- .buf_release = vpbe_buffer_release,
};
static
unsigned long addr;
int ret;
- addr = videobuf_to_dma_contig(layer->cur_frm);
+ addr = vb2_dma_contig_plane_dma_addr(&layer->cur_frm->vb, 0);
/* Set address in the display registers */
osd_device->ops.start_layer(osd_device,
layer->layer_info.id,
osd_device->ops.disable_layer(osd_device,
layer->layer_info.id);
layer->started = 0;
- ret = videobuf_streamoff(&layer->buffer_queue);
+ ret = vb2_streamoff(&layer->buffer_queue, buf_type);
return ret;
}
}
/*
- * Call videobuf_streamon to start streaming
+ * Call vb2_streamon to start streaming
* in videobuf
*/
- ret = videobuf_streamon(&layer->buffer_queue);
+ ret = vb2_streamon(&layer->buffer_queue, buf_type);
if (ret) {
v4l2_err(&vpbe_dev->v4l2_dev,
- "error in videobuf_streamon\n");
+ "error in vb2_streamon\n");
return ret;
}
- /* If buffer queue is empty, return error */
- if (list_empty(&layer->dma_queue)) {
- v4l2_err(&vpbe_dev->v4l2_dev, "buffer queue is empty\n");
- goto streamoff;
- }
- /* Get the next frame from the buffer queue */
- layer->next_frm = layer->cur_frm = list_entry(layer->dma_queue.next,
- struct videobuf_buffer, queue);
- /* Remove buffer from the buffer queue */
- list_del(&layer->cur_frm->queue);
- /* Mark state of the current frame to active */
- layer->cur_frm->state = VIDEOBUF_ACTIVE;
- /* Initialize field_id and started member */
- layer->field_id = 0;
-
- /* Set parameters in OSD and VENC */
- ret = vpbe_set_osd_display_params(disp_dev, layer);
- if (ret < 0)
- goto streamoff;
-
- /*
- * if request format is yuv420 semiplanar, need to
- * enable both video windows
- */
- layer->started = 1;
-
- layer->layer_first_int = 1;
-
- return ret;
-streamoff:
- ret = videobuf_streamoff(&layer->buffer_queue);
return ret;
}
}
if (file->f_flags & O_NONBLOCK)
/* Call videobuf_dqbuf for non blocking mode */
- ret = videobuf_dqbuf(&layer->buffer_queue, buf, 1);
+ ret = vb2_dqbuf(&layer->buffer_queue, buf, 1);
else
/* Call videobuf_dqbuf for blocking mode */
- ret = videobuf_dqbuf(&layer->buffer_queue, buf, 0);
+ ret = vb2_dqbuf(&layer->buffer_queue, buf, 0);
return ret;
}
return -EACCES;
}
- return videobuf_qbuf(&layer->buffer_queue, p);
+ return vb2_qbuf(&layer->buffer_queue, p);
}
static int vpbe_display_querybuf(struct file *file, void *priv,
struct vpbe_fh *fh = file->private_data;
struct vpbe_layer *layer = fh->layer;
struct vpbe_device *vpbe_dev = fh->disp_dev->vpbe_dev;
- int ret;
v4l2_dbg(1, debug, &vpbe_dev->v4l2_dev,
"VIDIOC_QUERYBUF, layer id = %d\n",
v4l2_err(&vpbe_dev->v4l2_dev, "Invalid buffer type\n");
return -EINVAL;
}
-
- /* Call videobuf_querybuf to get information */
- ret = videobuf_querybuf(&layer->buffer_queue, buf);
-
- return ret;
+ /* Call vb2_querybuf to get information */
+ return vb2_querybuf(&layer->buffer_queue, buf);
}
static int vpbe_display_reqbufs(struct file *file, void *priv,
struct vpbe_fh *fh = file->private_data;
struct vpbe_layer *layer = fh->layer;
struct vpbe_device *vpbe_dev = fh->disp_dev->vpbe_dev;
+ struct vb2_queue *q;
int ret;
-
v4l2_dbg(1, debug, &vpbe_dev->v4l2_dev, "vpbe_display_reqbufs\n");
if (V4L2_BUF_TYPE_VIDEO_OUTPUT != req_buf->type) {
return -EBUSY;
}
/* Initialize videobuf queue as per the buffer type */
- videobuf_queue_dma_contig_init(&layer->buffer_queue,
- &video_qops,
- vpbe_dev->pdev,
- &layer->irqlock,
- V4L2_BUF_TYPE_VIDEO_OUTPUT,
- layer->pix_fmt.field,
- sizeof(struct videobuf_buffer),
- fh, NULL);
+ layer->alloc_ctx = vb2_dma_contig_init_ctx(vpbe_dev->pdev);
+ if (!layer->alloc_ctx) {
+ v4l2_err(&vpbe_dev->v4l2_dev, "Failed to get the context\n");
+ return -EINVAL;
+ }
+ q = &layer->buffer_queue;
+ memset(q, 0, sizeof(*q));
+ q->type = V4L2_BUF_TYPE_VIDEO_OUTPUT;
+ q->io_modes = VB2_MMAP | VB2_USERPTR;
+ q->drv_priv = fh;
+ q->ops = &video_qops;
+ q->mem_ops = &vb2_dma_contig_memops;
+ q->buf_struct_size = sizeof(struct vpbe_disp_buffer);
+ ret = vb2_queue_init(q);
+ if (ret) {
+ v4l2_err(&vpbe_dev->v4l2_dev, "vb2_queue_init() failed\n");
+ vb2_dma_contig_cleanup_ctx(layer->alloc_ctx);
+ return ret;
+ }
/* Set io allowed member of file handle to TRUE */
fh->io_allowed = 1;
/* Increment io usrs member of layer object to 1 */
/* Initialize buffer queue */
INIT_LIST_HEAD(&layer->dma_queue);
/* Allocate buffers */
- ret = videobuf_reqbufs(&layer->buffer_queue, req_buf);
-
- return ret;
+ return vb2_reqbufs(q, req_buf);
}
/*
if (mutex_lock_interruptible(&layer->opslock))
return -ERESTARTSYS;
- ret = videobuf_mmap_mapper(&layer->buffer_queue, vma);
+ ret = vb2_mmap(&layer->buffer_queue, vma);
mutex_unlock(&layer->opslock);
return ret;
}
v4l2_dbg(1, debug, &vpbe_dev->v4l2_dev, "vpbe_display_poll\n");
if (layer->started) {
mutex_lock(&layer->opslock);
- err = videobuf_poll_stream(filep, &layer->buffer_queue, wait);
+ err = vb2_poll(&layer->buffer_queue, filep, wait);
mutex_unlock(&layer->opslock);
}
return err;
layer->layer_info.id);
layer->started = 0;
/* Free buffers allocated */
- videobuf_queue_cancel(&layer->buffer_queue);
- videobuf_mmap_free(&layer->buffer_queue);
+ vb2_queue_release(&layer->buffer_queue);
+ vb2_dma_contig_cleanup_ctx(&layer->buffer_queue);
}
/* Decrement layer usrs counter */